Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DuyMinh
Lancelot
Level 109
God Stats
1W - 0L
1,576 SR
Queue Stats
9W - 17L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
emmama10
Nu Wa
Level 67
God Stats
24W - 42L
1,517 SR
Queue Stats
26W - 44L
1,429 Elo+
Party 1
Team Averages
Level 101
1,531 SR
1,440 Elo+

VS

Team Averages
Level 112
1,547 SR
1,430 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GotTheClap
Baron Samedi
Level 148
God Stats
21W - 12L
1,642 SR
Queue Stats
102W - 123L
1,451 Elo+
Solo
Serqet
Serqet
xln_Zane
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 3 / 3
9,098
700
7,011
16,669
10,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
DuyMinh
Lancelot
14
4 / 4 / 4
9,564
736
10,274
7,939
3,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
emmama10
Nu Wa
12
1 / 3 / 5
8,543
657
8,673
7,424
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 6
8,685
668
9,153
13,511
7,602
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
GotTheClap
Baron Samedi
13
1 / 2 / 9
8,663
666
12,373
9,314
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
xln_Zane
Serqet
12
5 / 4 / 2
8,756
674
4,442
10,411
4,202
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
10
10
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
3
1.5
L
Fenrir
 
Fenrir
4
2
6
3.5
W
Lancelot
DuyMinh
Lancelot
4
4
4
1.5
L
Baron Samedi
GotTheClap
Baron Samedi
1
2
9
2.75
W
Nu Wa
emmama10
Nu Wa
1
3
5
1.17
L
Serqet
xln_Zane
Serqet
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,958
Damage
25,968
32,032
Taken
33,236
17,246
Mitigated
16,173
4,586
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,011
1,009
0
3,167
16,669
10,994
0
7,628
8,567
23,198
0
L
Fenrir
 
Fenrir
9,153
2,652
661
1,763
13,511
7,602
69
5,936
7,259
0
19,278
W
Lancelot
DuyMinh
Lancelot
10,274
1,055
0
220
7,939
3,490
1,503
1,389
6,394
0
24,331
L
Baron Samedi
GotTheClap
Baron Samedi
12,373
643
1,945
3,323
9,314
4,369
60
5,365
3,669
44,495
0
W
Nu Wa
emmama10
Nu Wa
8,673
2,002
0
1,199
7,424
2,762
0
3,528
3,896
20,937
0
L
Serqet
xln_Zane
Serqet
4,442
822
0
243
10,411
4,202
0
4,296
5,897
0
20,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,205
Gold Earned
26,104
111
Minions Killed
135
3
Camps Cleared
8
709,581
Distance Traveled
699,783
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,098
700
36
3
0
224,306
1
L
Fenrir
8,685
668
22
2
2
231,739
1
W
Lancelot
9,564
736
28
2
2
268,603
2
L
Baron Samedi
8,663
666
79
6
3
229,806
2
W
Nu Wa
8,543
657
47
4
1
216,672
2
L
Serqet
8,756
674
34
3
3
238,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role