Player Matchup

Apollo
Apollo
Canat
Apollo
Level 120
God Stats
2W - 9L
1,265 SR
Queue Stats
119W - 163L
1,394 Elo+
Party 3
Odin
Odin
Christoofly
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
FellowTrout
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
IAmJade
Danzaburou
Level 66
God Stats
0W - 3L
1,104 SR
Queue Stats
114W - 149L
1,382 Elo+
Party 3
Skadi
Skadi
bksbigboy69
Skadi
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
230W - 233L
1,511 Elo+
Solo
Team Averages
Level 59
1,374 SR
1,425 Elo+

VS

Team Averages
Level 108
1,573 SR
1,598 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Cure
Rama
Level 160
God Stats
1W - 0L
1,864 SR
Queue Stats
15W - 11L
1,832 Elo+
Party 2
Artemis
Artemis
Drummer_EXE
Artemis
Level 123
God Stats
2W - 3L
1,503 SR
Queue Stats
280W - 291L
1,403 Elo+
Solo
Sol
Sol
KyddReckless
Sol
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,739 Elo+
Solo
Cu Chulainn
Cu Chulainn
putridvagine
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 70L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Canat
Apollo
11
1 / 7 / 5
7,442
572
4,176
10,890
4,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 9 / 9
8,484
653
5,661
22,172
22,191
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
FellowTrout
Cthulhu
18
7 / 7 / 5
10,870
836
12,535
18,152
31,111
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
IAmJade
Danzaburou
13
2 / 10 / 6
8,504
654
9,113
20,065
9,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 7 / 6
10,283
791
12,960
16,614
7,683
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
6 / 5 / 20
11,561
889
13,607
23,244
27,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
Cure
Rama
20
25 / 3 / 7
13,447
1,034
37,550
20,218
12,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Artemis
Drummer_EXE
Artemis
14
2 / 4 / 21
9,470
728
14,169
10,314
4,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

18
2 / 0 / 26
10,850
835
6,847
6,968
3,376
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
putridvagine
Cu Chulainn
18
5 / 5 / 24
10,778
829
12,343
20,803
21,107
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
138
15
Kills
40
40
Deaths
17
31
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
5
20
3.2
L
Apollo
Canat
Apollo
1
7
5
0.5
L
1
9
9
0.61
W
Rama
Cure
Rama
25
3
7
9.5
W
Artemis
Drummer_EXE
Artemis
2
4
21
3.13
L
Cthulhu
FellowTrout
Cthulhu
7
7
5
1.36
L
Danzaburou
IAmJade
Danzaburou
2
10
6
0.5
W
2
0
26
15
L
4
7
6
1
W
Cu Chulainn
putridvagine
Cu Chulainn
5
5
24
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,445
Damage
84,516
87,893
Taken
81,547
74,436
Mitigated
69,383
15,943
Healing
23,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,607
4,374
1,727
2,691
23,244
27,813
0
3,428
19,567
20,130
0
L
Apollo
Canat
Apollo
4,176
1,629
501
546
10,890
4,305
0
2,048
8,842
0
13,741
L
5,661
1,883
1,352
3,403
22,172
22,191
0
4,325
17,847
0
10,328
W
Rama
Cure
Rama
37,550
32,912
1,193
9,770
20,218
12,352
4,809
2,910
16,617
0
60,335
W
Artemis
Drummer_EXE
Artemis
14,169
7,579
720
1,450
10,314
4,735
1,331
1,940
8,374
0
24,776
L
Cthulhu
FellowTrout
Cthulhu
12,535
821
1,808
1,103
18,152
31,111
0
4,729
12,977
20,387
0
L
Danzaburou
IAmJade
Danzaburou
9,113
4,223
343
2,929
20,065
9,146
0
5,111
14,907
0
12,882
W
6,847
2,485
0
3,286
6,968
3,376
1,550
440
6,528
24,210
0
L
12,960
6,629
867
3,091
16,614
7,683
0
4,191
12,423
0
28,890
W
Cu Chulainn
putridvagine
Cu Chulainn
12,343
4,139
1,259
1,654
20,803
21,107
0
3,817
16,160
1,075
21,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,583
Gold Earned
56,106
86
Minions Killed
151
0
Camps Cleared
0
933,528
Distance Traveled
1,203,493
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,561
889
20
2
0
232,441
0
L
Apollo
7,442
572
16
1
0
116,496
0
L
Odin
8,484
653
4
0
0
204,381
3
W
Rama
13,447
1,034
52
4
0
237,476
0
W
Artemis
9,470
728
18
1
0
216,404
2
L
Cthulhu
10,870
836
28
2
0
217,160
0
L
Danzaburou
8,504
654
11
1
0
180,743
0
W
Sol
10,850
835
40
3
0
276,217
0
L
Skadi
10,283
791
27
2
0
214,748
0
W
Cu Chulainn
10,778
829
21
2
0
240,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role