Player Matchup

Zhong Kui
Zhong Kui
GebaćJrecje
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
Khuann
Aphrodite
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,249 Elo+
Party 2
Loki
Loki
MarcoFish23
Loki
Level 106
God Stats
5W - 7L
1,553 SR
Queue Stats
77W - 63L
1,636 Elo+
Party 3
Agni
Agni
ObiWannaBIówMe
Agni
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
151W - 81L
1,694 Elo+
Party 3
Chernobog
Chernobog
ZigiBigi
Chernobog
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,495 Elo+
Party 2
Team Averages
Level 67
1,511 SR
1,524 Elo+

VS

Team Averages
Level 110
1,647 SR
1,601 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
IIMCoyneX
Mercury
Level 140
God Stats
4W - 2L
1,881 SR
Queue Stats
641W - 301L
1,682 Elo+
Party 1
King Arthur
King Arthur
NorseHorseForce
King Arthur
Level 145
God Stats
5W - 1L
1,879 SR
Queue Stats
290W - 109L
1,705 Elo+
Party 1
Yu Huang
Yu Huang
WhiteKnight4000
Yu Huang
Level 159
God Stats
5W - 0L
1,562 SR
Queue Stats
307W - 88L
1,748 Elo+
Party 1
Ullr
Ullr
gagi82
Ullr
Level 57
God Stats
2W - 0L
1,414 SR
Queue Stats
99W - 120L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GebaćJrecje
Zhong Kui
12
1 / 2 / 0
6,284
419
7,507
12,591
13,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Khuann
Aphrodite
10
0 / 3 / 2
6,046
403
4,029
9,124
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 3 / 1
8,321
555
7,221
12,140
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 2
7,560
504
7,384
10,146
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
ZigiBigi
Chernobog
10
1 / 6 / 2
6,249
417
5,361
12,893
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 3 / 3
8,390
559
10,622
10,916
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
IIMCoyneX
Mercury
15
4 / 1 / 7
8,805
587
8,135
10,903
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
NorseHorseForce
King Arthur
14
2 / 0 / 1
8,260
551
10,037
13,047
11,365
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
15
7 / 2 / 4
8,975
598
7,879
6,453
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
gagi82
Ullr
11
2 / 3 / 3
6,860
457
4,904
10,111
3,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
18
18
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
3
1.5
L
Zhong Kui
GebaćJrecje
Zhong Kui
1
2
0
0.5
W
Mercury
IIMCoyneX
Mercury
4
1
7
7.5
L
Aphrodite
Khuann
Aphrodite
0
3
2
0.33
L
5
3
1
1.83
W
King Arthur
NorseHorseForce
King Arthur
2
0
1
2.5
L
2
4
2
0.75
W
Yu Huang
7
2
4
4.5
L
Chernobog
ZigiBigi
Chernobog
1
6
2
0.33
W
Ullr
gagi82
Ullr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
41,577
56,894
Taken
51,430
32,012
Mitigated
27,206
20,625
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,622
4,614
0
2,991
10,916
4,968
1,437
4,797
6,119
0
73,709
L
Zhong Kui
GebaćJrecje
Zhong Kui
7,507
2,841
0
5,359
12,591
13,310
0
85
12,502
36,731
6,076
W
Mercury
IIMCoyneX
Mercury
8,135
3,422
0
1,653
10,903
4,551
0
2,622
8,281
0
71,345
L
Aphrodite
Khuann
Aphrodite
4,029
1,371
2,746
3,791
9,124
5,254
0
1,010
8,100
16,966
0
L
7,221
2,141
0
5,252
12,140
4,755
0
2,068
9,893
0
68,003
W
King Arthur
NorseHorseForce
King Arthur
10,037
1,491
0
2,400
13,047
11,365
0
5,697
7,350
0
64,195
L
7,384
1,015
0
1,376
10,146
3,785
0
2,915
7,005
65,909
0
W
Yu Huang
7,879
805
0
889
6,453
2,545
0
2,060
4,393
57,697
0
L
Chernobog
ZigiBigi
Chernobog
5,361
2,805
0
2,101
12,893
4,908
0
1,320
11,515
0
42,648
W
Ullr
gagi82
Ullr
4,904
1,350
0
1,143
10,111
3,777
861
2,394
7,717
0
33,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,460
Gold Earned
41,290
385
Minions Killed
489
0
Camps Cleared
0
1,318,381
Distance Traveled
1,435,370
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,390
559
114
8
0
242,695
4
L
Zhong Kui
6,284
419
57
4
0
209,169
2
W
Mercury
8,805
587
102
7
0
366,201
5
L
Aphrodite
6,046
403
34
2
0
274,617
3
L
Loki
8,321
555
118
8
0
311,362
3
W
King Arthur
8,260
551
103
7
0
301,691
4
L
Agni
7,560
504
110
7
0
279,822
4
W
Yu Huang
8,975
598
117
8
0
270,883
2
L
Chernobog
6,249
417
66
4
0
243,411
1
W
Ullr
6,860
457
53
4
0
253,900
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role