Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
NOVA Zeus2920
King Arthur
Level 66
God Stats
1W - 1L
1,287 SR
Queue Stats
49W - 56L
1,457 Elo+
Solo
Ah Puch
Ah Puch
Suckatlife9464
Ah Puch
Level 30
God Stats
1W - 1L
1,276 SR
Queue Stats
30W - 32L
1,431 Elo+
Solo
Yemoja
Yemoja
shockermarc
Yemoja
Level 125
God Stats
2W - 2L
1,639 SR
Queue Stats
166W - 184L
1,478 Elo+
Solo
Anhur
Anhur
山吹欧拉
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,432 Elo+
Solo
Team Averages
Level 86
1,440 SR
1,460 Elo+

VS

Team Averages
Level 95
1,520 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
Mallardduck845
Cu Chulainn
Level 87
God Stats
2W - 3L
1,666 SR
Queue Stats
202W - 218L
1,487 Elo+
Solo
Freya
Freya
atrich1983
Freya
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 105L
1,530 Elo+
Solo
Hera
Hera
panndo05
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,560 Elo+
Party 1
Nike
Nike
skyrimpooper4
Nike
Level 64
God Stats
1W - 2L
1,433 SR
Queue Stats
122W - 130L
1,521 Elo+
Solo
Hel
Hel
temudjin6
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 2 / 10
7,627
693
2,866
11,047
10,881
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NOVA Zeus2920
King Arthur
16
4 / 2 / 7
8,712
792
10,422
15,257
8,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 8
8,839
804
16,517
8,024
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
2 / 0 / 12
9,309
846
3,191
4,684
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 2 / 7
8,831
803
10,103
13,808
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mallardduck845
Cu Chulainn
14
1 / 4 / 4
7,758
705
9,353
19,733
15,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
14
2 / 4 / 4
7,664
697
9,074
12,768
6,482
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
16
1 / 3 / 5
8,467
770
13,813
7,011
3,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 1
6,214
565
1,457
3,412
2,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 2
7,737
703
7,757
9,122
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
14
Kills
7
7
Deaths
14
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
10
2.5
L
Cu Chulainn
Mallardduck845
Cu Chulainn
1
4
4
0.75
W
King Arthur
NOVA Zeus2920
King Arthur
4
2
7
3.75
W
3
1
8
7
L
Freya
2
4
4
1
L
Hera
1
3
5
1.17
W
Yemoja
2
0
12
8
L
0
1
1
0.5
L
3
2
2
2
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,099
Damage
41,454
52,820
Taken
52,046
35,030
Mitigated
32,695
31,568
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,866
166
265
2,053
11,047
10,881
120
3,998
7,049
13,045
0
L
Cu Chulainn
Mallardduck845
Cu Chulainn
9,353
1,376
760
5,927
19,733
15,409
67
5,454
14,279
0
14,549
W
King Arthur
NOVA Zeus2920
King Arthur
10,422
1,421
1,595
4,589
15,257
8,966
367
8,959
6,298
0
18,101
W
16,517
337
1,746
1,590
8,024
4,068
636
5,364
2,660
33,775
0
L
Freya
9,074
2,143
401
3,368
12,768
6,482
0
6,393
6,375
15,168
0
L
Hera
13,813
2,545
0
1,827
7,011
3,453
0
3,848
3,163
36,977
0
W
Yemoja
3,191
601
13,384
1,554
4,684
4,473
676
3,210
1,474
7,507
0
L
1,457
71
262
560
3,412
2,465
0
1,837
1,575
0
2,966
L
7,757
344
4,517
3,859
9,122
4,886
0
5,042
4,080
12,005
0
W
10,103
6,061
1,313
3,479
13,808
6,642
438
9,113
4,695
0
23,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,318
Gold Earned
37,840
123
Minions Killed
92
0
Camps Cleared
0
925,270
Distance Traveled
841,879
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,627
693
25
2
0
136,447
2
L
Cu Chulainn
7,758
705
10
1
0
219,664
0
W
King Arthur
8,712
792
19
2
0
209,161
0
W
Ah Puch
8,839
804
34
3
0
214,678
0
L
Freya
7,664
697
10
1
0
174,117
0
L
Hera
8,467
770
57
5
0
187,901
2
W
Yemoja
9,309
846
11
1
0
187,104
0
L
Nike
6,214
565
4
0
0
59,117
0
L
Hel
7,737
703
11
1
0
201,080
0
W
Anhur
8,831
803
34
3
0
177,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role