Player Matchup

Ymir
Ymir
Arless_spt
Ymir
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 7L
1,210 Elo+
Party 1
Ah Puch
Ah Puch
argantheboss
Ah Puch
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,210 Elo+
Party 1
Fenrir
Fenrir
kay eastt
Fenrir
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 255L
1,287 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,235 Elo+

VS

Team Averages
Level 100
1,578 SR
1,412 Elo+
Kuzenbo
Kuzenbo
DR-RAPIDNo-1
Kuzenbo
Level 130
God Stats
17W - 10L
1,734 SR
Queue Stats
95W - 113L
1,433 Elo+
Solo
Anubis
Anubis
LowcastheKing
Anubis
Level 104
God Stats
7W - 12L
1,400 SR
Queue Stats
165W - 233L
1,356 Elo+
Solo
Hou Yi
Hou Yi
xLucid_SenseSx
Hou Yi
Level 66
God Stats
67W - 64L
1,601 SR
Queue Stats
743W - 698L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
9,499
594
4,256
17,228
18,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
argantheboss
Ah Puch
15
3 / 5 / 1
10,204
638
20,366
15,473
6,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
kay eastt
Fenrir
13
1 / 8 / 2
9,554
597
4,340
17,756
6,954
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DR-RAPIDNo-1
Kuzenbo
16
6 / 0 / 10
12,167
760
10,054
15,085
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 13
10,964
685
14,593
14,524
9,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 1 / 10
11,983
749
19,402
11,318
5,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
18
18
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Kuzenbo
DR-RAPIDNo-1
Kuzenbo
6
0
10
11
W
4
3
13
3.5
L
Ah Puch
argantheboss
Ah Puch
3
5
1
0.7
L
Fenrir
kay eastt
Fenrir
1
8
2
0.25
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
44,049
50,457
Taken
40,927
31,678
Mitigated
37,801
2,143
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,256
438
0
836
17,228
18,493
120
9,319
7,909
9,601
0
W
Kuzenbo
DR-RAPIDNo-1
Kuzenbo
10,054
3,529
0
1,297
15,085
22,931
518
7,521
7,122
28,256
0
W
14,593
1,008
411
6,866
14,524
9,142
167
10,038
4,030
41,203
0
L
Ah Puch
argantheboss
Ah Puch
20,366
1,102
0
953
15,473
6,231
180
7,979
7,494
50,784
0
L
Fenrir
kay eastt
Fenrir
4,340
934
0
354
17,756
6,954
0
7,591
10,165
0
20,669
W
19,402
12,278
0
5,056
11,318
5,728
1,874
6,707
4,273
0
55,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
35,114
138
Minions Killed
176
5
Camps Cleared
8
714,648
Distance Traveled
809,344
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,499
594
17
1
0
235,591
0
W
Kuzenbo
12,167
760
33
2
0
301,048
2
W
Anubis
10,964
685
53
3
5
248,196
4
L
Ah Puch
10,204
638
84
5
2
227,158
2
L
Fenrir
9,554
597
37
2
3
251,899
1
W
Hou Yi
11,983
749
90
6
3
260,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role