Player Matchup

Kali
Kali
Craigdinho5269
Kali
Level 59
God Stats
1W - 2L
1,234 SR
Queue Stats
164W - 136L
1,445 Elo+
Solo
Chiron
Chiron
GR1M TRiCKZz
Chiron
Level 112
God Stats
3W - 3L
1,446 SR
Queue Stats
206W - 214L
1,424 Elo+
Party 3
Scylla
Scylla
LFGoggleman
Scylla
Level 87
God Stats
4W - 2L
1,523 SR
Queue Stats
82W - 84L
1,404 Elo+
Party 3
Sylvanus
Sylvanus
Lolo974300
Sylvanus
Level 98
God Stats
39W - 40L
1,525 SR
Queue Stats
77W - 98L
1,300 Elo+
Solo
Poseidon
Poseidon
Samuraj564
Poseidon
Level 100
God Stats
2W - 1L
1,688 SR
Queue Stats
102W - 108L
1,421 Elo+
Solo
Team Averages
Level 91
1,483 SR
1,399 Elo+

VS

Team Averages
Level 75
1,382 SR
1,371 Elo+
Neith
Neith
DrannoC eL
Neith
Level 27
God Stats
1W - 5L
1,206 SR
Queue Stats
14W - 26L
1,390 Elo+
Party 1
Sobek
Sobek
RecentWriter409
Sobek
Level 108
God Stats
52W - 49L
1,493 SR
Queue Stats
354W - 378L
1,399 Elo+
Solo
Da Ji
Da Ji
Wxlo
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,381 Elo+
Party 1
Yu Huang
Yu Huang
xNSG_Aqua
Yu Huang
Level 117
God Stats
1W - 4L
1,464 SR
Queue Stats
112W - 139L
1,354 Elo+
Party 2
King Arthur
King Arthur
xXkillerXx19870
King Arthur
Level 81
God Stats
10W - 15L
1,247 SR
Queue Stats
351W - 374L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,367
520
3,447
13,081
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
15
8 / 2 / 2
9,283
516
18,705
16,016
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
2 / 2 / 3
9,564
531
3,213
8,740
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Lolo974300
Sylvanus
14
3 / 1 / 8
9,186
510
6,393
11,107
5,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Samuraj564
Poseidon
17
3 / 0 / 3
10,813
601
9,104
7,224
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 5 / 3
7,278
404
9,189
12,316
5,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 1
7,451
414
4,642
17,148
18,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Wxlo
Da Ji
13
1 / 5 / 1
8,152
453
5,514
16,722
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
xNSG_Aqua
Yu Huang
15
3 / 3 / 0
9,444
525
8,873
10,775
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
xXkillerXx19870
King Arthur
14
0 / 3 / 0
8,658
481
4,245
10,758
7,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
5
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Neith
0
5
3
0.3
W
Chiron
8
2
2
4.5
W
Scylla
2
2
3
1.75
W
Sylvanus
Lolo974300
Sylvanus
3
1
8
7
L
1
4
1
0.38
W
Poseidon
Samuraj564
Poseidon
3
0
3
4.5
L
Da Ji
Wxlo
Da Ji
1
5
1
0.3
L
Yu Huang
xNSG_Aqua
Yu Huang
3
3
0
1
L
King Arthur
xXkillerXx19870
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
32,463
56,168
Taken
67,719
25,201
Mitigated
43,403
25,702
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,447
1,605
0
3,534
13,081
6,145
374
906
12,175
0
77,724
L
Neith
9,189
3,470
0
2,320
12,316
5,438
513
2,499
9,817
0
43,437
W
Chiron
18,705
8,025
668
6,168
16,016
6,625
294
4,979
11,013
0
74,837
W
Scylla
3,213
435
0
2,228
8,740
3,812
502
4,641
4,099
63,972
0
W
Sylvanus
Lolo974300
Sylvanus
6,393
318
6,260
5,374
11,107
5,793
432
2,965
8,142
34,983
0
L
4,642
233
122
2,724
17,148
18,718
271
3,407
13,707
19,153
0
W
Poseidon
Samuraj564
Poseidon
9,104
1,888
0
1,470
7,224
2,826
909
0
7,224
88,769
0
L
Da Ji
Wxlo
Da Ji
5,514
741
0
6,478
16,722
6,630
793
4,040
12,578
0
68,232
L
Yu Huang
xNSG_Aqua
Yu Huang
8,873
376
57
1,423
10,775
4,990
925
2,426
8,259
72,767
0
L
King Arthur
xXkillerXx19870
King Arthur
4,245
231
0
1,129
10,758
7,627
852
6,110
4,648
0
63,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,213
Gold Earned
40,983
589
Minions Killed
436
0
Camps Cleared
0
1,733,998
Distance Traveled
1,641,393
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,367
520
111
6
0
420,237
2
L
Neith
7,278
404
77
4
0
292,685
0
W
Chiron
9,283
516
103
6
0
322,797
2
W
Scylla
9,564
531
124
7
0
326,883
4
W
Sylvanus
9,186
510
68
4
0
300,326
0
L
Sobek
7,451
414
21
1
0
316,530
3
W
Poseidon
10,813
601
183
10
0
363,755
4
L
Da Ji
8,152
453
100
6
0
351,813
5
L
Yu Huang
9,444
525
122
7
0
321,673
4
L
King Arthur
8,658
481
116
6
0
358,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role