Player Matchup

Chiron
Chiron
Dani-extrem55
Chiron
Level 145
God Stats
15W - 7L
1,752 SR
Queue Stats
568W - 525L
1,546 Elo+
Party 1
Yemoja
Yemoja
Starwars2334
Yemoja
Level 82
God Stats
3W - 10L
1,406 SR
Queue Stats
193W - 251L
1,384 Elo+
Solo
Anubis
Anubis
xXbyRoda_mgXx
Anubis
Level 109
God Stats
60W - 39L
1,651 SR
Queue Stats
408W - 340L
1,570 Elo+
Party 1
Team Averages
Level 112
1,603 SR
1,500 Elo+

VS

Team Averages
Level 98
1,231 SR
1,354 Elo+
Chaac
Chaac
AcTive_TuanXx
Chaac
Level 107
God Stats
7W - 7L
1,076 SR
Queue Stats
97W - 212L
1,231 Elo+
Party 2
Bastet
Bastet
SaltyNoodle96
Bastet
Level 127
God Stats
5W - 3L
1,398 SR
Queue Stats
42W - 35L
1,574 Elo+
Solo
Hel
Hel
TheScorpion257
Hel
Level 60
God Stats
5W - 9L
1,219 SR
Queue Stats
93W - 210L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
10,999
647
10,478
15,619
6,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
0 / 1 / 0
9,244
544
3,642
6,238
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 4 / 1
10,067
592
11,296
12,716
6,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
10,896
641
11,927
17,529
13,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 3
10,653
627
14,950
9,817
3,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 1 / 2
10,668
628
5,583
9,282
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
5
5
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
1
0
1
1.5
W
2
1
3
3.5
L
Yemoja
0
1
0
0
W
1
1
2
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
32,460
34,573
Taken
36,628
16,164
Mitigated
20,928
12,716
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,927
793
274
4,903
17,529
13,350
61
6,715
10,814
0
41,714
L
10,478
3,721
1,111
3,700
15,619
6,306
0
2,792
12,827
0
61,473
W
14,950
2,458
0
1,802
9,817
3,840
0
3,210
6,607
0
48,042
L
Yemoja
3,642
588
2,763
1,976
6,238
3,687
0
1,666
4,572
11,702
0
W
5,583
130
5,847
4,880
9,282
3,738
0
5,674
3,608
49,311
0
L
11,296
178
0
3,166
12,716
6,171
0
1,704
11,012
29,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
32,217
193
Minions Killed
209
6
Camps Cleared
9
771,771
Distance Traveled
1,064,834
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,896
641
44
3
1
350,306
1
L
Chiron
10,999
647
126
7
2
318,178
1
W
Bastet
10,653
627
64
4
5
391,105
0
L
Yemoja
9,244
544
24
1
3
155,428
0
W
Hel
10,668
628
101
6
3
323,423
0
L
Anubis
10,067
592
43
3
1
298,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role