Player Matchup

Hades
Hades
Clussyeater
Hades
Level 144
God Stats
1W - 5L
1,312 SR
Queue Stats
275W - 301L
1,465 Elo+
Solo
Loki
Loki
CorgiSupport
Loki
Level 159
God Stats
2W - 0L
1,667 SR
Queue Stats
58W - 59L
1,611 Elo+
Solo
Cthulhu
Cthulhu
LeosHebi
Cthulhu
Level 145
God Stats
3W - 2L
1,630 SR
Queue Stats
56W - 66L
1,558 Elo+
Party 1
Artemis
Artemis
dmjRaser
Artemis
Level 116
God Stats
4W - 6L
1,367 SR
Queue Stats
237W - 283L
1,518 Elo+
Solo
Mulan
Mulan
true_sharingan92
Mulan
Level 119
God Stats
6W - 4L
1,600 SR
Queue Stats
114W - 97L
1,588 Elo+
Party 1
Team Averages
Level 137
1,515 SR
1,548 Elo+

VS

Team Averages
Level 92
1,558 SR
1,497 Elo+
Vamana
Vamana
CrankyHALO
Vamana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,488 Elo+
Party 2
Nemesis
Nemesis
McFierce
Nemesis
Level 147
God Stats
18W - 19L
1,579 SR
Queue Stats
132W - 137L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
SkullKid3051
Baron Samedi
Level 9
God Stats
0W - 3L
1,521 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 2
Hera
Hera
五郎左衛門
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 95L
1,535 Elo+
Solo
Medusa
Medusa
fghfhgfghf
Medusa
Level 77
God Stats
5W - 5L
1,689 SR
Queue Stats
102W - 69L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
7,840
784
8,606
11,872
7,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 4
8,092
809
2,184
10,746
8,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
LeosHebi
Cthulhu
13
3 / 3 / 9
8,020
802
9,231
8,928
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
dmjRaser
Artemis
14
4 / 1 / 6
7,787
779
10,990
6,943
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 6
7,441
744
7,501
8,875
8,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CrankyHALO
Vamana
13
2 / 5 / 0
7,326
733
6,037
12,662
6,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
McFierce
Nemesis
15
5 / 0 / 3
8,115
812
9,247
10,269
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SkullKid3051
Baron Samedi
10
0 / 4 / 2
6,177
618
606
5,866
2,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 5 / 2
7,323
732
6,632
9,096
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 1
7,076
708
9,893
9,281
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
16
Kills
9
9
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
2
1
4
4
L
Vamana
CrankyHALO
Vamana
2
5
0
0.4
W
Cthulhu
LeosHebi
Cthulhu
3
3
9
2.5
L
Nemesis
McFierce
Nemesis
5
0
3
6.5
L
Baron Samedi
SkullKid3051
Baron Samedi
0
4
2
0.25
W
Artemis
dmjRaser
Artemis
4
1
6
7
W
3
1
6
6
L
2
5
2
0.6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,512
Damage
32,415
47,364
Taken
47,174
36,661
Mitigated
21,167
12,792
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,606
493
471
4,180
11,872
7,503
317
3,697
8,175
25,323
0
W
2,184
487
0
3,858
10,746
8,381
0
149
10,597
0
32,649
L
Vamana
CrankyHALO
Vamana
6,037
2,221
980
2,263
12,662
6,036
132
4,218
8,444
0
13,891
W
Cthulhu
LeosHebi
Cthulhu
9,231
631
1,016
2,030
8,928
8,890
0
624
8,304
18,354
0
L
Nemesis
McFierce
Nemesis
9,247
4,450
0
2,540
10,269
5,131
0
3,293
6,976
0
25,347
L
Baron Samedi
SkullKid3051
Baron Samedi
606
0
0
118
5,866
2,437
26
1,795
4,071
4,428
0
W
Artemis
dmjRaser
Artemis
10,990
6,358
0
0
6,943
3,054
1,748
137
6,806
0
25,176
W
7,501
1,798
254
983
8,875
8,833
0
2,631
6,244
0
18,418
L
6,632
1,621
0
994
9,096
3,725
0
4,003
5,093
24,974
0
L
9,893
4,869
0
1,883
9,281
3,838
0
4,528
4,753
0
31,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
36,017
201
Minions Killed
180
0
Camps Cleared
0
1,050,173
Distance Traveled
970,461
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,840
784
44
4
0
213,892
0
W
Loki
8,092
809
73
7
0
217,762
1
L
Vamana
7,326
733
10
1
0
208,744
1
W
Cthulhu
8,020
802
25
3
0
228,586
2
L
Nemesis
8,115
812
50
5
0
247,371
1
L
Baron Samedi
6,177
618
12
1
0
148,230
2
W
Artemis
7,787
779
36
4
0
184,469
1
W
Mulan
7,441
744
23
2
0
205,464
2
L
Hera
7,323
732
55
6
0
175,046
1
L
Medusa
7,076
708
53
5
0
191,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role