Player Matchup

Mercury
Mercury
FINALCRAKEN
Mercury
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,477 Elo+
Party 1
Agni
Agni
The-Ancient-Foxy
Agni
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,435 Elo+
Party 1
Odin
Odin
Waslexh
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,437 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,450 Elo+

VS

Team Averages
Level 41
1,271 SR
1,109 Elo+
Jing Wei
Jing Wei
Macster47
Jing Wei
Level 42
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 2
Artio
Artio
MissSpill
Artio
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 17L
1,066 Elo+
Party 2
Lancelot
Lancelot
dannnywarlord
Lancelot
Level 33
God Stats
0W - 2L
1,270 SR
Queue Stats
5W - 13L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FINALCRAKEN
Mercury
15
12 / 0 / 9
10,462
872
16,128
9,927
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 1 / 13
10,729
894
14,607
6,414
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
Waslexh
Odin
14
7 / 1 / 12
10,449
871
11,135
9,544
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Macster47
Jing Wei
11
1 / 11 / 0
7,614
635
6,940
17,962
6,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
MissSpill
Artio
11
0 / 7 / 1
7,539
628
2,675
17,937
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
dannnywarlord
Lancelot
11
0 / 9 / 2
7,374
615
5,859
16,038
7,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
27
Kills
1
2
Deaths
27
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
FINALCRAKEN
Mercury
12
0
9
16.5
L
Jing Wei
Macster47
Jing Wei
1
11
0
0.09
L
Artio
MissSpill
Artio
0
7
1
0.07
W
8
1
13
14.5
W
Odin
Waslexh
Odin
7
1
12
13
L
Lancelot
dannnywarlord
Lancelot
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,870
Damage
15,474
25,885
Taken
51,937
15,865
Mitigated
27,797
4,366
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FINALCRAKEN
Mercury
16,128
11,183
0
1,278
9,927
5,378
735
1,525
8,402
0
51,444
L
Jing Wei
Macster47
Jing Wei
6,940
5,962
0
1,165
17,962
6,981
0
4,976
12,986
0
16,811
L
Artio
MissSpill
Artio
2,675
614
137
1,891
17,937
13,681
0
6,592
11,345
9,548
0
W
14,607
2,586
0
1,274
6,414
2,546
732
717
5,697
50,656
0
W
Odin
Waslexh
Odin
11,135
4,784
0
1,814
9,544
7,941
189
833
8,711
0
19,646
L
Lancelot
dannnywarlord
Lancelot
5,859
1,945
0
1,406
16,038
7,135
0
3,055
12,983
0
16,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
22,527
154
Minions Killed
61
9
Camps Cleared
1
760,528
Distance Traveled
565,093
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,462
872
60
5
5
287,705
0
L
Jing Wei
7,614
635
27
2
1
174,172
0
L
Artio
7,539
628
15
1
0
200,076
1
W
Agni
10,729
894
78
7
4
227,904
1
W
Odin
10,449
871
16
1
0
244,919
0
L
Lancelot
7,374
615
19
2
0
190,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role