Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
LucidWRLD47
Nemesis
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 52L
1,456 Elo+
Party 1
Chang'e
Chang'e
RimRim
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 121L
1,597 Elo+
Solo
Pele
Pele
ThatDudeTrav
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,249 Elo+
Solo
Agni
Agni
elica9286
Agni
Level 153
God Stats
1W - 1L
1,554 SR
Queue Stats
5W - 8L
1,476 Elo+
Solo
Team Averages
Level 102
1,511 SR
1,455 Elo+

VS

Team Averages
Level 113
1,512 SR
1,461 Elo+
Agni
Agni
 
Agni
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ASA ANDERS DK
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,422 Elo+
Solo
Sol
Sol
Grayblich
Sol
Level 108
God Stats
3W - 4L
1,576 SR
Queue Stats
311W - 297L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
MullxAble
Erlang Shen
Level 123
God Stats
10W - 13L
1,475 SR
Queue Stats
422W - 422L
1,541 Elo+
Solo
Nu Wa
Nu Wa
TrySOs0ft
Nu Wa
Level 160
God Stats
4W - 1L
1,511 SR
Queue Stats
413W - 420L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
1 / 7 / 6
9,412
588
6,214
16,245
6,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
LucidWRLD47
Nemesis
14
0 / 8 / 5
8,633
540
8,331
20,457
10,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
RimRim
Chang'e
17
2 / 4 / 4
9,706
607
9,913
16,094
7,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 6 / 6
11,374
711
8,701
18,032
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
20
8 / 5 / 4
12,216
764
21,833
16,209
7,290
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
7 / 2 / 15
12,247
765
16,685
11,027
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 2 / 23
11,901
744
7,167
19,050
22,899
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
10 / 3 / 11
12,023
751
21,099
17,051
7,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
MullxAble
Erlang Shen
16
3 / 4 / 13
10,559
660
11,679
16,672
16,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
TrySOs0ft
Nu Wa
20
8 / 3 / 12
13,047
815
21,254
8,275
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
14
Kills
29
30
Deaths
14
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
6
0.57
W
Agni
 
Agni
7
2
15
7.25
W
1
2
23
6.25
W
10
3
11
5.17
L
Nemesis
LucidWRLD47
Nemesis
0
8
5
0.31
W
Erlang Shen
MullxAble
Erlang Shen
3
4
13
2.38
L
Chang'e
RimRim
Chang'e
2
4
4
1
L
3
6
6
1
W
Nu Wa
TrySOs0ft
Nu Wa
8
3
12
4.67
L
Agni
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,992
Damage
77,884
87,037
Taken
72,075
41,661
Mitigated
56,706
34,213
Healing
35,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,214
920
384
5,030
16,245
6,620
477
11,223
5,022
0
11,491
W
Agni
 
Agni
16,685
266
1,455
2,982
11,027
5,819
789
4,936
6,091
43,882
0
W
7,167
1,182
5,037
7,423
19,050
22,899
835
7,158
11,892
15,737
0
W
21,099
10,166
454
7,784
17,051
7,924
4,997
9,081
7,970
41,387
0
L
Nemesis
LucidWRLD47
Nemesis
8,331
1,860
968
2,557
20,457
10,174
226
16,671
3,786
533
15,002
W
Erlang Shen
MullxAble
Erlang Shen
11,679
5,665
3,697
3,717
16,672
16,088
137
6,820
9,492
0
20,656
L
Chang'e
RimRim
Chang'e
9,913
658
8,824
7,390
16,094
7,891
703
13,315
2,779
36,474
0
L
8,701
1,639
923
3,068
18,032
9,686
485
12,291
5,741
0
33,686
W
Nu Wa
TrySOs0ft
Nu Wa
21,254
7,002
1,785
720
8,275
3,976
2,569
4,248
4,027
39,113
0
L
Agni
21,833
984
1,243
3,826
16,209
7,290
0
12,705
3,504
53,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,341
Gold Earned
59,777
192
Minions Killed
162
0
Camps Cleared
0
1,375,096
Distance Traveled
1,377,145
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,412
588
12
1
0
245,567
1
W
Agni
12,247
765
58
4
0
296,095
0
W
Terra
11,901
744
14
1
0
317,982
0
W
Sol
12,023
751
45
3
0
218,009
0
L
Nemesis
8,633
540
17
1
0
275,510
0
W
Erlang Shen
10,559
660
17
1
0
280,588
0
L
Chang'e
9,706
607
44
3
0
289,085
1
L
Pele
11,374
711
44
3
0
280,322
0
W
Nu Wa
13,047
815
28
2
0
264,471
0
L
Agni
12,216
764
75
5
0
284,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role