Player Matchup

Artemis
Artemis
LucasKhage
Artemis
Level 80
God Stats
4W - 3L
1,585 SR
Queue Stats
39W - 56L
1,502 Elo+
Party 2
King Arthur
King Arthur
TheNewN1K1
King Arthur
Level 125
God Stats
5W - 5L
1,524 SR
Queue Stats
60W - 59L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
genri_bob
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 35L
1,500 Elo+
Party 1
Achilles
Achilles
stray-crony
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 1
Chronos
Chronos
xRAXXAR
Chronos
Level 149
God Stats
6W - 3L
1,390 SR
Queue Stats
298W - 295L
1,479 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,506 Elo+

VS

Team Averages
Level 96
1,544 SR
1,491 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DustyTheOrc2078
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,461 Elo+
Party 3
Shiva
Shiva
JustDILLIGAF
Shiva
Level 115
God Stats
2W - 1L
1,648 SR
Queue Stats
336W - 367L
1,488 Elo+
Party 3
Susano
Susano
Ragnartjie
Susano
Level 109
God Stats
3W - 5L
1,395 SR
Queue Stats
411W - 444L
1,490 Elo+
Party 3
Discordia
Discordia
pseudo5
Discordia
Level 108
God Stats
4W - 4L
1,676 SR
Queue Stats
196W - 225L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LucasKhage
Artemis
20
8 / 5 / 12
12,533
836
16,614
15,909
8,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
TheNewN1K1
King Arthur
20
18 / 2 / 11
14,669
978
37,670
44,112
40,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
genri_bob
Baron Samedi
15
0 / 3 / 10
9,612
641
5,074
10,039
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
stray-crony
Achilles
17
2 / 2 / 13
10,322
688
8,262
17,651
18,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
xRAXXAR
Chronos
17
2 / 3 / 12
10,289
686
9,197
14,123
6,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 7 / 6
9,756
650
21,693
15,255
7,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
16
0 / 7 / 5
9,149
610
5,384
19,973
24,857
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 8 / 4
9,244
616
7,307
20,577
22,718
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
Ragnartjie
Susano
18
7 / 4 / 6
11,526
768
19,673
15,656
10,627
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
pseudo5
Discordia
19
6 / 4 / 5
10,839
723
25,209
14,191
7,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
30
Kills
15
15
Deaths
30
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
7
6
0.71
L
Cabrakan
0
7
5
0.36
L
0
8
4
0.25
W
Artemis
LucasKhage
Artemis
8
5
12
2.8
L
Susano
Ragnartjie
Susano
7
4
6
2.5
W
King Arthur
TheNewN1K1
King Arthur
18
2
11
11.75
W
Baron Samedi
genri_bob
Baron Samedi
0
3
10
1.67
L
Discordia
pseudo5
Discordia
6
4
5
2.13
W
Achilles
stray-crony
Achilles
2
2
13
4.25
W
Chronos
xRAXXAR
Chronos
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,817
Damage
79,266
101,834
Taken
85,652
79,767
Mitigated
72,838
53,310
Healing
20,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
21,693
7,200
730
1,614
15,255
7,596
1,032
1,308
13,849
43,935
0
L
Cabrakan
5,384
947
443
1,070
19,973
24,857
155
5,362
14,270
11,232
0
L
7,307
1,136
3,459
3,469
20,577
22,718
0
4,873
15,379
554
15,686
W
Artemis
LucasKhage
Artemis
16,614
5,030
3,392
4,284
15,909
8,229
2,415
10,494
5,415
0
50,211
L
Susano
Ragnartjie
Susano
19,673
2,905
1,050
2,083
15,656
10,627
253
1,263
14,312
0
26,627
W
King Arthur
TheNewN1K1
King Arthur
37,670
3,728
3,434
25,649
44,112
40,769
192
18,521
25,591
829
82,967
W
Baron Samedi
genri_bob
Baron Samedi
5,074
671
3,885
2,538
10,039
5,478
1,389
6,417
3,622
14,285
0
L
Discordia
pseudo5
Discordia
25,209
828
2,381
3,701
14,191
7,040
56
1,709
12,416
39,094
0
W
Achilles
stray-crony
Achilles
8,262
1,651
0
6,934
17,651
18,585
889
9,627
8,024
0
23,104
W
Chronos
xRAXXAR
Chronos
9,197
661
1,513
1,681
14,123
6,706
1,800
7,489
6,634
21,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,425
Gold Earned
50,514
203
Minions Killed
128
0
Camps Cleared
0
1,451,113
Distance Traveled
1,293,096
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,756
650
48
3
0
230,398
0
L
Cabrakan
9,149
610
19
1
0
234,679
2
L
Shiva
9,244
616
10
1
0
251,519
1
W
Artemis
12,533
836
63
4
0
277,687
0
L
Susano
11,526
768
14
1
0
268,854
0
W
King Arthur
14,669
978
61
4
0
306,751
0
W
Baron Samedi
9,612
641
17
1
0
269,316
0
L
Discordia
10,839
723
37
2
0
307,646
2
W
Achilles
10,322
688
25
2
0
312,748
0
W
Chronos
10,289
686
37
2
0
284,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role