Player Matchup

Freya
Freya
Athreuz
Freya
Level 129
God Stats
5W - 2L
1,665 SR
Queue Stats
157W - 162L
1,522 Elo+
Solo
King Arthur
King Arthur
NuclearSalt
King Arthur
Level 159
God Stats
4W - 2L
1,421 SR
Queue Stats
178W - 197L
1,406 Elo+
Solo
Mercury
Mercury
TaexBae
Mercury
Level 51
God Stats
28W - 28L
1,431 SR
Queue Stats
180W - 184L
1,469 Elo+
Solo
Artemis
Artemis
annoyedenough
Artemis
Level 118
God Stats
23W - 15L
1,529 SR
Queue Stats
365W - 394L
1,452 Elo+
Solo
Cerberus
Cerberus
winterM107
Cerberus
Level 98
God Stats
13W - 8L
1,380 SR
Queue Stats
361W - 347L
1,470 Elo+
Solo
Team Averages
Level 111
1,485 SR
1,464 Elo+

VS

Team Averages
Level 101
1,466 SR
1,445 Elo+
Ra
Ra
ARENUDO
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 255L
1,447 Elo+
Party 2
Horus
Horus
AlSuhail
Horus
Level 148
God Stats
21W - 27L
1,396 SR
Queue Stats
85W - 85L
1,411 Elo+
Party 1
Apollo
Apollo
Beleir
Apollo
Level 70
God Stats
3W - 4L
1,603 SR
Queue Stats
50W - 51L
1,508 Elo+
Party 2
Nemesis
Nemesis
StaryMurlok
Nemesis
Level 68
God Stats
6W - 20L
1,372 SR
Queue Stats
44W - 59L
1,383 Elo+
Party 1
Fafnir
Fafnir
kodexkid123
Fafnir
Level 94
God Stats
9W - 8L
1,460 SR
Queue Stats
313W - 313L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Athreuz
Freya
20
5 / 0 / 3
14,067
541
16,945
14,426
6,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
NuclearSalt
King Arthur
20
1 / 4 / 3
12,696
488
13,579
17,628
20,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
TaexBae
Mercury
20
4 / 1 / 6
13,455
518
12,749
18,606
8,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
20
7 / 0 / 2
15,465
595
14,710
18,477
9,683
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
winterM107
Cerberus
15
0 / 2 / 7
10,717
412
5,832
19,341
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 0
11,794
454
9,388
16,720
9,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
AlSuhail
Horus
19
0 / 3 / 7
11,356
437
9,167
19,311
12,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
Beleir
Apollo
19
0 / 6 / 1
11,834
455
5,780
15,144
6,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
StaryMurlok
Nemesis
20
6 / 1 / 1
12,366
476
9,883
19,593
12,356
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
15
0 / 3 / 3
10,440
402
8,328
20,974
26,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
17
Kills
7
7
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Horus
AlSuhail
Horus
0
3
7
1.17
W
Freya
Athreuz
Freya
5
0
3
6.5
L
Apollo
Beleir
Apollo
0
6
1
0.08
W
King Arthur
NuclearSalt
King Arthur
1
4
3
0.63
L
Nemesis
StaryMurlok
Nemesis
6
1
1
6.5
W
Mercury
TaexBae
Mercury
4
1
6
7
W
Artemis
7
0
2
8
L
Fafnir
0
3
3
0.5
W
Cerberus
winterM107
Cerberus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,815
Damage
42,546
88,478
Taken
91,742
64,074
Mitigated
66,945
32,023
Healing
32,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,388
832
1,840
5,636
16,720
9,439
0
7,477
9,243
130,660
0
L
Horus
AlSuhail
Horus
9,167
4,377
2,242
9,075
19,311
12,110
185
3,239
16,072
0
113,841
W
Freya
Athreuz
Freya
16,945
5,952
0
10,227
14,426
6,827
75
6,540
7,886
123,694
0
L
Apollo
Beleir
Apollo
5,780
3,519
0
3,943
15,144
6,670
744
2,324
12,820
0
109,925
W
King Arthur
NuclearSalt
King Arthur
13,579
706
0
500
17,628
20,651
553
1,146
16,482
18,545
84,399
L
Nemesis
StaryMurlok
Nemesis
9,883
3,200
0
3,818
19,593
12,356
919
3,263
16,330
0
85,066
W
Mercury
TaexBae
Mercury
12,749
6,176
0
1,870
18,606
8,283
0
4,204
14,068
0
156,627
W
Artemis
14,710
6,488
0
11,744
18,477
9,683
4,748
3,184
15,293
0
178,882
L
Fafnir
8,328
1,933
0
5,559
20,974
26,370
0
8,915
12,059
35,567
0
W
Cerberus
winterM107
Cerberus
5,832
550
631
7,051
19,341
18,630
0
3,958
15,383
39,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,400
Gold Earned
57,790
889
Minions Killed
726
0
Camps Cleared
0
2,440,159
Distance Traveled
2,482,510
28
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,794
454
219
8
0
502,772
4
L
Horus
11,356
437
142
5
0
519,371
10
W
Freya
14,067
541
200
8
0
487,072
3
L
Apollo
11,834
455
191
7
0
453,122
4
W
King Arthur
12,696
488
152
6
0
457,764
4
L
Nemesis
12,366
476
140
5
0
501,564
16
W
Mercury
13,455
518
196
8
0
581,483
10
W
Artemis
15,465
595
255
10
0
477,104
2
L
Fafnir
10,440
402
34
1
0
505,681
2
W
Cerberus
10,717
412
86
3
0
436,736
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role