Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Frog7126
Sun Wukong
Level 38
God Stats
0W - 2L
1,220 SR
Queue Stats
44W - 42L
1,419 Elo+
Party 1
Ares
Ares
Toyota3003
Ares
Level 27
God Stats
15W - 16L
1,311 SR
Queue Stats
28W - 28L
1,392 Elo+
Party 1
Bakasura
Bakasura
juicy-potato710
Bakasura
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 75L
1,459 Elo+
Party 2
Freya
Freya
znt74
Freya
Level 95
God Stats
10W - 9L
1,724 SR
Queue Stats
82W - 63L
1,590 Elo+
Party 1
Team Averages
Level 67
1,451 SR
1,472 Elo+

VS

Team Averages
Level 76
1,683 SR
1,561 Elo+
Vamana
Vamana
CDx_Aquua
Vamana
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 190L
1,408 Elo+
Party 3
Kukulkan
Kukulkan
Haish3kad
Kukulkan
Level 42
God Stats
3W - 0L
1,823 SR
Queue Stats
86W - 98L
1,423 Elo+
Solo
Izanami
Izanami
Katolisx
Izanami
Level 155
God Stats
8W - 4L
1,570 SR
Queue Stats
520W - 353L
1,646 Elo+
Party 3
Chiron
Chiron
Paranoyuh
Chiron
Level 27
God Stats
55W - 33L
1,786 SR
Queue Stats
113W - 50L
1,762 Elo+
Party 3
Xing Tian
Xing Tian
Yashi10044
Xing Tian
Level 99
God Stats
2W - 0L
1,737 SR
Queue Stats
157W - 130L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 3
7,473
498
4,838
4,531
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Frog7126
Sun Wukong
10
0 / 6 / 0
6,024
402
1,452
12,897
8,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 0
6,158
411
4,144
8,295
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
13
2 / 2 / 1
7,832
522
3,668
12,529
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
znt74
Freya
12
1 / 2 / 1
6,819
455
5,889
9,142
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CDx_Aquua
Vamana
12
0 / 1 / 1
6,945
463
4,232
8,853
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Haish3kad
Kukulkan
12
1 / 3 / 1
7,618
508
2,956
5,991
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Katolisx
Izanami
15
2 / 0 / 1
8,477
565
6,394
7,726
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Paranoyuh
Chiron
16
9 / 1 / 0
10,302
687
12,308
5,488
2,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
Yashi10044
Xing Tian
10
0 / 0 / 4
6,981
465
3,826
9,735
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
12
12
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
3
2.5
W
Vamana
CDx_Aquua
Vamana
0
1
1
0.5
L
Sun Wukong
Frog7126
Sun Wukong
0
6
0
0
W
Kukulkan
Haish3kad
Kukulkan
1
3
1
0.5
W
Izanami
Katolisx
Izanami
2
0
1
2.5
W
Chiron
Paranoyuh
Chiron
9
1
0
9
L
1
1
0
1
W
Xing Tian
Yashi10044
Xing Tian
0
0
4
2
L
Bakasura
2
2
1
1.25
L
Freya
znt74
Freya
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,991
Damage
29,716
47,394
Taken
37,793
26,915
Mitigated
19,801
10,016
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,838
95
0
1,097
4,531
2,246
0
207
4,324
58,593
0
W
Vamana
CDx_Aquua
Vamana
4,232
2,104
0
1,435
8,853
4,428
0
2,786
5,947
0
56,929
L
Sun Wukong
Frog7126
Sun Wukong
1,452
407
0
1,669
12,897
8,767
0
336
12,561
0
32,392
W
Kukulkan
Haish3kad
Kukulkan
2,956
310
0
351
5,991
2,778
0
2,353
3,421
55,365
0
W
Izanami
Katolisx
Izanami
6,394
4,214
0
3,349
7,726
2,995
654
3,662
4,064
0
82,380
W
Chiron
Paranoyuh
Chiron
12,308
5,686
0
1,996
5,488
2,232
3,126
480
4,803
0
77,877
L
4,144
626
0
586
8,295
6,398
0
3,499
4,796
22,583
0
W
Xing Tian
Yashi10044
Xing Tian
3,826
761
0
1,395
9,735
7,368
0
5,590
3,725
19,810
0
L
Bakasura
3,668
2,328
0
3,655
12,529
5,751
0
1,025
11,504
0
47,214
L
Freya
znt74
Freya
5,889
2,227
0
3,009
9,142
3,753
0
1,715
7,427
56,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
40,323
386
Minions Killed
527
0
Camps Cleared
0
1,481,837
Distance Traveled
1,434,491
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,473
498
110
7
0
284,307
2
W
Vamana
6,945
463
90
6
0
357,961
0
L
Sun Wukong
6,024
402
54
4
0
283,099
0
W
Kukulkan
7,618
508
114
8
0
237,574
2
W
Izanami
8,477
565
149
10
0
284,410
3
W
Chiron
10,302
687
140
9
0
260,248
0
L
Ares
6,158
411
29
2
0
277,038
1
W
Xing Tian
6,981
465
34
2
0
294,298
5
L
Bakasura
7,832
522
114
8
0
349,486
2
L
Freya
6,819
455
79
5
0
287,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role