Player Matchup

Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Faith02
Skadi
Level 83
God Stats
50W - 80L
1,335 SR
Queue Stats
247W - 234L
1,465 Elo+
Solo
Tiamat
Tiamat
IGLITCHRICH
Tiamat
Level 109
God Stats
1W - 1L
1,779 SR
Queue Stats
18W - 13L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImNotEvenSorry
Tsukuyomi
Level 122
God Stats
17W - 14L
1,548 SR
Queue Stats
132W - 162L
1,425 Elo+
Solo
Izanami
Izanami
Maggico9301
Izanami
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
101W - 117L
1,404 Elo+
Solo
Team Averages
Level 110
1,489 SR
1,479 Elo+

VS

Team Averages
Level 83
1,538 SR
1,550 Elo+
Medusa
Medusa
ApKein
Medusa
Level 73
God Stats
43W - 44L
1,438 SR
Queue Stats
510W - 481L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
DestroyUniverse
Kukulkan
Level 158
God Stats
26W - 21L
1,456 SR
Queue Stats
68W - 61L
1,495 Elo+
Solo
Ymir
Ymir
Ratchazima
Ymir
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 23L
1,650 Elo+
Party 1
Charybdis
Charybdis
kliditismonksias
Charybdis
Level 98
God Stats
176W - 139L
1,528 SR
Queue Stats
636W - 643L
1,444 Elo+
Party 2
Susano
Susano
yItsLando
Susano
Level 25
God Stats
8W - 1L
1,770 SR
Queue Stats
69W - 8L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 1 / 1
9,465
947
9,290
10,539
14,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Faith02
Skadi
15
0 / 2 / 1
8,964
896
7,175
9,673
4,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
15
1 / 5 / 0
9,367
937
10,635
15,603
9,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ImNotEvenSorry
Tsukuyomi
14
0 / 6 / 1
8,879
888
6,327
10,499
4,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Maggico9301
Izanami
14
0 / 3 / 1
9,164
916
8,066
8,984
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

183

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ApKein
Medusa
16
0 / 1 / 7
9,175
918
4,477
9,331
4,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
16
1 / 0 / 13
10,447
1,045
9,448
7,546
3,917
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 0 / 13
11,117
1,112
3,550
9,199
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
16
5 / 0 / 8
10,592
1,059
11,537
11,318
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
yItsLando
Susano
16
10 / 0 / 6
11,316
1,132
21,501
7,727
3,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
1
Kills
17
17
Deaths
1
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
W
Medusa
ApKein
Medusa
0
1
7
3.5
W
Kukulkan
1
0
13
7.5
L
Skadi
Faith02
Skadi
0
2
1
0.25
L
Tiamat
1
5
0
0.2
L
Tsukuyomi
ImNotEvenSorry
Tsukuyomi
0
6
1
0.08
L
Izanami
Maggico9301
Izanami
0
3
1
0.17
W
1
0
13
7.5
W
Charybdis
5
0
8
9
W
Susano
yItsLando
Susano
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,493
Damage
50,513
55,298
Taken
45,121
36,621
Mitigated
28,324
3,951
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,290
513
0
816
10,539
14,331
0
3,010
7,529
19,507
0
W
Medusa
ApKein
Medusa
4,477
2,530
514
1,024
9,331
4,710
0
5,339
3,992
0
20,868
W
Kukulkan
9,448
506
0
1,838
7,546
3,917
0
3,685
3,861
51,052
0
L
Skadi
Faith02
Skadi
7,175
1,470
74
349
9,673
4,264
0
3,893
5,780
597
28,922
L
Tiamat
10,635
705
0
1,498
15,603
9,907
0
2,993
12,610
29,065
0
L
Tsukuyomi
ImNotEvenSorry
Tsukuyomi
6,327
799
0
261
10,499
4,257
0
1,585
8,914
0
17,018
L
Izanami
Maggico9301
Izanami
8,066
4,792
0
953
8,984
3,862
0
1,517
7,467
0
31,437
W
3,550
360
0
1,548
9,199
10,182
0
5,348
3,851
5,353
0
W
Charybdis
11,537
6,932
436
4,056
11,318
5,663
0
3,703
7,615
0
27,357
W
Susano
yItsLando
Susano
21,501
7,979
0
0
7,727
3,852
0
2,340
5,387
0
30,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,839
Gold Earned
52,647
204
Minions Killed
207
8
Camps Cleared
8
886,502
Distance Traveled
951,042
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,465
947
25
3
0
215,143
0
W
Medusa
9,175
918
41
4
0
176,538
0
W
Kukulkan
10,447
1,045
111
11
1
200,763
2
L
Skadi
8,964
896
54
5
0
190,557
0
L
Tiamat
9,367
937
51
5
2
171,979
1
L
Tsukuyomi
8,879
888
23
2
3
161,567
0
L
Izanami
9,164
916
51
5
3
147,256
1
W
Ymir
11,117
1,112
0
0
0
185,276
0
W
Charybdis
10,592
1,059
34
3
4
179,709
2
W
Susano
11,316
1,132
21
2
3
208,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role