Player Matchup

Discordia
Discordia
AhoOtaku
Discordia
Level 157
God Stats
7W - 6L
1,506 SR
Queue Stats
702W - 652L
1,561 Elo+
Party 1
Persephone
Persephone
CoochieWarlock
Persephone
Level 107
God Stats
2W - 3L
1,626 SR
Queue Stats
543W - 550L
1,543 Elo+
Solo
Atlas
Atlas
Makaveli_Seb
Atlas
Level 128
God Stats
9W - 8L
1,608 SR
Queue Stats
324W - 342L
1,456 Elo+
Solo
Mercury
Mercury
O griz G
Mercury
Level 128
God Stats
2W - 8L
1,283 SR
Queue Stats
456W - 399L
1,557 Elo+
Party 1
Terra
Terra
mysteeeko
Terra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,541 Elo+
Solo
Team Averages
Level 111
1,505 SR
1,532 Elo+

VS

Team Averages
Level 117
1,570 SR
1,558 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GnomeGiant
Sun Wukong
Level 151
God Stats
9W - 3L
1,746 SR
Queue Stats
530W - 565L
1,539 Elo+
Solo
Achilles
Achilles
Mikazukiiii
Achilles
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,655 Elo+
Solo
Amaterasu
Amaterasu
monkey_killer001
Amaterasu
Level 120
God Stats
7W - 2L
1,602 SR
Queue Stats
245W - 236L
1,527 Elo+
Solo
Terra
Terra
moonstonesavant
Terra
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 43L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AhoOtaku
Discordia
20
3 / 5 / 10
11,829
696
24,705
13,436
7,039
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
CoochieWarlock
Persephone
18
6 / 8 / 4
11,818
695
20,565
24,123
12,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 6 / 10
11,607
683
16,913
30,477
44,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
O griz G
Mercury
16
4 / 9 / 8
10,882
640
14,175
18,198
9,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
mysteeeko
Terra
16
1 / 5 / 7
10,733
631
7,270
26,193
36,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
4 / 3 / 23
12,546
738
14,136
12,303
10,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
GnomeGiant
Sun Wukong
19
5 / 4 / 22
11,968
704
18,866
24,418
23,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Mikazukiiii
Achilles
20
19 / 3 / 11
14,594
858
29,331
25,134
18,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
20
6 / 4 / 20
12,355
727
21,617
23,445
24,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 5 / 22
10,930
643
15,083
20,682
25,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
132
18
Kills
34
33
Deaths
19
39
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
3
23
5.17
L
Discordia
AhoOtaku
Discordia
3
5
10
1.6
L
Persephone
CoochieWarlock
Persephone
6
8
4
1
W
Sun Wukong
GnomeGiant
Sun Wukong
5
4
22
4
L
4
6
10
1.5
W
Achilles
Mikazukiiii
Achilles
19
3
11
8.17
L
Mercury
O griz G
Mercury
4
9
8
0.89
W
Amaterasu
6
4
20
4
W
0
5
22
2.2
L
Terra
mysteeeko
Terra
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,628
Damage
99,033
112,427
Taken
105,982
109,058
Mitigated
101,690
27,252
Healing
50,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,136
275
2,664
2,778
12,303
10,085
1,163
8,743
3,517
36,573
0
L
Discordia
AhoOtaku
Discordia
24,705
718
1,066
504
13,436
7,039
63
2,795
10,641
47,851
0
L
Persephone
CoochieWarlock
Persephone
20,565
778
1,886
6,216
24,123
12,495
51
5,143
18,972
37,277
0
W
Sun Wukong
GnomeGiant
Sun Wukong
18,866
5,152
629
6,662
24,418
23,511
525
14,741
9,677
0
35,048
L
16,913
7,069
761
3,515
30,477
44,045
18
8,275
22,202
31,844
0
W
Achilles
Mikazukiiii
Achilles
29,331
9,060
5,637
11,311
25,134
18,373
2,743
15,517
9,617
0
58,668
L
Mercury
O griz G
Mercury
14,175
6,985
883
605
18,198
9,356
0
5,061
13,137
0
28,087
W
Amaterasu
21,617
9,781
1,576
7,837
23,445
24,606
2,344
17,698
5,747
0
33,062
W
15,083
1,417
5,992
5,735
20,682
25,115
319
12,754
7,928
27,737
0
L
Terra
mysteeeko
Terra
7,270
1,465
5,755
6,061
26,193
36,123
62
7,944
18,249
13,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,869
Gold Earned
62,393
161
Minions Killed
173
0
Camps Cleared
0
1,475,307
Distance Traveled
1,632,968
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,546
738
44
3
0
317,821
0
L
Discordia
11,829
696
61
4
0
307,561
0
L
Persephone
11,818
695
43
3
0
327,602
4
W
Sun Wukong
11,968
704
29
2
0
320,948
0
L
Atlas
11,607
683
17
1
0
260,341
0
W
Achilles
14,594
858
53
3
0
361,093
3
L
Mercury
10,882
640
30
2
0
286,521
6
W
Amaterasu
12,355
727
24
1
0
324,030
0
W
Terra
10,930
643
23
1
0
309,076
0
L
Terra
10,733
631
10
1
0
293,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role