Player Matchup

Artemis
Artemis
AllSeer
Artemis
Level 159
God Stats
10W - 4L
1,814 SR
Queue Stats
692W - 280L
1,811 Elo+
Party 1
Chiron
Chiron
ChristinaLovee
Chiron
Level 24
God Stats
5W - 0L
1,833 SR
Queue Stats
166W - 36L
1,824 Elo+
Party 1
Horus
Horus
Mvrfortune
Horus
Level 116
God Stats
2W - 1L
1,720 SR
Queue Stats
98W - 115L
1,517 Elo+
Party 3
Neith
Neith
PepegaPhone
Neith
Level 19
God Stats
2W - 1L
1,312 SR
Queue Stats
29W - 25L
1,501 Elo+
Party 3
Fenrir
Fenrir
iSpamlaughU
Fenrir
Level 106
God Stats
21W - 18L
1,455 SR
Queue Stats
679W - 536L
1,583 Elo+
Party 1
Team Averages
Level 85
1,627 SR
1,647 Elo+

VS

Team Averages
Level 87
1,654 SR
1,637 Elo+
Khepri
Khepri
Alphonzu
Khepri
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 55L
1,655 Elo+
Party 2
Achilles
Achilles
CorruptedSwarm
Achilles
Level 108
God Stats
0W - 1L
1,764 SR
Queue Stats
90W - 78L
1,664 Elo+
Party 2
Izanami
Izanami
HanshaRay
Izanami
Level 68
God Stats
12W - 3L
1,678 SR
Queue Stats
15W - 11L
1,683 Elo+
Party 2
Vulcan
Vulcan
Midsizederek2
Vulcan
Level 113
God Stats
5W - 3L
1,683 SR
Queue Stats
83W - 65L
1,723 Elo+
Party 2
Nu Wa
Nu Wa
VexingorcTTV
Nu Wa
Level 120
God Stats
24W - 15L
1,644 SR
Queue Stats
517W - 539L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AllSeer
Artemis
12
5 / 3 / 7
7,921
528
8,785
14,004
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
7 / 1 / 5
8,877
592
16,445
14,646
6,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
11
0 / 0 / 1
7,168
478
3,174
13,712
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 1
7,157
477
8,427
7,154
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
4 / 0 / 4
8,766
584
5,212
12,255
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alphonzu
Khepri
9
0 / 0 / 1
6,178
412
2,891
10,970
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
10
3 / 3 / 0
6,867
458
5,178
12,046
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
HanshaRay
Izanami
10
1 / 2 / 1
6,180
412
9,400
7,432
3,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 0
5,766
384
7,997
7,864
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 3
6,057
404
8,129
11,238
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
4
4
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
AllSeer
Artemis
5
3
7
2.83
L
Khepri
Alphonzu
Khepri
0
0
1
0.5
W
7
1
5
9.5
L
Achilles
3
3
0
1
L
Izanami
HanshaRay
Izanami
1
2
1
0.75
L
0
5
0
0
W
Horus
0
0
1
0.5
W
0
0
1
0.5
L
0
6
3
0.25
W
Fenrir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,043
Damage
33,595
61,771
Taken
49,550
35,858
Mitigated
31,256
27,290
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AllSeer
Artemis
8,785
4,209
0
5,309
14,004
6,070
456
3,657
10,311
0
53,088
L
Khepri
Alphonzu
Khepri
2,891
247
0
2,595
10,970
13,361
0
0
10,891
17,735
0
W
16,445
6,626
260
5,904
14,646
6,296
870
5,138
9,302
0
72,308
L
Achilles
5,178
1,896
0
4,160
12,046
6,504
0
0
12,046
0
36,451
L
Izanami
HanshaRay
Izanami
9,400
6,865
0
721
7,432
3,583
204
0
7,432
0
45,427
L
7,997
3,779
0
0
7,864
4,634
144
0
7,864
33,404
0
W
Horus
3,174
1,754
1,555
5,012
13,712
12,895
0
3,724
9,894
0
26,400
W
8,427
4,030
0
3,892
7,154
2,783
62
2,330
4,780
0
66,699
L
8,129
1,330
0
1,520
11,238
3,174
0
0
11,238
34,260
0
W
Fenrir
5,212
735
0
5,358
12,255
7,814
192
3,624
8,467
0
57,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
31,048
441
Minions Killed
283
0
Camps Cleared
0
1,469,858
Distance Traveled
1,405,312
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,921
528
74
5
0
312,603
0
L
Khepri
6,178
412
13
1
0
284,470
3
W
Chiron
8,877
592
96
6
0
305,908
4
L
Achilles
6,867
458
74
5
0
319,961
3
L
Izanami
6,180
412
96
6
0
245,740
0
L
Vulcan
5,766
384
55
4
0
295,868
2
W
Horus
7,168
478
44
3
0
286,321
4
W
Neith
7,157
477
120
8
0
263,768
6
L
Nu Wa
6,057
404
45
3
0
259,273
10
W
Fenrir
8,766
584
107
7
0
301,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role