Player Matchup

Atlas
Atlas
LiINúgget
Atlas
Level 24
God Stats
2W - 0L
1,727 SR
Queue Stats
7W - 10L
1,307 Elo+
Party 3
Rama
Rama
LooTains
Rama
Level 119
God Stats
1W - 0L
1,323 SR
Queue Stats
14W - 16L
1,329 Elo+
Party 3
Set
Set
MP162b
Set
Level 123
God Stats
1W - 1L
1,299 SR
Queue Stats
76W - 76L
1,474 Elo+
Solo
Awilix
Awilix
Stormshroud
Awilix
Level 63
God Stats
1W - 0L
1,276 SR
Queue Stats
12W - 25L
1,372 Elo+
Solo
Bastet
Bastet
yagocdu01
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,361 Elo+
Solo
Team Averages
Level 71
1,425 SR
1,368 Elo+

VS

Team Averages
Level 100
1,495 SR
1,553 Elo+
Vamana
Vamana
 
Vamana
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LadyTitania91
Pele
Level 158
God Stats
4W - 10L
1,248 SR
Queue Stats
129W - 126L
1,443 Elo+
Party 1
Odin
Odin
bezdarho
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2
Artemis
Artemis
dark1445
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2
Amaterasu
Amaterasu
geschulzter
Amaterasu
Level 160
God Stats
8W - 6L
1,728 SR
Queue Stats
682W - 700L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
4 / 1 / 18
10,847
904
10,047
12,737
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
18
9 / 2 / 17
10,773
898
31,648
11,879
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
MP162b
Set
16
4 / 4 / 17
9,964
830
10,899
15,637
14,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
13
2 / 5 / 12
8,713
726
6,105
11,240
5,013
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
yagocdu01
Bastet
20
9 / 1 / 15
11,496
958
24,484
18,157
10,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 7 / 1
7,207
601
3,069
15,909
13,111
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 3 / 4
9,611
801
13,039
21,166
11,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
14
1 / 6 / 6
8,013
668
6,436
19,139
21,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
dark1445
Artemis
14
1 / 6 / 7
8,010
668
19,568
16,306
8,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
geschulzter
Amaterasu
16
2 / 6 / 8
9,439
787
9,372
23,402
32,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
37
28
Kills
11
13
Deaths
28
79
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
7
1
0.07
L
7
3
4
3
W
Atlas
4
1
18
13
W
Rama
9
2
17
8.75
W
Set
MP162b
Set
4
4
17
3.13
W
Awilix
2
5
12
1.6
L
Odin
1
6
6
0.67
L
Artemis
dark1445
Artemis
1
6
7
0.75
L
Amaterasu
geschulzter
Amaterasu
2
6
8
1
W
Bastet
yagocdu01
Bastet
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,183
Damage
51,484
69,650
Taken
95,922
46,848
Mitigated
87,758
31,584
Healing
26,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,069
376
264
1,606
15,909
13,111
0
1,385
14,524
4,962
3,814
L
13,039
1,869
1,044
7,994
21,166
11,867
1,542
1,182
19,984
0
35,545
W
Atlas
10,047
2,933
1,559
3,103
12,737
11,149
724
359
12,378
19,730
0
W
Rama
31,648
16,344
952
4,817
11,879
6,135
3,523
251
11,628
0
57,377
W
Set
MP162b
Set
10,899
5,214
1,265
3,104
15,637
14,534
2,849
708
14,929
0
18,840
W
Awilix
6,105
2,108
1,094
2,123
11,240
5,013
196
302
10,938
0
7,354
L
Odin
6,436
2,326
517
918
19,139
21,927
39
1,887
17,252
354
9,860
L
Artemis
dark1445
Artemis
19,568
6,880
458
2,584
16,306
8,575
144
1,457
14,849
0
30,417
L
Amaterasu
geschulzter
Amaterasu
9,372
3,052
2,668
8,212
23,402
32,278
259
4,136
19,266
0
14,350
W
Bastet
yagocdu01
Bastet
24,484
6,691
2,308
11,259
18,157
10,017
666
592
17,565
0
42,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,793
Gold Earned
42,280
139
Minions Killed
126
0
Camps Cleared
0
1,217,572
Distance Traveled
1,034,523
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,207
601
13
1
0
137,913
0
L
Pele
9,611
801
52
4
0
244,709
0
W
Atlas
10,847
904
19
2
0
259,695
2
W
Rama
10,773
898
51
4
0
206,901
2
W
Set
9,964
830
18
2
0
224,763
0
W
Awilix
8,713
726
3
0
0
233,070
0
L
Odin
8,013
668
15
1
0
222,410
1
L
Artemis
8,010
668
37
3
0
203,414
1
L
Amaterasu
9,439
787
9
1
0
226,077
0
W
Bastet
11,496
958
48
4
0
293,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role