Player Matchup

Achilles
Achilles
Gold IV
Abafray
Achilles
Gold IV
Level 97
God Stats
12W - 6L
1,787 SR
Queue Stats
136W - 160L
1,229 MMR
Party 1
Discordia
Discordia
Gold IV
Eadema
Discordia
Gold IV
Level 103
God Stats
13W - 11L
1,510 SR
Queue Stats
86W - 92L
1,229 MMR
Party 1
Neith
Neith
Gold I
Visme
Neith
Gold I
Level 53
God Stats
21W - 17L
1,526 SR
Queue Stats
73W - 77L
1,438 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 84
1,608 SR
1,298 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,388 SR
1,258 MMR
Amaterasu
Amaterasu
Bronze IV
 
Amaterasu
Bronze IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
BladFire
Ra
Silver I
Level 117
God Stats
0W - 5L
1,110 SR
Queue Stats
31W - 51L
1,115 MMR
Solo
Chiron
Chiron
Silver I
Makten
Chiron
Silver I
Level 160
God Stats
69W - 60L
1,553 SR
Queue Stats
264W - 333L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abafray
Achilles
17
3 / 2 / 8
12,620
664
20,186
21,856
30,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Eadema
Discordia
19
6 / 4 / 6
13,606
716
24,013
12,684
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Visme
Neith
17
4 / 5 / 8
13,182
694
16,242
15,691
6,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ThothPersephoneHou YiAh Muzen CabBastet

VS

Bans
AtlasSobekMorgan Le FayFenrirZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
5 / 3 / 6
13,004
684
11,400
22,800
24,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 4 / 8
13,181
694
9,718
18,351
6,398
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Makten
Chiron
16
4 / 6 / 6
12,322
649
18,154
25,707
9,120
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
13
Kills
11
11
Deaths
13
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
3
6
2.67
W
Achilles
Abafray
Achilles
3
2
8
3.5
L
2
4
8
1.5
W
Discordia
Eadema
Discordia
6
4
6
2.25
L
Chiron
Makten
Chiron
4
6
6
1.17
W
Neith
Visme
Neith
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,441
Damage
39,272
50,231
Taken
66,858
41,737
Mitigated
39,867
10,482
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
11,400
5,058
360
2,726
22,800
24,349
610
7,103
15,697
0
16,653
W
Achilles
Abafray
Achilles
20,186
3,518
0
5,439
21,856
30,291
537
4,789
17,067
0
30,802
L
9,718
529
2,464
2,955
18,351
6,398
389
8,393
9,958
79,531
0
W
Discordia
Eadema
Discordia
24,013
1,453
0
2,562
12,684
5,287
1,067
3,459
9,225
80,938
0
L
Chiron
Makten
Chiron
18,154
7,607
730
5,359
25,707
9,120
120
9,101
16,606
0
49,221
W
Neith
Visme
Neith
16,242
7,260
0
2,481
15,691
6,159
1,166
1,822
13,869
0
58,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
38,507
212
Minions Killed
203
7
Camps Cleared
10
1,091,284
Distance Traveled
1,021,561
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,004
684
7
0
2
328,495
1
W
Achilles
12,620
664
22
1
0
408,971
1
L
Ra
13,181
694
137
7
5
384,658
4
W
Discordia
13,606
716
124
7
6
338,946
3
L
Chiron
12,322
649
59
3
3
308,408
5
W
Neith
13,182
694
66
3
1
343,367
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role