Player Matchup

Chronos
Chronos
Duckbear
Chronos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,180 Elo+
Party 1
Sun Wukong
Sun Wukong
SkuutSkuuut
Sun Wukong
Level 128
God Stats
2W - 2L
1,475 SR
Queue Stats
205W - 236L
1,362 Elo+
Party 2
Nemesis
Nemesis
ThesePlaysTho
Nemesis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 165L
1,500 Elo+
Party 2
Athena
Athena
Xezyr
Athena
Level 65
God Stats
3W - 1L
1,468 SR
Queue Stats
98W - 91L
1,412 Elo+
Solo
Charybdis
Charybdis
babybimi
Charybdis
Level 17
God Stats
1W - 0L
1,832 SR
Queue Stats
3W - 2L
1,180 Elo+
Party 1
Team Averages
Level 56
1,555 SR
1,327 Elo+

VS

Team Averages
Level 80
1,633 SR
1,450 Elo+
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Chipy93
Erlang Shen
Level 47
God Stats
9W - 9L
1,610 SR
Queue Stats
159W - 186L
1,389 Elo+
Solo
Apollo
Apollo
CriPlic
Apollo
Level 58
God Stats
1W - 1L
1,747 SR
Queue Stats
63W - 46L
1,388 Elo+
Solo
Susano
Susano
guillenator13
Susano
Level 126
God Stats
2W - 3L
1,807 SR
Queue Stats
16W - 13L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Duckbear
Chronos
12
1 / 2 / 6
7,780
519
8,671
10,914
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SkuutSkuuut
Sun Wukong
14
6 / 0 / 2
9,257
617
9,023
11,676
7,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
15
9 / 2 / 4
9,031
602
10,357
12,423
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Xezyr
Athena
11
1 / 1 / 9
7,542
503
4,052
11,981
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
babybimi
Charybdis
12
2 / 2 / 3
7,716
514
6,262
11,017
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 0 / 1
8,381
559
5,790
9,969
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
 
Hel
10
0 / 10 / 3
6,482
432
4,471
13,132
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Chipy93
Erlang Shen
11
0 / 6 / 1
6,849
457
8,956
17,426
10,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
CriPlic
Apollo
12
2 / 4 / 2
7,566
504
9,255
10,175
4,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

2
0 / 0 / 0
4,654
310
149
605
138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
6
7
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
0
1
4.5
L
Hel
 
Hel
0
10
3
0.15
L
Erlang Shen
Chipy93
Erlang Shen
0
6
1
0.08
L
Apollo
CriPlic
Apollo
2
4
2
0.75
W
Chronos
Duckbear
Chronos
1
2
6
2
W
Sun Wukong
SkuutSkuuut
Sun Wukong
6
0
2
7
W
Nemesis
9
2
4
5.5
W
Athena
Xezyr
Athena
1
1
9
5.5
W
Charybdis
babybimi
Charybdis
2
2
3
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,365
Damage
28,621
58,011
Taken
51,307
30,876
Mitigated
31,124
16,422
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,790
1,599
0
2,012
9,969
11,202
0
3,270
6,699
24,659
0
L
Hel
 
Hel
4,471
961
117
1,610
13,132
5,298
715
4,667
8,465
36,257
0
L
Erlang Shen
Chipy93
Erlang Shen
8,956
5,791
0
4,259
17,426
10,035
0
2,242
15,184
0
50,735
L
Apollo
CriPlic
Apollo
9,255
5,391
0
2,175
10,175
4,451
966
2,544
7,631
0
49,688
W
Chronos
Duckbear
Chronos
8,671
3,347
0
1,778
10,914
4,910
1,480
5,269
5,645
47,365
0
W
Sun Wukong
SkuutSkuuut
Sun Wukong
9,023
2,492
0
4,597
11,676
7,669
1,058
416
11,260
0
66,445
W
Nemesis
10,357
6,019
0
1,063
12,423
5,290
111
1,803
10,620
0
76,459
W
Athena
Xezyr
Athena
4,052
1,027
0
3,811
11,981
9,211
793
1,486
10,495
18,279
0
W
Charybdis
babybimi
Charybdis
6,262
3,020
0
5,173
11,017
3,796
1,948
1,287
9,730
0
48,625
L
149
49
0
220
605
138
0
0
605
0
3,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
33,932
406
Minions Killed
265
0
Camps Cleared
0
1,458,941
Distance Traveled
1,096,155
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,381
559
24
2
0
306,679
5
L
Hel
6,482
432
59
4
0
236,000
0
L
Erlang Shen
6,849
457
91
6
0
264,086
0
L
Apollo
7,566
504
79
5
0
250,852
1
W
Chronos
7,780
519
68
5
0
247,128
2
W
Sun Wukong
9,257
617
121
8
0
280,390
1
W
Nemesis
9,031
602
106
7
0
355,134
1
W
Athena
7,542
503
22
1
0
306,253
1
W
Charybdis
7,716
514
89
6
0
270,036
0
L
Susano
4,654
310
12
1
0
38,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role