Player Matchup

Nu Wa
Nu Wa
Arszyn
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,351 Elo+
Solo
Medusa
Medusa
DiagoPro
Medusa
Level 68
God Stats
155W - 111L
1,671 SR
Queue Stats
296W - 278L
1,597 Elo+
Solo
Jormungandr
Jormungandr
Kapuchi
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,623 Elo+
Solo
Kukulkan
Kukulkan
Nekeniehl
Kukulkan
Level 110
God Stats
111W - 104L
1,541 SR
Queue Stats
181W - 176L
1,462 Elo+
Solo
Osiris
Osiris
covachin
Osiris
Level 134
God Stats
8W - 17L
1,447 SR
Queue Stats
140W - 152L
1,464 Elo+
Solo
Team Averages
Level 89
1,532 SR
1,499 Elo+

VS

Team Averages
Level 88
1,403 SR
1,476 Elo+
Yemoja
Yemoja
Alexcoolll
Yemoja
Level 40
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 5L
1,244 Elo+
Solo
Anubis
Anubis
ExtazyFr
Anubis
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 24L
1,711 Elo+
Solo
Medusa
Medusa
KeeTkaT
Medusa
Level 52
God Stats
7W - 8L
1,381 SR
Queue Stats
23W - 32L
1,356 Elo+
Solo
Chaac
Chaac
Onkeltoffel
Chaac
Level 142
God Stats
3W - 6L
1,356 SR
Queue Stats
34W - 26L
1,570 Elo+
Solo
Janus
Janus
Wilhelmp20
Janus
Level 126
God Stats
1W - 1L
1,485 SR
Queue Stats
33W - 30L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arszyn
Nu Wa
15
2 / 6 / 3
9,502
950
9,969
13,892
6,188
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
DiagoPro
Medusa
16
4 / 1 / 4
10,852
1,085
14,797
10,568
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Kapuchi
Jormungandr
17
2 / 3 / 9
11,367
1,137
22,221
21,623
30,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Nekeniehl
Kukulkan
14
1 / 2 / 1
8,702
870
2,872
2,284
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
covachin
Osiris
15
2 / 8 / 6
10,145
1,015
9,938
20,064
20,575
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

182

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alexcoolll
Yemoja
16
0 / 4 / 17
10,903
1,090
6,677
15,292
18,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
ExtazyFr
Anubis
16
4 / 3 / 9
10,753
1,075
9,789
11,885
7,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
KeeTkaT
Medusa
17
7 / 1 / 8
10,935
1,094
15,220
11,049
5,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 3 / 12
10,243
1,024
10,190
15,901
14,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
17
8 / 0 / 9
12,024
1,202
21,585
9,956
4,854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
11
Kills
20
20
Deaths
11
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alexcoolll
Yemoja
0
4
17
2.13
L
Nu Wa
Arszyn
Nu Wa
2
6
3
0.58
L
Medusa
DiagoPro
Medusa
4
1
4
6
W
Anubis
ExtazyFr
Anubis
4
3
9
2.83
L
Jormungandr
Kapuchi
Jormungandr
2
3
9
2.17
W
Medusa
KeeTkaT
Medusa
7
1
8
11
L
Kukulkan
Nekeniehl
Kukulkan
1
2
1
0.75
W
1
3
12
2.33
W
Janus
8
0
9
12.5
L
Osiris
covachin
Osiris
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,797
Damage
63,461
68,431
Taken
64,083
62,792
Mitigated
51,033
2,372
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alexcoolll
Yemoja
6,677
1,695
2,319
2,438
15,292
18,231
0
8,083
7,209
13,908
0
L
Nu Wa
Arszyn
Nu Wa
9,969
1,849
0
0
13,892
6,188
0
8,739
5,153
18,896
0
L
Medusa
DiagoPro
Medusa
14,797
4,345
0
0
10,568
5,152
0
7,085
3,483
0
51,826
W
Anubis
ExtazyFr
Anubis
9,789
587
0
3,757
11,885
7,298
0
7,400
4,485
40,552
0
L
Jormungandr
Kapuchi
Jormungandr
22,221
4,154
0
2,027
21,623
30,222
0
10,098
11,525
42,283
0
W
Medusa
KeeTkaT
Medusa
15,220
10,901
0
2,116
11,049
5,761
0
6,616
4,433
0
26,799
L
Kukulkan
Nekeniehl
Kukulkan
2,872
415
0
0
2,284
655
0
1,758
526
7,001
0
W
10,190
1,966
0
6,154
15,901
14,889
0
8,746
7,155
0
34,835
W
Janus
21,585
777
375
1,466
9,956
4,854
0
4,217
5,739
43,233
0
L
Osiris
covachin
Osiris
9,938
3,397
0
345
20,064
20,575
0
10,371
9,693
0
23,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
54,858
185
Minions Killed
214
6
Camps Cleared
5
776,184
Distance Traveled
929,942
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,903
1,090
10
1
1
180,841
0
L
Nu Wa
9,502
950
9
1
2
162,241
0
L
Medusa
10,852
1,085
98
10
1
192,229
2
W
Anubis
10,753
1,075
74
7
1
151,404
1
L
Jormungandr
11,367
1,137
44
4
0
194,889
0
W
Medusa
10,935
1,094
18
2
3
187,492
0
L
Kukulkan
8,702
870
10
1
0
59,905
0
W
Chaac
10,243
1,024
51
5
0
190,922
0
W
Janus
12,024
1,202
61
6
0
219,283
0
L
Osiris
10,145
1,015
24
2
3
166,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role