Player Matchup

Zhong Kui
Zhong Kui
X-Serqet-X
Zhong Kui
Level 159
God Stats
58W - 36L
1,731 SR
Queue Stats
561W - 328L
1,619 Elo+
Party 1
Terra
Terra
subzerolh91
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,481 Elo+
Solo
Lancelot
Lancelot
tsukuyomi183
Lancelot
Level 160
God Stats
12W - 10L
1,576 SR
Queue Stats
799W - 380L
1,696 Elo+
Party 1
Team Averages
Level 154
1,602 SR
1,598 Elo+

VS

Team Averages
Level 107
1,581 SR
1,488 Elo+
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Priseau
Vulcan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Solo
Vamana
Vamana
Snoo-white
Vamana
Level 149
God Stats
2W - 0L
1,744 SR
Queue Stats
294W - 249L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
X-Serqet-X
Zhong Kui
20
5 / 3 / 10
17,704
681
32,077
41,143
38,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 0 / 1
12,621
485
1,623
2,018
1,205
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lancelot
tsukuyomi183
Lancelot
20
16 / 3 / 5
19,501
750
49,830
30,785
33,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
2 / 7 / 2
16,757
645
18,567
28,293
11,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Priseau
Vulcan
19
1 / 11 / 1
14,920
574
8,533
19,801
8,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Snoo-white
Vamana
20
3 / 4 / 2
17,956
691
29,328
50,657
64,616
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
22
Kills
6
6
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
7
2
0.43
W
Vulcan
Priseau
Vulcan
1
11
1
0.14
W
Vamana
Snoo-white
Vamana
3
4
2
1
L
Zhong Kui
X-Serqet-X
Zhong Kui
5
3
10
3.33
L
1
0
1
1.5
L
Lancelot
tsukuyomi183
Lancelot
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,530
Damage
56,428
73,946
Taken
98,751
73,356
Mitigated
84,482
17,988
Healing
20,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,567
9,510
0
8,064
28,293
11,616
821
10,081
18,212
0
138,424
W
Vulcan
Priseau
Vulcan
8,533
2,998
14
399
19,801
8,250
975
3,965
15,836
49,451
0
W
Vamana
Snoo-white
Vamana
29,328
14,930
198
12,259
50,657
64,616
1,462
20,461
30,061
0
77,236
L
Zhong Kui
X-Serqet-X
Zhong Kui
32,077
1,429
0
16,473
41,143
38,394
1,106
3,175
37,968
98,532
0
L
1,623
90
506
1,009
2,018
1,205
0
726
1,292
4,656
0
L
Lancelot
tsukuyomi183
Lancelot
49,830
12,491
0
0
30,785
33,757
2,570
4,916
25,869
0
106,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,826
Gold Earned
49,633
247
Minions Killed
285
8
Camps Cleared
11
1,029,894
Distance Traveled
1,221,132
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,757
645
147
6
7
393,152
1
W
Vulcan
14,920
574
67
3
3
346,965
4
W
Vamana
17,956
691
71
3
1
481,015
0
L
Zhong Kui
17,704
681
132
5
3
446,965
0
L
Terra
12,621
485
9
0
0
84,851
0
L
Lancelot
19,501
750
106
4
5
498,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role