Player Matchup

Ra
Ra
Arctic red fish
Ra
Level 145
God Stats
3W - 3L
1,588 SR
Queue Stats
69W - 53L
1,573 Elo+
Party 1
Cerberus
Cerberus
BySonar
Cerberus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 42L
1,593 Elo+
Solo
King Arthur
King Arthur
CobraLostt
King Arthur
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 136L
1,540 Elo+
Party 1
Kali
Kali
TropicielMiki
Kali
Level 100
God Stats
10W - 5L
1,819 SR
Queue Stats
22W - 16L
1,618 Elo+
Solo
Anhur
Anhur
fineokay-Pegon
Anhur
Level 139
God Stats
0W - 1L
1,354 SR
Queue Stats
16W - 14L
1,397 Elo+
Solo
Team Averages
Level 116
1,552 SR
1,544 Elo+

VS

Team Averages
Level 142
1,532 SR
1,503 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DavidMoore1
Danzaburou
Level 109
God Stats
10W - 5L
1,656 SR
Queue Stats
249W - 274L
1,506 Elo+
Solo
Atlas
Atlas
GoGo_Broly
Atlas
Level 132
God Stats
4W - 5L
1,228 SR
Queue Stats
389W - 354L
1,469 Elo+
Solo
Chiron
Chiron
NotZensu
Chiron
Level 150
God Stats
11W - 6L
1,446 SR
Queue Stats
700W - 574L
1,504 Elo+
Solo
Chaac
Chaac
SaLtap1das
Chaac
Level 160
God Stats
33W - 24L
1,831 SR
Queue Stats
844W - 885L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 1
10,691
445
12,451
17,376
7,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
BySonar
Cerberus
15
1 / 4 / 4
9,605
400
12,573
22,306
24,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
CobraLostt
King Arthur
18
4 / 3 / 3
11,772
491
21,650
31,782
39,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 2 / 3
7,892
329
3,125
9,541
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 2
9,662
403
10,703
15,477
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
1 / 1 / 4
12,244
510
15,334
12,223
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DavidMoore1
Danzaburou
20
2 / 2 / 5
13,086
545
9,537
16,465
8,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
16
0 / 1 / 10
11,274
470
7,400
15,243
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
NotZensu
Chiron
20
13 / 4 / 1
14,925
622
32,064
27,610
11,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
18
3 / 7 / 0
11,959
498
11,225
28,501
31,106
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
14
Kills
19
19
Deaths
15
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
4
3
L
4
5
1
0.9
L
Cerberus
BySonar
Cerberus
1
4
4
0.75
L
King Arthur
CobraLostt
King Arthur
4
3
3
1.83
W
Danzaburou
DavidMoore1
Danzaburou
2
2
5
2.25
W
Atlas
0
1
10
5
W
Chiron
NotZensu
Chiron
13
4
1
3.38
W
Chaac
3
7
0
0.43
L
1
2
3
1.25
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,502
Damage
75,560
96,482
Taken
100,042
80,821
Mitigated
70,577
28,850
Healing
36,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,334
4,780
0
1,949
12,223
6,295
1,320
4,643
7,494
122,309
0
L
12,451
530
1,285
5,199
17,376
7,753
165
5,719
11,657
90,732
0
L
Cerberus
BySonar
Cerberus
12,573
975
0
6,090
22,306
24,345
24
6,710
15,596
50,942
0
L
King Arthur
CobraLostt
King Arthur
21,650
1,954
0
8,305
31,782
39,650
192
6,127
25,655
0
90,600
W
Danzaburou
DavidMoore1
Danzaburou
9,537
3,814
0
4,696
16,465
8,056
1,206
2,200
14,127
0
139,984
W
Atlas
7,400
2,617
460
4,845
15,243
13,307
386
7,397
7,597
37,991
0
W
Chiron
NotZensu
Chiron
32,064
16,782
392
14,996
27,610
11,813
6,107
7,519
19,933
0
152,374
W
Chaac
11,225
2,293
0
9,154
28,501
31,106
2,106
2,508
25,867
0
79,625
L
3,125
921
0
3,946
9,541
4,032
0
3,300
6,241
0
25,934
L
10,703
4,860
0
4,025
15,477
5,041
84
878
14,599
0
62,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,622
Gold Earned
63,488
570
Minions Killed
748
0
Camps Cleared
0
1,821,190
Distance Traveled
2,154,725
14
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,244
510
193
8
0
471,104
3
L
Ra
10,691
445
171
7
0
435,582
2
L
Cerberus
9,605
400
90
4
0
444,011
1
L
King Arthur
11,772
491
147
6
0
444,472
5
W
Danzaburou
13,086
545
175
7
0
454,532
5
W
Atlas
11,274
470
49
2
0
460,219
21
W
Chiron
14,925
622
196
8
0
400,358
1
W
Chaac
11,959
498
135
6
0
368,512
5
L
Kali
7,892
329
59
2
0
210,545
1
L
Anhur
9,662
403
103
4
0
286,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role