Player Matchup

Medusa
Medusa
BeuxLe2
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,334 Elo+
Solo
Osiris
Osiris
IlluminatiUnknw
Osiris
Level 105
God Stats
4W - 3L
1,454 SR
Queue Stats
267W - 274L
1,464 Elo+
Party 1
Thoth
Thoth
MaestroKabuto
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
Manhuntik
Sobek
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,445 Elo+
Solo
Mercury
Mercury
Mmorp
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,668 Elo+
Party 1
Team Averages
Level 63
1,491 SR
1,482 Elo+

VS

Team Averages
Level 83
1,393 SR
1,412 Elo+
Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Aimo1
Ne Zha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,175 Elo+
Solo
Baba Yaga
Baba Yaga
Holygoon
Baba Yaga
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,510 Elo+
Solo
Chiron
Chiron
NoahVanEeghen
Chiron
Level 28
God Stats
4W - 1L
1,266 SR
Queue Stats
97W - 84L
1,472 Elo+
Solo
Thoth
Thoth
bullbeast
Thoth
Level 160
God Stats
7W - 9L
1,199 SR
Queue Stats
401W - 416L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeuxLe2
Medusa
16
3 / 8 / 5
9,865
822
12,461
15,660
6,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 5
9,659
805
9,916
15,800
13,915
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 8 / 1
8,227
686
6,058
12,752
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Manhuntik
Sobek
14
0 / 7 / 6
7,961
663
7,581
22,950
24,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Mmorp
Mercury
14
2 / 7 / 4
8,236
686
5,721
12,574
5,367
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
0 / 4 / 18
9,574
798
6,010
16,666
17,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Aimo1
Ne Zha
18
11 / 2 / 16
11,075
923
13,149
9,763
5,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Holygoon
Baba Yaga
15
1 / 2 / 16
9,078
757
12,481
9,567
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 2 / 16
10,642
887
17,849
11,169
5,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
bullbeast
Thoth
17
11 / 3 / 15
10,797
900
19,446
9,493
4,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
12
Kills
33
34
Deaths
13
21
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
4
18
2.25
W
Ne Zha
Aimo1
Ne Zha
11
2
16
9.5
L
Medusa
BeuxLe2
Medusa
3
8
5
0.69
W
Baba Yaga
Holygoon
Baba Yaga
1
2
16
4.5
L
5
4
5
1.88
L
2
8
1
0.31
L
Sobek
Manhuntik
Sobek
0
7
6
0.43
L
Mercury
Mmorp
Mercury
2
7
4
0.57
W
10
2
16
9
W
Thoth
bullbeast
Thoth
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,737
Damage
68,935
79,736
Taken
56,658
53,979
Mitigated
37,982
13,163
Healing
24,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,010
4,044
3,384
4,872
16,666
17,725
959
5,569
11,097
0
7,189
W
Ne Zha
Aimo1
Ne Zha
13,149
1,910
1,401
2,816
9,763
5,533
1,044
2,161
7,602
0
25,406
L
Medusa
BeuxLe2
Medusa
12,461
4,871
577
1,653
15,660
6,305
1,460
6,690
8,695
0
27,724
W
Baba Yaga
Holygoon
Baba Yaga
12,481
828
1,293
2,874
9,567
4,639
996
2,451
7,116
21,350
0
L
9,916
2,856
1,563
3,192
15,800
13,915
789
7,415
8,075
0
23,076
L
6,058
1,135
0
439
12,752
4,319
922
3,611
8,596
11,851
0
L
Sobek
Manhuntik
Sobek
7,581
784
781
3,816
22,950
24,073
546
8,110
14,305
13,986
0
L
Mercury
Mmorp
Mercury
5,721
3,588
324
818
12,574
5,367
790
6,101
6,368
0
8,063
W
17,849
7,329
1,476
3,406
11,169
5,486
3,175
1,957
9,212
0
38,127
W
Thoth
bullbeast
Thoth
19,446
927
1,340
1,643
9,493
4,599
1,744
1,501
7,992
38,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,948
Gold Earned
51,166
93
Minions Killed
123
0
Camps Cleared
0
1,073,285
Distance Traveled
1,162,683
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,574
798
20
2
0
236,382
2
W
Ne Zha
11,075
923
20
2
0
234,548
0
L
Medusa
9,865
822
24
2
0
207,259
1
W
Baba Yaga
9,078
757
18
2
0
232,076
1
L
Osiris
9,659
805
32
3
0
234,879
0
L
Thoth
8,227
686
14
1
0
206,606
0
L
Sobek
7,961
663
15
1
0
186,456
5
L
Mercury
8,236
686
8
1
0
238,085
2
W
Chiron
10,642
887
36
3
0
229,012
1
W
Thoth
10,797
900
29
2
0
230,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role