Player Matchup

Charybdis
Charybdis
Eagle0303
Charybdis
Level 49
God Stats
13W - 24L
1,373 SR
Queue Stats
204W - 251L
1,367 Elo+
Solo
Hel
Hel
FameF4iL
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,134 Elo+
Party 2
Thoth
Thoth
Japie7
Thoth
Level 103
God Stats
8W - 12L
1,550 SR
Queue Stats
546W - 549L
1,294 Elo+
Solo
Guan Yu
Guan Yu
TPI_vrba00
Guan Yu
Level 49
God Stats
3W - 10L
1,301 SR
Queue Stats
92W - 123L
1,356 Elo+
Solo
Fenrir
Fenrir
The_Zodiac_1502
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,134 Elo+
Party 2
Team Averages
Level 53
1,445 SR
1,257 Elo+

VS

Team Averages
Level 52
1,435 SR
1,382 Elo+
Jing Wei
Jing Wei
Adabizi520
Jing Wei
Level 69
God Stats
4W - 5L
1,351 SR
Queue Stats
222W - 207L
1,441 Elo+
Party 1
Odin
Odin
FamiljenRoden
Odin
Level 45
God Stats
2W - 1L
1,283 SR
Queue Stats
69W - 78L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
Karneolen
Ao Kuang
Level 66
God Stats
5W - 2L
1,449 SR
Queue Stats
186W - 186L
1,412 Elo+
Party 1
Izanami
Izanami
SlickBurger786
Izanami
Level 50
God Stats
18W - 22L
1,516 SR
Queue Stats
32W - 41L
1,350 Elo+
Solo
Discordia
Discordia
zImHxngry
Discordia
Level 31
God Stats
2W - 1L
1,577 SR
Queue Stats
27W - 48L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eagle0303
Charybdis
15
0 / 3 / 1
8,385
399
9,964
15,363
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 0
7,386
352
5,349
13,298
4,691
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Japie7
Thoth
15
0 / 3 / 0
9,031
430
9,925
9,162
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
TPI_vrba00
Guan Yu
13
0 / 9 / 0
7,816
372
2,909
23,901
18,307
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 8 / 0
8,086
385
5,218
18,904
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adabizi520
Jing Wei
19
3 / 1 / 5
11,890
566
13,160
11,309
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 0 / 8
10,739
511
4,506
17,224
17,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Karneolen
Ao Kuang
20
10 / 0 / 7
12,907
615
11,832
18,360
9,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 0 / 4
13,072
622
25,910
16,439
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
zImHxngry
Discordia
17
3 / 1 / 2
10,458
498
6,027
10,018
4,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
28
29
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Adabizi520
Jing Wei
3
1
5
5.5
L
Charybdis
Eagle0303
Charybdis
0
3
1
0.17
L
0
6
0
0
W
3
0
8
7
L
Thoth
Japie7
Thoth
0
3
0
0
W
Ao Kuang
Karneolen
Ao Kuang
10
0
7
13.5
W
9
0
4
11
L
Guan Yu
TPI_vrba00
Guan Yu
0
9
0
0
L
2
8
0
0.25
W
Discordia
zImHxngry
Discordia
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,365
Damage
61,435
80,628
Taken
73,350
40,187
Mitigated
42,900
22,421
Healing
31,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Adabizi520
Jing Wei
13,160
10,589
0
7,367
11,309
4,980
1,717
1,748
9,561
0
118,974
L
Charybdis
Eagle0303
Charybdis
9,964
4,022
0
5,767
15,363
5,582
0
1,176
14,187
280
65,250
L
5,349
953
1,778
3,113
13,298
4,691
773
2,528
10,770
39,259
0
W
4,506
646
278
5,353
17,224
17,623
121
5,614
11,209
0
42,921
L
Thoth
Japie7
Thoth
9,925
752
0
2,973
9,162
3,535
0
6,200
2,962
79,593
0
W
Ao Kuang
Karneolen
Ao Kuang
11,832
3,113
0
10,412
18,360
9,033
60
2,845
15,515
136,588
0
W
25,910
20,974
0
6,456
16,439
6,974
4,057
4,642
11,797
0
122,669
L
Guan Yu
TPI_vrba00
Guan Yu
2,909
228
364
2,943
23,901
18,307
0
3,811
20,090
0
52,432
L
5,218
1,038
0
5,483
18,904
8,072
905
4,144
14,760
0
45,313
W
Discordia
zImHxngry
Discordia
6,027
104
0
2,090
10,018
4,290
2,721
2,021
7,997
71,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
59,066
435
Minions Killed
730
0
Camps Cleared
0
1,653,515
Distance Traveled
1,983,485
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,890
566
188
9
0
365,331
7
L
Charybdis
8,385
399
94
4
0
325,764
4
L
Hel
7,386
352
67
3
0
309,333
1
W
Odin
10,739
511
57
3
0
399,510
8
L
Thoth
9,031
430
126
6
0
343,567
7
W
Ao Kuang
12,907
615
168
8
0
443,115
3
W
Izanami
13,072
622
193
9
0
395,360
1
L
Guan Yu
7,816
372
87
4
0
365,740
0
L
Fenrir
8,086
385
61
3
0
309,111
0
W
Discordia
10,458
498
124
6
0
380,169
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role