Player Matchup

Jormungandr
Jormungandr
Chared19
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 2
Thanatos
Thanatos
MsSilentkill
Thanatos
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 62L
1,199 Elo+
Party 2
Scylla
Scylla
SoftestJunior
Scylla
Level 107
God Stats
0W - 1L
1,386 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 2
Team Averages
Level 47
1,462 SR
1,199 Elo+

VS

Team Averages
Level 28
1,544 SR
1,345 Elo+
Chiron
Chiron
ItsMissingNo
Chiron
Level 29
God Stats
1W - 0L
1,252 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 1
Kuzenbo
Kuzenbo
WtfKilledMe
Kuzenbo
Level 13
God Stats
3W - 0L
1,739 SR
Queue Stats
4W - 5L
1,289 Elo+
Party 1
Sol
Sol
budduhdawg
Sol
Level 43
God Stats
4W - 1L
1,640 SR
Queue Stats
8W - 8L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chared19
Jormungandr
10
1 / 5 / 2
7,582
632
5,806
15,644
12,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
MsSilentkill
Thanatos
10
2 / 8 / 2
7,159
597
4,907
14,811
6,143
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 3 / 3
7,763
647
8,749
10,045
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
13 / 1 / 2
10,584
882
19,225
10,904
5,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
WtfKilledMe
Kuzenbo
14
1 / 2 / 14
9,703
809
5,047
12,086
15,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 3 / 5
8,147
679
7,601
8,059
3,244
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
16
16
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chared19
Jormungandr
1
5
2
0.4
W
Chiron
13
1
2
14
L
Thanatos
MsSilentkill
Thanatos
2
8
2
0.38
L
2
3
3
1.17
W
Kuzenbo
WtfKilledMe
Kuzenbo
1
2
14
4
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,462
Damage
31,873
40,500
Taken
31,049
22,817
Mitigated
23,492
7,050
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chared19
Jormungandr
5,806
1,075
0
660
15,644
12,973
0
4,416
11,228
17,862
0
W
Chiron
19,225
8,319
702
3,323
10,904
5,056
912
5,575
5,329
0
51,525
L
Thanatos
MsSilentkill
Thanatos
4,907
1,067
305
5,145
14,811
6,143
0
5,816
8,995
0
21,392
L
8,749
1,604
0
940
10,045
3,701
0
2,835
7,210
29,832
0
W
Kuzenbo
WtfKilledMe
Kuzenbo
5,047
2,389
0
3,428
12,086
15,192
365
5,354
6,732
13,758
0
W
7,601
3,389
0
1,718
8,059
3,244
1,384
4,263
3,796
26,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,504
Gold Earned
28,434
83
Minions Killed
123
5
Camps Cleared
6
594,259
Distance Traveled
582,698
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,582
632
24
2
1
210,610
0
W
Chiron
10,584
882
88
7
2
206,491
4
L
Thanatos
7,159
597
29
2
4
180,148
0
L
Scylla
7,763
647
30
3
0
203,501
3
W
Kuzenbo
9,703
809
11
1
0
211,218
3
W
Sol
8,147
679
24
2
4
164,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role