Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bigpoppapoochy
Zhong Kui
Level 130
God Stats
3W - 1L
1,585 SR
Queue Stats
22W - 29L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
Oaklythe
Sylvanus
Level 159
God Stats
5W - 5L
1,536 SR
Queue Stats
48W - 59L
1,528 Elo+
Party 1
Loki
Loki
xCOBBSx
Loki
Level 125
God Stats
3W - 6L
1,488 SR
Queue Stats
26W - 27L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
xLewski
Hou Yi
Level 158
God Stats
1W - 0L
1,746 SR
Queue Stats
77W - 74L
1,560 Elo+
Party 1
Team Averages
Level 132
1,571 SR
1,530 Elo+

VS

Team Averages
Level 82
1,589 SR
1,522 Elo+
Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DODOWOLF32
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,556 SR
Queue Stats
1W - 2L
1,732 Elo+
Solo
Pele
Pele
evill_ma4
Pele
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,457 Elo+
Solo
Atlas
Atlas
lostflame1
Atlas
Level 139
God Stats
1W - 1L
1,842 SR
Queue Stats
75W - 84L
1,472 Elo+
Solo
Aphrodite
Aphrodite
philipou1999
Aphrodite
Level 106
God Stats
4W - 4L
1,546 SR
Queue Stats
102W - 130L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 3 / 9
10,412
744
9,048
12,703
6,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Bigpoppapoochy
Zhong Kui
19
7 / 1 / 15
11,403
815
29,556
19,693
14,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Oaklythe
Sylvanus
17
2 / 2 / 17
10,465
748
9,840
22,120
26,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
xCOBBSx
Loki
20
13 / 1 / 8
12,579
899
16,601
14,355
7,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
xLewski
Hou Yi
19
2 / 1 / 10
11,720
837
6,940
9,938
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 2 / 2
11,532
824
18,748
16,961
7,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
DODOWOLF32
Morgan Le Fay
15
0 / 6 / 1
9,107
651
5,453
12,402
5,936
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
15
1 / 6 / 2
9,254
661
8,172
17,509
8,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
17
2 / 6 / 3
10,608
758
12,724
23,245
22,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
philipou1999
Aphrodite
15
0 / 8 / 2
9,100
650
7,053
16,256
12,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
28
Kills
7
8
Deaths
28
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
9
2.83
L
Izanami
 
Izanami
4
2
2
2.5
W
Zhong Kui
Bigpoppapoochy
Zhong Kui
7
1
15
14.5
L
Morgan Le Fay
DODOWOLF32
Morgan Le Fay
0
6
1
0.08
W
Sylvanus
Oaklythe
Sylvanus
2
2
17
5.25
L
Pele
1
6
2
0.33
L
Atlas
2
6
3
0.58
L
Aphrodite
philipou1999
Aphrodite
0
8
2
0.13
W
Loki
xCOBBSx
Loki
13
1
8
17
W
Hou Yi
xLewski
Hou Yi
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,985
Damage
52,150
78,809
Taken
86,373
60,505
Mitigated
56,805
39,418
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,048
332
8,868
5,233
12,703
6,967
421
4,823
7,880
22,052
0
L
Izanami
 
Izanami
18,748
11,510
0
5,146
16,961
7,773
0
8,439
8,314
0
61,829
W
Zhong Kui
Bigpoppapoochy
Zhong Kui
29,556
3,115
0
5,820
19,693
14,944
1,908
8,309
11,384
58,090
0
L
Morgan Le Fay
DODOWOLF32
Morgan Le Fay
5,453
1,390
0
445
12,402
5,936
2,089
6,586
5,688
24,259
0
W
Sylvanus
Oaklythe
Sylvanus
9,840
3,131
6,466
6,649
22,120
26,046
1,180
5,850
16,270
20,461
3,979
L
Pele
8,172
1,173
0
2,033
17,509
8,614
2,032
10,036
7,383
0
26,613
L
Atlas
12,724
4,288
0
1,505
23,245
22,143
406
12,152
10,544
28,543
0
L
Aphrodite
philipou1999
Aphrodite
7,053
1,122
3,418
4,533
16,256
12,339
441
9,314
6,802
23,978
0
W
Loki
xCOBBSx
Loki
16,601
5,194
0
2,839
14,355
7,496
44
4,622
9,733
0
61,705
W
Hou Yi
xLewski
Hou Yi
6,940
4,475
0
3,543
9,938
5,052
5,107
1,626
8,312
0
60,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,579
Gold Earned
49,601
321
Minions Killed
245
0
Camps Cleared
0
1,469,669
Distance Traveled
1,233,790
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,412
744
38
3
0
307,792
0
L
Izanami
11,532
824
88
6
0
262,590
5
W
Zhong Kui
11,403
815
72
5
0
304,922
2
L
Morgan Le Fay
9,107
651
47
3
0
214,473
0
W
Sylvanus
10,465
748
23
2
0
256,951
6
L
Pele
9,254
661
38
3
0
277,425
1
L
Atlas
10,608
758
30
2
0
245,003
0
L
Aphrodite
9,100
650
42
3
0
234,299
3
W
Loki
12,579
899
81
6
0
333,470
4
W
Hou Yi
11,720
837
107
8
0
266,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role