Player Matchup

Yu Huang
Yu Huang
Diamond IV
BroadFawn279421
Yu Huang
Diamond IV
Level 108
God Stats
0W - 2L
1,367 SR
Queue Stats
61W - 44L
2,279 MMR
Party 2
Izanami
Izanami
Diamond V
DYNMcBATMAN
Izanami
Diamond V
Level 160
God Stats
1W - 1L
1,921 SR
Queue Stats
176W - 159L
2,166 MMR
Party 2
Hercules
Hercules
Platinum II
EfrainSalinas
Hercules
Platinum II
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 24L
2,089 MMR
Party 1
Thanatos
Thanatos
Masters
NoGankOmar
Thanatos
Masters
Level 141
God Stats
33W - 21L
1,908 SR
Queue Stats
697W - 671L
2,803 MMR
Solo
Artio
Artio
Platinum IV
TeisFer
Artio
Platinum IV
Level 160
God Stats
0W - 1L
1,753 SR
Queue Stats
121W - 93L
1,901 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,690 SR
2,248 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,789 SR
2,260 MMR
Osiris
Osiris
Diamond I
GigafootZero
Osiris
Diamond I
Level 109
God Stats
3W - 1L
1,804 SR
Queue Stats
224W - 229L
2,402 MMR
Solo
Ymir
Ymir
Diamond III
HairySovietBear
Ymir
Diamond III
Level 159
God Stats
29W - 36L
1,564 SR
Queue Stats
782W - 793L
2,287 MMR
Solo
Skadi
Skadi
Diamond II
Idie2Camps
Skadi
Diamond II
Level 81
God Stats
16W - 8L
1,956 SR
Queue Stats
371W - 351L
2,393 MMR
Party 3
Freya
Freya
Platinum I
Zoeys
Freya
Platinum I
Level 128
God Stats
7W - 2L
1,978 SR
Queue Stats
39W - 15L
2,268 MMR
Party 3
Fenrir
Fenrir
Diamond V
starcruiser64
Fenrir
Diamond V
Level 109
God Stats
12W - 12L
1,645 SR
Queue Stats
846W - 860L
1,952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
19
4 / 6 / 4
12,597
485
16,331
19,003
9,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
DYNMcBATMAN
Izanami
20
7 / 6 / 1
15,290
588
20,715
21,945
9,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
EfrainSalinas
Hercules
18
2 / 5 / 10
12,716
489
17,253
35,320
39,924
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
NoGankOmar
Thanatos
18
4 / 12 / 11
12,552
483
19,786
27,377
14,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
TeisFer
Artio
17
4 / 9 / 8
12,973
499
10,184
35,660
41,972
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabKaliKhepriRavana

VS

Bans
UllrBakasuraNemesisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
6 / 4 / 9
15,306
589
12,968
25,940
21,887
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 7 / 15
13,969
537
15,972
33,356
34,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
20
14 / 2 / 13
17,431
670
35,774
21,469
11,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Zoeys
Freya
20
11 / 3 / 7
15,334
590
24,831
24,247
14,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 5 / 16
12,917
497
16,156
26,122
33,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
97
21
Kills
37
38
Deaths
21
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
4
6
4
1
L
Izanami
DYNMcBATMAN
Izanami
7
6
1
1.25
L
Hercules
EfrainSalinas
Hercules
2
5
10
1.4
W
Osiris
6
4
9
2.63
W
2
7
15
1.36
W
Skadi
14
2
13
10.25
L
Thanatos
NoGankOmar
Thanatos
4
12
11
0.79
L
Artio
TeisFer
Artio
4
9
8
0.89
W
Freya
Zoeys
Freya
11
3
7
4.83
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,269
Damage
105,701
139,305
Taken
131,134
115,095
Mitigated
115,182
43,341
Healing
38,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
16,331
1,952
0
2,600
19,003
9,319
0
800
17,901
108,337
0
L
Izanami
DYNMcBATMAN
Izanami
20,715
11,647
0
7,628
21,945
9,670
1,476
11,618
10,269
0
167,930
L
Hercules
EfrainSalinas
Hercules
17,253
4,933
0
11,417
35,320
39,924
0
11,666
23,137
0
87,775
W
Osiris
12,968
4,948
0
9,727
25,940
21,887
810
5,906
19,794
0
140,142
W
15,972
4,135
0
7,884
33,356
34,168
231
4,644
28,598
94,674
0
W
Skadi
35,774
15,743
0
4,166
21,469
11,690
2,354
6,083
15,138
0
210,587
L
Thanatos
NoGankOmar
Thanatos
19,786
6,526
0
16,415
27,377
14,210
618
8,212
19,051
0
108,740
L
Artio
TeisFer
Artio
10,184
907
777
4,504
35,660
41,972
156
9,369
26,027
28,629
0
W
Freya
Zoeys
Freya
24,831
8,414
0
12,220
24,247
14,207
1,404
3,429
20,778
151,405
13,654
W
16,156
4,778
0
4,241
26,122
33,230
320
8,393
17,437
0
46,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,128
Gold Earned
74,957
730
Minions Killed
868
0
Camps Cleared
0
2,395,252
Distance Traveled
2,598,804
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,597
485
173
7
0
455,057
5
L
Izanami
15,290
588
241
9
0
459,628
9
L
Hercules
12,716
489
153
6
0
500,660
5
W
Osiris
15,306
589
200
8
0
585,701
13
W
Ymir
13,969
537
170
7
0
467,863
2
W
Skadi
17,431
670
266
10
0
510,712
6
L
Thanatos
12,552
483
138
5
0
495,020
1
L
Artio
12,973
499
25
1
0
484,887
7
W
Freya
15,334
590
191
7
0
511,487
3
W
Fenrir
12,917
497
41
2
0
523,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role