Player Matchup

Bacchus
Bacchus
Diegolution1
Bacchus
Level 87
God Stats
4W - 1L
1,896 SR
Queue Stats
80W - 75L
1,547 Elo+
Party 3
Thor
Thor
Freakymickey726
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Ishlovek
Xing Tian
Level 158
God Stats
8W - 9L
1,715 SR
Queue Stats
810W - 415L
1,806 Elo+
Party 1
Thoth
Thoth
TheRomanTrojan
Thoth
Level 158
God Stats
4W - 2L
1,650 SR
Queue Stats
774W - 371L
1,799 Elo+
Party 1
Artemis
Artemis
largeandincharge
Artemis
Level 158
God Stats
12W - 6L
1,492 SR
Queue Stats
692W - 365L
1,790 Elo+
Party 1
Team Averages
Level 114
1,651 SR
1,689 Elo+

VS

Team Averages
Level 89
1,592 SR
1,497 Elo+
Kukulkan
Kukulkan
CarlaRdz24
Kukulkan
Level 157
God Stats
1W - 2L
1,795 SR
Queue Stats
140W - 121L
1,637 Elo+
Solo
Fenrir
Fenrir
Fenrir36
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,340 Elo+
Solo
Atlas
Atlas
MOJOXJ0EJ0E
Atlas
Level 140
God Stats
3W - 7L
1,671 SR
Queue Stats
118W - 149L
1,384 Elo+
Party 2
Sun Wukong
Sun Wukong
Remy Lacroix658
Sun Wukong
Level 99
God Stats
0W - 2L
1,492 SR
Queue Stats
23W - 38L
1,402 Elo+
Party 2
Neith
Neith
ZekeNanationz
Neith
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diegolution1
Bacchus
16
4 / 3 / 6
9,385
722
9,144
13,173
8,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 2
8,196
630
1,444
10,017
4,485
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
Ishlovek
Xing Tian
17
3 / 0 / 11
10,614
816
9,574
14,089
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 0 / 5
11,051
850
19,959
6,909
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 1 / 4
10,978
844
13,893
13,203
8,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarlaRdz24
Kukulkan
19
7 / 1 / 1
11,139
857
20,200
11,662
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Fenrir36
Fenrir
14
0 / 8 / 2
8,323
640
3,936
16,063
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 2 / 6
9,096
700
9,615
14,442
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Remy Lacroix658
Sun Wukong
13
0 / 2 / 3
7,938
611
4,232
12,541
10,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 3
8,590
661
5,996
9,049
3,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
16
Kills
10
10
Deaths
16
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CarlaRdz24
Kukulkan
7
1
1
7.5
W
Bacchus
Diegolution1
Bacchus
4
3
6
2.33
L
Fenrir
Fenrir36
Fenrir
0
8
2
0.13
W
1
6
2
0.33
W
Xing Tian
Ishlovek
Xing Tian
3
0
11
8.5
L
1
2
6
2
L
Sun Wukong
Remy Lacroix658
Sun Wukong
0
2
3
0.75
W
5
0
5
7.5
L
2
3
3
1.17
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,014
Damage
43,979
57,391
Taken
63,757
40,549
Mitigated
37,116
8,366
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CarlaRdz24
Kukulkan
20,200
2,235
0
997
11,662
5,474
865
7,273
4,106
70,194
0
W
Bacchus
Diegolution1
Bacchus
9,144
1,407
0
380
13,173
8,991
75
5,886
7,043
16,210
0
L
Fenrir
Fenrir36
Fenrir
3,936
1,454
0
2,206
16,063
7,182
0
9,429
6,499
0
23,060
W
1,444
228
0
0
10,017
4,485
0
6,270
3,518
0
2,912
W
Xing Tian
Ishlovek
Xing Tian
9,574
692
0
1,575
14,089
14,760
88
6,185
7,539
25,674
0
L
9,615
2,313
0
954
14,442
10,584
0
7,686
6,416
33,722
0
L
Sun Wukong
Remy Lacroix658
Sun Wukong
4,232
654
0
2,137
12,541
10,031
0
7,367
5,018
0
6,748
W
19,959
532
0
927
6,909
3,494
618
3,621
3,135
68,742
0
L
5,996
2,143
0
1,165
9,049
3,845
0
5,890
3,041
0
15,302
W
13,893
7,026
0
5,484
13,203
8,819
2,429
6,973
5,974
0
60,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
45,086
292
Minions Killed
233
0
Camps Cleared
0
1,341,204
Distance Traveled
1,320,940
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,139
857
126
10
0
288,703
2
W
Bacchus
9,385
722
17
1
0
281,088
0
L
Fenrir
8,323
640
29
2
0
250,752
4
W
Thor
8,196
630
2
0
0
174,258
0
W
Xing Tian
10,614
816
27
2
0
316,317
0
L
Atlas
9,096
700
47
4
0
271,997
1
L
Sun Wukong
7,938
611
6
0
0
272,543
1
W
Thoth
11,051
850
137
11
0
309,095
4
L
Neith
8,590
661
25
2
0
236,945
0
W
Artemis
10,978
844
109
8
0
260,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role