Player Matchup

Olorun
Olorun
 
Olorun
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Criqnox
Cerberus
Level 34
God Stats
1W - 2L
1,717 SR
Queue Stats
2W - 7L
1,248 Elo+
Party 1
Odin
Odin
Z1LT01D
Odin
Level 148
God Stats
1W - 3L
1,550 SR
Queue Stats
50W - 69L
1,504 Elo+
Party 1
Team Averages
Level 88
1,589 SR
1,417 Elo+

VS

Team Averages
Level 113
1,435 SR
1,473 Elo+
Horus
Horus
BronzeGoblin
Horus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 107L
1,493 Elo+
Party 2
Vamana
Vamana
Darth Molo5910
Vamana
Level 103
God Stats
3W - 2L
1,334 SR
Queue Stats
95W - 74L
1,496 Elo+
Party 2
Anubis
Anubis
TheNoobPlay
Anubis
Level 108
God Stats
5W - 2L
1,471 SR
Queue Stats
85W - 104L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 9 / 3
9,479
632
11,448
19,503
8,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Criqnox
Cerberus
12
0 / 6 / 6
8,748
583
6,503
26,724
27,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Z1LT01D
Odin
14
4 / 5 / 1
9,589
639
12,731
17,335
7,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 13
11,800
787
14,680
17,282
22,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
14 / 3 / 6
12,538
836
28,230
20,526
22,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
1 / 3 / 12
10,027
668
13,160
10,701
6,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
20
20
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
9
3
0.39
W
5
0
13
11.5
L
Cerberus
Criqnox
Cerberus
0
6
6
0.5
W
14
3
6
5.67
W
Anubis
1
3
12
2.33
L
Odin
Z1LT01D
Odin
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,682
Damage
56,070
63,562
Taken
48,509
43,158
Mitigated
52,017
14,132
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,448
4,583
1,333
4,460
19,503
8,201
371
4,010
15,493
31,390
0
W
14,680
7,751
2,459
6,206
17,282
22,704
738
6,387
10,100
0
29,953
L
Cerberus
Criqnox
Cerberus
6,503
1,655
0
8,124
26,724
27,345
222
6,509
20,215
15,009
0
W
28,230
16,335
443
5,050
20,526
22,432
1,791
7,776
12,392
0
49,255
W
Anubis
13,160
376
0
4,038
10,701
6,881
621
4,221
6,480
52,678
0
L
Odin
Z1LT01D
Odin
12,731
4,793
0
215
17,335
7,612
0
2,939
14,396
0
35,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
34,365
128
Minions Killed
143
3
Camps Cleared
7
656,758
Distance Traveled
766,729
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,479
632
43
3
0
207,994
1
W
Horus
11,800
787
30
2
1
289,880
1
L
Cerberus
8,748
583
25
2
0
201,983
0
W
Vamana
12,538
836
36
2
2
263,233
1
W
Anubis
10,027
668
77
5
4
213,616
2
L
Odin
9,589
639
60
4
3
246,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role