Player Matchup

Atlas
Atlas
CHUCKxxNORRISzz
Atlas
Level 160
God Stats
63W - 26L
1,746 SR
Queue Stats
2,396W - 1,617L
1,586 Elo+
Party 1
Rama
Rama
DeployedMeacha
Rama
Level 149
God Stats
1W - 2L
1,237 SR
Queue Stats
198W - 135L
1,615 Elo+
Party 1
Xing Tian
Xing Tian
GABZtheSHIZ
Xing Tian
Level 148
God Stats
15W - 14L
1,516 SR
Queue Stats
1,434W - 1,023L
1,560 Elo+
Party 1
Olorun
Olorun
LeonesRuki
Olorun
Level 145
God Stats
2W - 6L
1,159 SR
Queue Stats
375W - 271L
1,575 Elo+
Party 1
Artemis
Artemis
Paul Muadib
Artemis
Level 160
God Stats
6W - 6L
1,496 SR
Queue Stats
242W - 213L
1,510 Elo+
Party 1
Team Averages
Level 152
1,431 SR
1,569 Elo+

VS

Team Averages
Level 57
1,547 SR
1,586 Elo+
Izanami
Izanami
Tyony
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
TypicalHypebeast
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,399 Elo+
Solo
Shiva
Shiva
mikshak
Shiva
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 19L
1,698 Elo+
Party 2
Chaac
Chaac
perfectionery
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,668 Elo+
Party 2
Skadi
Skadi
sunlightblunt
Skadi
Level 104
God Stats
1W - 1L
1,734 SR
Queue Stats
48W - 27L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 14
9,807
1,090
16,434
7,433
9,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 19
8,980
998
16,777
9,344
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
GABZtheSHIZ
Xing Tian
14
3 / 2 / 18
8,717
969
7,164
17,017
26,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
LeonesRuki
Olorun
15
6 / 2 / 15
8,832
981
9,039
11,145
6,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Paul Muadib
Artemis
13
4 / 2 / 14
8,490
943
11,418
8,267
9,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tyony
Izanami
12
1 / 6 / 3
7,053
784
7,358
11,975
5,955
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 3
7,186
798
6,377
13,532
6,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
mikshak
Shiva
14
2 / 3 / 4
7,074
786
6,475
13,204
9,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 7 / 6
6,813
757
6,711
15,260
10,690
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 4
7,740
860
9,424
11,771
5,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
27
Kills
7
8
Deaths
27
80
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
1
14
17
W
4
1
19
13.5
W
Xing Tian
GABZtheSHIZ
Xing Tian
3
2
18
6
W
Olorun
LeonesRuki
Olorun
6
2
15
6.75
W
Artemis
Paul Muadib
Artemis
4
2
14
5.5
L
Izanami
Tyony
Izanami
1
6
3
0.42
L
2
7
3
0.5
L
Shiva
mikshak
Shiva
2
3
4
1.33
L
0
7
6
0.43
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,832
Damage
36,345
53,206
Taken
65,742
57,049
Mitigated
38,429
17,946
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,434
4,768
1,258
1,099
7,433
9,571
0
0
7,433
23,460
0
W
16,777
8,851
1,140
3,323
9,344
4,383
2,119
0
9,344
0
31,135
W
Xing Tian
GABZtheSHIZ
Xing Tian
7,164
353
2,182
2,477
17,017
26,642
69
0
17,017
11,139
0
W
Olorun
LeonesRuki
Olorun
9,039
4,597
2,037
2,014
11,145
6,463
3,383
0
11,145
23,061
0
W
Artemis
Paul Muadib
Artemis
11,418
4,297
1,588
828
8,267
9,990
2,008
0
8,267
0
21,667
L
Izanami
Tyony
Izanami
7,358
5,225
1,029
1,770
11,975
5,955
0
5,201
6,549
0
18,364
L
6,377
1,178
376
627
13,532
6,925
0
6,823
6,329
0
9,278
L
Shiva
mikshak
Shiva
6,475
983
545
2,317
13,204
9,506
0
7,229
5,676
0
13,471
L
6,711
1,709
0
3,098
15,260
10,690
0
6,137
8,874
0
12,690
L
9,424
3,220
649
1,154
11,771
5,353
0
5,696
5,677
0
19,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
35,866
106
Minions Killed
77
0
Camps Cleared
0
861,190
Distance Traveled
795,355
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,807
1,090
13
1
0
179,971
3
W
Rama
8,980
998
37
4
0
165,183
1
W
Xing Tian
8,717
969
11
1
0
195,605
0
W
Olorun
8,832
981
25
3
0
163,872
0
W
Artemis
8,490
943
20
2
0
156,559
0
L
Izanami
7,053
784
21
2
0
147,384
1
L
Thor
7,186
798
8
1
0
143,750
5
L
Shiva
7,074
786
10
1
0
190,597
0
L
Chaac
6,813
757
11
1
0
148,323
0
L
Skadi
7,740
860
27
3
0
165,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role