Player Matchup

Cu Chulainn
Cu Chulainn
SimChrono
Cu Chulainn
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,497 Elo+
Solo
Lancelot
Lancelot
noorullah44
Lancelot
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,471 Elo+
Solo
Merlin
Merlin
terrorble99
Merlin
Level 129
God Stats
31W - 41L
1,501 SR
Queue Stats
42W - 54L
1,431 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,466 Elo+

VS

Team Averages
Level 89
1,554 SR
1,376 Elo+
Arachne
Arachne
ExpIoding Ham
Arachne
Level 43
God Stats
32W - 27L
1,637 SR
Queue Stats
53W - 71L
1,325 Elo+
Party 1
Apollo
Apollo
deltane
Apollo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 80L
1,336 Elo+
Party 1
Geb
Geb
z0mbieyeti
Geb
Level 141
God Stats
2W - 4L
1,525 SR
Queue Stats
161W - 165L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SimChrono
Cu Chulainn
17
3 / 4 / 10
13,011
651
22,790
27,848
41,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
noorullah44
Lancelot
17
8 / 11 / 5
13,869
693
21,768
28,026
16,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
18
4 / 6 / 9
13,820
691
17,126
18,980
11,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
7 / 7 / 6
14,664
733
17,497
25,554
13,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
deltane
Apollo
20
9 / 5 / 9
15,809
790
30,533
24,423
11,703
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 3 / 14
15,510
776
14,508
27,688
44,502
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
15
Kills
21
21
Deaths
15
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
7
7
6
1.43
L
Cu Chulainn
SimChrono
Cu Chulainn
3
4
10
2
W
Apollo
deltane
Apollo
9
5
9
2.7
L
Lancelot
noorullah44
Lancelot
8
11
5
0.95
L
Merlin
4
6
9
1.42
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,684
Damage
62,538
74,854
Taken
77,665
68,433
Mitigated
69,755
8,102
Healing
21,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
17,497
10,007
0
7,605
25,554
13,550
344
6,975
18,226
0
62,681
L
Cu Chulainn
SimChrono
Cu Chulainn
22,790
2,903
939
3,683
27,848
41,159
22
5,177
22,671
9,109
46,571
W
Apollo
deltane
Apollo
30,533
22,082
0
6,494
24,423
11,703
2,935
5,410
18,668
0
83,387
L
Lancelot
noorullah44
Lancelot
21,768
2,788
0
1,298
28,026
16,023
0
5,459
22,567
0
42,732
L
Merlin
17,126
795
0
2,182
18,980
11,251
594
4,609
14,371
63,713
0
W
14,508
1,329
553
7,007
27,688
44,502
683
8,523
18,418
37,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
45,983
212
Minions Killed
171
9
Camps Cleared
8
1,005,860
Distance Traveled
1,092,123
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,664
733
51
3
4
396,731
1
L
Cu Chulainn
13,011
651
76
4
4
383,757
2
W
Apollo
15,809
790
90
5
4
342,567
8
L
Lancelot
13,869
693
41
2
1
317,911
0
L
Merlin
13,820
691
95
5
4
304,192
7
W
Geb
15,510
776
30
2
0
352,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role