Player Matchup

Olorun
Olorun
CeeTwo
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,351 Elo+
Party 1
Bacchus
Bacchus
Gubby71
Bacchus
Level 66
God Stats
6W - 3L
1,601 SR
Queue Stats
113W - 119L
1,504 Elo+
Party 4
Mercury
Mercury
Imoogi123
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,552 Elo+
Party 4
The Morrigan
The Morrigan
JustAlio
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,474 Elo+
Party 1
Merlin
Merlin
SLYWYX
Merlin
Level 82
God Stats
5W - 5L
1,650 SR
Queue Stats
93W - 76L
1,565 Elo+
Party 4
Team Averages
Level 48
1,550 SR
1,489 Elo+

VS

Team Averages
Level 40
1,458 SR
1,583 Elo+
Da Ji
Da Ji
IoutcastjrI
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,786 Elo+
Party 3
Camazotz
Camazotz
Johnsontaker619
Camazotz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,786 Elo+
Party 3
Olorun
Olorun
LlamaTrainer
Olorun
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 20L
1,432 Elo+
Party 2
Tyr
Tyr
Okatu_game
Tyr
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
118W - 148L
1,449 Elo+
Solo
Anubis
Anubis
SwampMonstRD
Anubis
Level 28
God Stats
1W - 1L
1,292 SR
Queue Stats
38W - 55L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CeeTwo
Olorun
16
2 / 9 / 8
9,608
686
8,888
17,988
7,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Gubby71
Bacchus
17
5 / 7 / 11
11,211
801
12,323
22,186
29,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Imoogi123
Mercury
16
6 / 11 / 6
10,116
723
11,085
19,878
7,372
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
JustAlio
The Morrigan
17
2 / 7 / 10
10,059
719
13,123
11,631
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
SLYWYX
Merlin
18
4 / 7 / 9
10,619
759
21,785
15,160
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 5 / 15
12,083
863
21,795
13,950
7,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
19
9 / 3 / 23
11,427
816
16,063
24,751
24,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
18
4 / 3 / 21
10,969
784
7,966
12,539
6,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 5 / 24
11,043
789
10,345
18,046
24,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
19
7 / 4 / 21
11,764
840
22,844
15,302
9,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
145
19
Kills
41
41
Deaths
20
44
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Olorun
CeeTwo
Olorun
2
9
8
0.67
L
Bacchus
Gubby71
Bacchus
5
7
11
1.5
L
Mercury
Imoogi123
Mercury
6
11
6
0.82
W
15
5
15
4.5
W
Camazotz
9
3
23
6.83
L
The Morrigan
JustAlio
The Morrigan
2
7
10
1
W
Olorun
4
3
21
4.83
W
6
5
24
3.6
L
Merlin
SLYWYX
Merlin
4
7
9
1.21
W
Anubis
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,204
Damage
79,013
86,843
Taken
84,588
54,515
Mitigated
73,570
19,536
Healing
35,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CeeTwo
Olorun
8,888
5,096
2,476
2,477
17,988
7,270
0
5,287
12,401
20,162
0
L
Bacchus
Gubby71
Bacchus
12,323
1,256
525
2,086
22,186
29,465
0
10,182
11,577
20,301
0
L
Mercury
Imoogi123
Mercury
11,085
5,913
1,633
2,570
19,878
7,372
0
6,604
13,155
0
15,626
W
21,795
5,131
2,013
2,190
13,950
7,734
1,363
11,170
2,780
0
27,431
W
Camazotz
16,063
2,932
2,315
12,855
24,751
24,638
774
14,184
10,567
0
27,849
L
The Morrigan
JustAlio
The Morrigan
13,123
1,639
1,323
1,007
11,631
4,461
0
4,561
6,987
20,285
2,734
W
Olorun
7,966
3,852
1,792
3,491
12,539
6,861
4,472
10,772
1,767
23,919
0
W
10,345
764
797
2,595
18,046
24,549
490
7,928
10,118
0
19,925
L
Merlin
SLYWYX
Merlin
21,785
840
2,489
2,950
15,160
5,947
0
4,134
10,720
47,072
0
W
Anubis
22,844
704
779
6,724
15,302
9,788
1,458
9,944
5,358
58,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,613
Gold Earned
57,286
127
Minions Killed
134
0
Camps Cleared
0
1,035,502
Distance Traveled
1,199,248
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,608
686
15
1
0
183,580
0
L
Bacchus
11,211
801
17
1
0
203,157
0
L
Mercury
10,116
723
14
1
0
214,688
0
W
Da Ji
12,083
863
9
1
0
220,552
0
W
Camazotz
11,427
816
17
1
0
282,775
0
L
The Morrigan
10,059
719
31
2
0
202,901
0
W
Olorun
10,969
784
26
2
0
224,500
0
W
Tyr
11,043
789
14
1
0
241,512
2
L
Merlin
10,619
759
50
4
0
231,176
0
W
Anubis
11,764
840
68
5
0
229,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role