Player Matchup

Ra
Ra
BladeKnight77
Ra
Level 155
God Stats
22W - 22L
1,648 SR
Queue Stats
353W - 310L
1,602 Elo+
Party 3
Bastet
Bastet
QuiksilverX7
Bastet
Level 128
God Stats
8W - 6L
1,597 SR
Queue Stats
207W - 192L
1,587 Elo+
Party 3
Tyr
Tyr
maнev
Tyr
Level 160
God Stats
4W - 2L
1,706 SR
Queue Stats
108W - 63L
1,622 Elo+
Party 2
Bacchus
Bacchus
scarynoise
Bacchus
Level 157
God Stats
4W - 3L
1,700 SR
Queue Stats
49W - 23L
1,539 Elo+
Party 2
Rama
Rama
sukmaboootey
Rama
Level 128
God Stats
5W - 5L
1,892 SR
Queue Stats
346W - 268L
1,657 Elo+
Solo
Team Averages
Level 146
1,709 SR
1,601 Elo+

VS

Team Averages
Level 111
1,715 SR
1,763 Elo+
Odin
Odin
C00MM4N
Odin
Level 148
God Stats
4W - 1L
1,725 SR
Queue Stats
221W - 94L
1,836 Elo+
Party 1
Amaterasu
Amaterasu
DJR901
Amaterasu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 63L
1,725 Elo+
Party 1
Fafnir
Fafnir
IDKVerch
Fafnir
Level 105
God Stats
0W - 1L
1,770 SR
Queue Stats
199W - 53L
1,916 Elo+
Party 1
Shiva
Shiva
MattAnderson
Shiva
Level 13
God Stats
2W - 4L
1,553 SR
Queue Stats
7W - 13L
1,456 Elo+
Solo
Poseidon
Poseidon
jdittmer9
Poseidon
Level 146
God Stats
4W - 1L
2,029 SR
Queue Stats
246W - 73L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
9,871
759
10,107
9,219
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
17
7 / 0 / 10
9,920
763
14,291
9,764
4,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
maнev
Tyr
16
3 / 0 / 14
9,244
711
17,225
14,349
14,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
scarynoise
Bacchus
15
3 / 2 / 7
9,808
754
9,221
13,577
15,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 10
9,437
726
14,281
9,833
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
C00MM4N
Odin
13
0 / 4 / 2
7,773
598
6,322
15,796
17,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
DJR901
Amaterasu
15
3 / 1 / 1
8,640
665
8,393
15,110
14,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fafnir
IDKVerch
Fafnir
13
0 / 5 / 2
7,940
611
7,296
18,684
26,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 6 / 3
7,507
577
10,042
16,089
11,491
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
jdittmer9
Poseidon
17
2 / 4 / 2
9,488
730
10,961
9,680
3,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
20
Kills
5
5
Deaths
20
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Odin
C00MM4N
Odin
0
4
2
0.25
L
Amaterasu
DJR901
Amaterasu
3
1
1
3.5
L
Fafnir
IDKVerch
Fafnir
0
5
2
0.2
L
0
6
3
0.25
W
Bastet
7
0
10
12
L
Poseidon
jdittmer9
Poseidon
2
4
2
0.75
W
Tyr
maнev
Tyr
3
0
14
10
W
Bacchus
scarynoise
Bacchus
3
2
7
3.25
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,125
Damage
43,014
56,742
Taken
75,359
44,541
Mitigated
74,108
25,204
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,107
604
3,178
2,264
9,219
4,713
571
4,185
5,034
47,640
0
L
Odin
C00MM4N
Odin
6,322
1,021
0
2,209
15,796
17,307
0
2,788
12,728
0
17,148
L
Amaterasu
DJR901
Amaterasu
8,393
2,420
0
1,866
15,110
14,700
0
3,080
11,980
0
29,442
L
Fafnir
IDKVerch
Fafnir
7,296
3,100
197
2,035
18,684
26,677
0
3,629
14,839
14,696
0
L
10,042
2,901
930
1,128
16,089
11,491
139
6,469
9,376
0
16,878
W
Bastet
14,291
3,589
0
4,019
9,764
4,960
544
3,931
5,833
0
27,597
L
Poseidon
jdittmer9
Poseidon
10,961
945
0
0
9,680
3,933
0
2,482
7,108
53,925
0
W
Tyr
maнev
Tyr
17,225
2,965
0
5,409
14,349
14,979
0
5,049
9,300
0
29,716
W
Bacchus
scarynoise
Bacchus
9,221
1,499
2,040
2,518
13,577
15,395
122
2,157
11,420
25,688
0
W
14,281
12,120
0
5,776
9,833
4,494
1,977
2,935
6,898
0
34,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,280
Gold Earned
41,348
224
Minions Killed
196
0
Camps Cleared
0
1,396,471
Distance Traveled
1,245,867
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,871
759
97
7
0
265,053
1
L
Odin
7,773
598
26
2
0
265,651
0
L
Amaterasu
8,640
665
44
3
0
275,001
0
L
Fafnir
7,940
611
13
1
0
234,345
0
L
Shiva
7,507
577
10
1
0
225,258
0
W
Bastet
9,920
763
34
3
0
306,558
2
L
Poseidon
9,488
730
103
8
0
245,612
3
W
Tyr
9,244
711
11
1
0
299,313
1
W
Bacchus
9,808
754
28
2
0
280,971
1
W
Rama
9,437
726
54
4
0
244,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role