Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Adre_Kill
Lancelot
Level 68
God Stats
6W - 4L
1,607 SR
Queue Stats
34W - 36L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Areliea
Nu Wa
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
CorinnaKopff
Sylvanus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 102L
1,548 Elo+
Party 2
Chang'e
Chang'e
DovaExecutioner
Chang'e
Level 117
God Stats
3W - 6L
1,336 SR
Queue Stats
147W - 135L
1,531 Elo+
Solo
Team Averages
Level 129
1,489 SR
1,524 Elo+

VS

Team Averages
Level 90
1,463 SR
1,492 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AdriMoon
Cupid
Level 67
God Stats
26W - 31L
1,549 SR
Queue Stats
364W - 400L
1,405 Elo+
Solo
Sobek
Sobek
GentleTortoise
Sobek
Level 106
God Stats
3W - 2L
1,578 SR
Queue Stats
66W - 78L
1,534 Elo+
Party 1
Yu Huang
Yu Huang
ScooterMcFinna
Yu Huang
Level 81
God Stats
13W - 16L
1,253 SR
Queue Stats
208W - 222L
1,521 Elo+
Party 1
Set
Set
andrewmaryland7
Set
Level 89
God Stats
3W - 4L
1,432 SR
Queue Stats
230W - 224L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 0 / 8
9,704
539
15,696
13,561
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Adre_Kill
Lancelot
14
5 / 4 / 11
9,753
542
15,541
18,472
8,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Areliea
Nu Wa
15
5 / 3 / 11
9,877
549
14,891
12,924
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
CorinnaKopff
Sylvanus
14
2 / 2 / 11
9,295
516
7,335
15,296
16,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 5
10,619
590
14,545
12,237
8,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 5 / 7
8,395
466
7,741
20,017
14,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
AdriMoon
Cupid
15
4 / 4 / 4
8,894
494
7,700
17,881
5,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 5
7,959
442
7,068
19,090
13,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yu Huang
14
3 / 4 / 3
8,390
466
10,710
12,991
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 6 / 2
8,321
462
12,427
21,434
10,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
24
Kills
10
10
Deaths
24
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
8
11
L
Ares
 
Ares
1
5
7
0.9
W
Lancelot
Adre_Kill
Lancelot
5
4
11
2.63
L
Cupid
AdriMoon
Cupid
4
4
4
1.5
W
Nu Wa
Areliea
Nu Wa
5
3
11
3.5
W
Sylvanus
CorinnaKopff
Sylvanus
2
2
11
3.75
W
5
1
5
7.5
L
0
5
5
0.5
L
Yu Huang
3
4
3
1.13
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,008
Damage
45,646
72,490
Taken
91,413
45,066
Mitigated
48,772
23,637
Healing
25,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,696
8,217
0
6,122
13,561
5,937
65
4,141
9,374
0
80,606
L
Ares
 
Ares
7,741
305
3,118
3,478
20,017
14,557
0
7,097
12,798
39,712
0
W
Lancelot
Adre_Kill
Lancelot
15,541
3,384
0
393
18,472
8,680
894
5,712
12,622
0
66,807
L
Cupid
AdriMoon
Cupid
7,700
4,726
859
7,990
17,881
5,135
0
5,761
12,072
0
59,245
W
Nu Wa
Areliea
Nu Wa
14,891
4,453
0
2,937
12,924
5,465
1,050
5,800
7,010
72,340
0
W
Sylvanus
CorinnaKopff
Sylvanus
7,335
2,209
2,303
4,094
15,296
16,404
0
4,894
10,298
37,808
0
W
14,545
1,916
2,148
5,640
12,237
8,580
192
4,963
6,900
73,025
0
L
7,068
683
0
6,724
19,090
13,331
0
9,636
8,944
49,712
0
L
Yu Huang
10,710
1,365
0
875
12,991
4,911
30
5,984
6,949
72,197
0
L
12,427
6,714
0
2,174
21,434
10,838
0
7,467
13,879
0
68,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,248
Gold Earned
41,959
480
Minions Killed
450
0
Camps Cleared
0
1,642,902
Distance Traveled
1,695,273
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,704
539
101
6
0
309,882
8
L
Ares
8,395
466
43
2
0
338,305
0
W
Lancelot
9,753
542
92
5
0
411,928
1
L
Cupid
8,894
494
107
6
0
326,768
1
W
Nu Wa
9,877
549
88
5
0
300,815
2
W
Sylvanus
9,295
516
50
3
0
266,965
3
W
Chang'e
10,619
590
149
8
0
353,312
6
L
Sobek
7,959
442
89
5
0
355,610
0
L
Yu Huang
8,390
466
116
6
0
323,997
2
L
Set
8,321
462
95
5
0
350,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role