Player Matchup

Baron Samedi
Baron Samedi
Decidious467
Baron Samedi
Level 83
God Stats
12W - 9L
1,650 SR
Queue Stats
103W - 97L
1,464 Elo+
Solo
Athena
Athena
GenrlyDisturbd
Athena
Level 160
God Stats
6W - 2L
1,295 SR
Queue Stats
384W - 392L
1,385 Elo+
Solo
Guan Yu
Guan Yu
PrincipeAzul312
Guan Yu
Level 118
God Stats
6W - 8L
1,440 SR
Queue Stats
357W - 381L
1,437 Elo+
Solo
Da Ji
Da Ji
The_BIack_FIash
Da Ji
Level 121
God Stats
14W - 12L
1,615 SR
Queue Stats
126W - 145L
1,385 Elo+
Solo
Cupid
Cupid
yogibear199000
Cupid
Level 145
God Stats
2W - 2L
1,477 SR
Queue Stats
548W - 573L
1,435 Elo+
Solo
Team Averages
Level 125
1,495 SR
1,421 Elo+

VS

Team Averages
Level 112
1,427 SR
1,373 Elo+
Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AdversebvbbivsTv
King Arthur
Level 103
God Stats
8W - 7L
1,256 SR
Queue Stats
48W - 32L
1,333 Elo+
Solo
Skadi
Skadi
GlutenGod69
Skadi
Level 121
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 1
Yemoja
Yemoja
HotRod87
Yemoja
Level 124
God Stats
0W - 2L
1,307 SR
Queue Stats
11W - 15L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
QUEENdefender
Kukulkan
Level 88
God Stats
1W - 3L
1,323 SR
Queue Stats
3W - 6L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Decidious467
Baron Samedi
20
4 / 0 / 9
13,509
540
21,446
13,413
9,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 9
11,217
449
11,249
26,931
32,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 2 / 7
12,999
520
12,674
29,399
44,951
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
14 / 2 / 6
14,717
589
21,189
23,693
13,569
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 3 / 6
11,952
478
11,193
19,102
9,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 6 / 1
10,209
408
13,564
20,561
22,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
AdversebvbbivsTv
King Arthur
18
2 / 4 / 1
11,749
470
23,138
29,969
36,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 7 / 2
9,303
372
11,107
22,144
8,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
HotRod87
Yemoja
14
1 / 3 / 2
9,731
389
6,307
19,676
18,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
QUEENdefender
Kukulkan
14
0 / 4 / 1
9,377
375
9,731
10,400
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
24
Kills
9
9
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
6
1
0.92
L
King Arthur
AdversebvbbivsTv
King Arthur
2
4
1
0.63
W
Baron Samedi
Decidious467
Baron Samedi
4
0
9
8.5
W
1
2
9
2.75
L
1
7
2
0.29
L
Yemoja
HotRod87
Yemoja
1
3
2
0.67
W
3
2
7
3.25
L
Kukulkan
QUEENdefender
Kukulkan
0
4
1
0.13
W
14
2
6
8.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,751
Damage
63,847
112,538
Taken
102,750
109,771
Mitigated
89,552
52,126
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,564
2,696
0
0
20,561
22,345
0
6,595
13,966
0
66,483
L
King Arthur
AdversebvbbivsTv
King Arthur
23,138
3,014
0
2,675
29,969
36,032
0
5,028
24,941
1,077
110,211
W
Baron Samedi
Decidious467
Baron Samedi
21,446
2,646
2,276
6,523
13,413
9,011
2,499
5,165
8,248
114,522
0
W
11,249
2,697
1,421
4,904
26,931
32,416
553
5,526
21,405
44,857
0
L
11,107
3,723
0
1,221
22,144
8,136
906
7,145
14,999
0
74,611
L
Yemoja
HotRod87
Yemoja
6,307
1,741
4,585
4,901
19,676
18,312
358
9,008
10,668
31,862
0
W
12,674
2,415
2,232
13,584
29,399
44,951
1,522
1,533
27,866
0
89,599
L
Kukulkan
QUEENdefender
Kukulkan
9,731
235
109
1,269
10,400
4,727
0
4,919
5,481
69,503
0
W
21,189
9,355
0
9,998
23,693
13,569
6,968
2,818
20,875
0
134,674
W
11,193
4,905
3,863
7,325
19,102
9,824
3,895
2,488
16,614
0
89,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,394
Gold Earned
50,369
621
Minions Killed
485
0
Camps Cleared
0
2,433,659
Distance Traveled
2,020,065
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,209
408
73
3
0
429,702
5
L
King Arthur
11,749
470
167
7
0
460,724
3
W
Baron Samedi
13,509
540
160
6
0
446,978
11
W
Athena
11,217
449
44
2
0
550,068
6
L
Skadi
9,303
372
101
4
0
393,257
2
L
Yemoja
9,731
389
32
1
0
367,879
6
W
Guan Yu
12,999
520
131
5
0
479,495
3
L
Kukulkan
9,377
375
112
4
0
368,503
4
W
Da Ji
14,717
589
152
6
0
523,525
3
W
Cupid
11,952
478
134
5
0
433,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role