Player Matchup

Anhur
Anhur
Areonos
Anhur
Level 159
God Stats
44W - 33L
1,657 SR
Queue Stats
554W - 408L
1,746 Elo+
Party 1
King Arthur
King Arthur
BlueKohai
King Arthur
Level 18
God Stats
17W - 7L
1,638 SR
Queue Stats
468W - 130L
1,900 Elo+
Party 1
Scylla
Scylla
Conxty
Scylla
Level 158
God Stats
6W - 5L
1,519 SR
Queue Stats
789W - 472L
1,792 Elo+
Party 1
Terra
Terra
CupOfDepresso
Terra
Level 127
God Stats
17W - 9L
1,712 SR
Queue Stats
517W - 391L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
ThyCodester
Hou Yi
Level 41
God Stats
5W - 2L
1,708 SR
Queue Stats
524W - 192L
1,860 Elo+
Party 1
Team Averages
Level 101
1,647 SR
1,777 Elo+

VS

Team Averages
Level 87
1,548 SR
1,520 Elo+
Sobek
Sobek
 
Sobek
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Anxmvly
Bellona
Level 108
God Stats
21W - 11L
1,523 SR
Queue Stats
383W - 379L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
haxermn
Hou Yi
Level 127
God Stats
4W - 2L
1,696 SR
Queue Stats
67W - 54L
1,560 Elo+
Party 2
Ares
Ares
phoenixwing999
Ares
Level 26
God Stats
1W - 2L
1,358 SR
Queue Stats
96W - 97L
1,570 Elo+
Party 2
Janus
Janus
xCozmicParasite
Janus
Level 74
God Stats
7W - 4L
1,663 SR
Queue Stats
193W - 174L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Areonos
Anhur
14
3 / 1 / 5
8,891
556
10,210
13,542
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
BlueKohai
King Arthur
17
6 / 2 / 3
10,475
655
15,667
16,299
13,725
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Conxty
Scylla
15
1 / 1 / 3
9,114
570
5,201
7,472
3,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 0 / 9
8,207
513
5,439
11,145
9,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
14
5 / 3 / 0
9,627
602
13,426
11,843
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 4 / 0
7,748
484
4,111
15,762
11,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Anxmvly
Bellona
13
1 / 2 / 3
7,632
477
7,382
17,266
10,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
haxermn
Hou Yi
14
3 / 2 / 1
8,238
515
7,379
11,905
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 2
6,291
393
3,511
12,443
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 1
7,534
471
3,774
8,720
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
7
7
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
0
0.5
L
Bellona
Anxmvly
Bellona
1
2
3
1.25
W
Anhur
Areonos
Anhur
3
1
5
5.5
W
King Arthur
BlueKohai
King Arthur
6
2
3
3.75
W
Scylla
Conxty
Scylla
1
1
3
2.5
W
0
0
9
4.5
W
Hou Yi
5
3
0
1.67
L
Hou Yi
haxermn
Hou Yi
3
2
1
1.75
L
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,943
Damage
26,157
60,301
Taken
66,096
36,282
Mitigated
38,232
15,737
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,111
775
0
5,947
15,762
11,498
714
528
15,198
36,406
0
L
Bellona
Anxmvly
Bellona
7,382
3,912
0
5,736
17,266
10,810
0
3,146
14,002
0
51,243
W
Anhur
Areonos
Anhur
10,210
4,652
0
530
13,542
5,147
0
1,061
12,423
0
85,149
W
King Arthur
BlueKohai
King Arthur
15,667
3,015
0
3,273
16,299
13,725
192
4,187
11,611
0
86,385
W
Scylla
Conxty
Scylla
5,201
330
0
1,637
7,472
3,017
0
2,124
5,218
72,154
0
W
5,439
922
3,467
3,688
11,145
9,081
217
2,070
8,959
22,090
0
W
Hou Yi
13,426
5,901
0
3,142
11,843
5,312
1,683
1,669
10,110
0
76,638
L
Hou Yi
haxermn
Hou Yi
7,379
2,617
0
3,149
11,905
3,941
1,170
879
11,026
0
55,733
L
3,511
457
0
1,587
12,443
8,998
0
2,194
10,249
17,884
0
L
3,774
278
0
645
8,720
2,985
0
3,571
4,981
54,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
37,443
526
Minions Killed
391
0
Camps Cleared
0
1,482,694
Distance Traveled
1,510,417
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,748
484
76
5
0
270,657
0
L
Bellona
7,632
477
98
6
0
341,257
1
W
Anhur
8,891
556
99
6
0
295,935
2
W
King Arthur
10,475
655
149
9
0
316,710
5
W
Scylla
9,114
570
128
8
0
289,583
3
W
Terra
8,207
513
21
1
0
333,902
10
W
Hou Yi
9,627
602
129
8
0
246,564
5
L
Hou Yi
8,238
515
92
6
0
305,317
3
L
Ares
6,291
393
23
1
0
288,019
1
L
Janus
7,534
471
102
6
0
305,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role