Player Matchup

Neith
Neith
Dedkor
Neith
Level 62
God Stats
18W - 15L
1,455 SR
Queue Stats
223W - 219L
1,483 Elo+
Solo
Discordia
Discordia
KingIguana
Discordia
Level 47
God Stats
13W - 8L
1,701 SR
Queue Stats
99W - 118L
1,415 Elo+
Solo
Loki
Loki
MrMalum
Loki
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,395 Elo+
Solo
Guan Yu
Guan Yu
sebasraven
Guan Yu
Level 101
God Stats
3W - 3L
1,617 SR
Queue Stats
91W - 82L
1,579 Elo+
Party 2
Ares
Ares
xXRNGEZuZ420Xx
Ares
Level 93
God Stats
9W - 7L
1,746 SR
Queue Stats
70W - 68L
1,628 Elo+
Party 2
Team Averages
Level 72
1,604 SR
1,500 Elo+

VS

Team Averages
Level 87
1,527 SR
1,494 Elo+
Kumbhakarna
Kumbhakarna
Afalau
Kumbhakarna
Level 158
God Stats
0W - 1L
1,653 SR
Queue Stats
25W - 16L
1,682 Elo+
Party 1
Nu Wa
Nu Wa
KaviarVersace
Nu Wa
Level 55
God Stats
32W - 35L
1,583 SR
Queue Stats
297W - 290L
1,503 Elo+
Solo
Neith
Neith
NexusTheDark
Neith
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
TOPOTRIXER4370
Ao Kuang
Level 127
God Stats
9W - 20L
1,398 SR
Queue Stats
185W - 202L
1,521 Elo+
Solo
Raijin
Raijin
ripodm
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dedkor
Neith
18
12 / 0 / 12
12,400
1,127
28,940
6,646
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
KingIguana
Discordia
17
0 / 0 / 15
10,713
974
15,872
4,018
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
MrMalum
Loki
18
5 / 1 / 11
11,016
1,001
10,235
10,059
5,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
sebasraven
Guan Yu
18
3 / 1 / 21
11,636
1,058
18,101
16,587
22,147
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 1 / 14
12,764
1,160
10,794
9,254
14,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

263

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Afalau
Kumbhakarna
16
1 / 3 / 1
11,271
1,025
6,810
29,387
43,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 2 / 3
10,530
957
8,253
8,594
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 3
9,751
886
9,991
13,194
4,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
15
2 / 3 / 1
10,152
923
3,631
15,722
5,828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
ripodm
Raijin
15
0 / 14 / 2
9,573
870
10,604
23,983
8,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
13
26
Kills
3
3
Deaths
27
73
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Afalau
Kumbhakarna
1
3
1
0.5
W
Neith
Dedkor
Neith
12
0
12
18
L
0
2
3
0.75
W
Discordia
KingIguana
Discordia
0
0
15
7.5
W
Loki
MrMalum
Loki
5
1
11
10.5
L
0
5
3
0.3
L
Ao Kuang
2
3
1
0.83
L
Raijin
ripodm
Raijin
0
14
2
0.07
W
Guan Yu
sebasraven
Guan Yu
3
1
21
13.5
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,942
Damage
39,289
46,564
Taken
90,880
48,185
Mitigated
65,316
15,082
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Afalau
Kumbhakarna
6,810
396
0
1,205
29,387
43,133
0
9,826
19,561
38,962
0
W
Neith
Dedkor
Neith
28,940
17,428
0
1,257
6,646
4,254
0
5,250
1,396
0
58,264
L
8,253
1,994
58
492
8,594
3,998
0
4,731
3,863
35,981
0
W
Discordia
KingIguana
Discordia
15,872
785
0
0
4,018
2,156
0
2,734
1,284
31,091
0
W
Loki
MrMalum
Loki
10,235
2,602
0
250
10,059
5,545
0
6,610
3,449
0
31,162
L
9,991
4,615
0
731
13,194
4,061
0
5,498
7,696
63
24,697
L
Ao Kuang
3,631
902
0
1,029
15,722
5,828
0
2,917
11,216
8,121
0
L
Raijin
ripodm
Raijin
10,604
2,080
82
597
23,983
8,296
0
4,049
19,934
23,473
0
W
Guan Yu
sebasraven
Guan Yu
18,101
3,897
3,927
7,587
16,587
22,147
0
9,025
7,562
355
47,703
W
10,794
1,177
1,337
724
9,254
14,083
0
5,742
3,512
20,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,529
Gold Earned
51,277
243
Minions Killed
203
9
Camps Cleared
4
1,004,504
Distance Traveled
804,217
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,271
1,025
68
6
1
205,436
0
W
Neith
12,400
1,127
91
8
1
178,298
0
L
Nu Wa
10,530
957
71
6
0
168,675
0
W
Discordia
10,713
974
27
2
4
198,573
1
W
Loki
11,016
1,001
29
3
3
236,318
0
L
Neith
9,751
886
39
4
1
160,534
0
L
Ao Kuang
10,152
923
8
1
2
117,513
0
L
Raijin
9,573
870
17
2
0
152,059
0
W
Guan Yu
11,636
1,058
76
7
1
211,206
0
W
Ares
12,764
1,160
20
2
0
180,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role