Player Matchup

Janus
Janus
CorbinDioxide12
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,486 Elo+
Party 1
Ullr
Ullr
DreadedToaster
Ullr
Level 160
God Stats
2W - 1L
1,650 SR
Queue Stats
61W - 55L
1,478 Elo+
Party 1
Fafnir
Fafnir
PANZER_114
Fafnir
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
black12shots
Guan Yu
Level 137
God Stats
0W - 1L
1,625 SR
Queue Stats
32W - 41L
1,537 Elo+
Party 2
Mercury
Mercury
monkeylord4
Mercury
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,419 Elo+
Party 2
Team Averages
Level 110
1,555 SR
1,490 Elo+

VS

Team Averages
Level 107
1,471 SR
1,440 Elo+
Skadi
Skadi
LovelyGoner
Skadi
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 64L
1,461 Elo+
Party 3
Horus
Horus
MeineHans
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,392 Elo+
Party 3
Eset
Eset
Rukai Werewolf
Eset
Level 93
God Stats
4W - 0L
1,410 SR
Queue Stats
119W - 140L
1,492 Elo+
Solo
Scylla
Scylla
XLR8Escanor
Scylla
Level 129
God Stats
3W - 2L
1,635 SR
Queue Stats
222W - 238L
1,427 Elo+
Solo
Thoth
Thoth
aDankyMeme
Thoth
Level 140
God Stats
4W - 9L
1,310 SR
Queue Stats
722W - 805L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 1
12,035
708
27,329
15,443
7,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 7
10,223
601
14,087
16,468
9,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
PANZER_114
Fafnir
17
1 / 4 / 7
10,632
625
6,833
27,618
46,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
black12shots
Guan Yu
17
2 / 4 / 4
10,165
598
14,750
29,931
32,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
monkeylord4
Mercury
16
1 / 5 / 5
9,670
569
6,709
18,089
9,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 12
11,573
681
25,282
14,227
6,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Horus
MeineHans
Horus
17
4 / 3 / 13
11,033
649
5,000
27,440
23,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 3 / 15
12,841
755
16,487
18,251
9,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
19
9 / 1 / 11
12,392
729
22,004
12,385
6,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
20
4 / 1 / 14
12,224
719
25,850
16,706
8,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
10
Kills
22
23
Deaths
10
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
L
0
4
7
0.88
W
4
2
12
5
W
Horus
MeineHans
Horus
4
3
13
3.5
L
Fafnir
PANZER_114
Fafnir
1
4
7
1.13
W
1
3
15
2.83
W
Scylla
9
1
11
14.5
W
Thoth
4
1
14
11
L
Guan Yu
black12shots
Guan Yu
2
4
4
1
L
Mercury
monkeylord4
Mercury
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,708
Damage
94,623
107,549
Taken
89,009
106,023
Mitigated
54,711
43,340
Healing
39,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,329
1,823
2,179
468
15,443
7,659
375
10,408
5,035
48,703
0
L
14,087
2,436
2,384
3,857
16,468
9,707
1,023
10,723
5,745
0
38,745
W
25,282
9,540
1,856
2,713
14,227
6,956
2,663
6,284
7,943
0
51,156
W
Horus
MeineHans
Horus
5,000
2,288
7,028
10,477
27,440
23,797
1,056
8,731
18,709
0
7,716
L
Fafnir
PANZER_114
Fafnir
6,833
2,170
1,112
3,782
27,618
46,954
0
16,344
11,274
12,652
0
W
16,487
1,463
4,525
5,262
18,251
9,598
1,386
6,437
11,814
41,142
0
W
Scylla
22,004
2,652
2,039
1,002
12,385
6,041
105
4,539
7,846
35,054
0
W
Thoth
25,850
1,391
1,574
2,643
16,706
8,319
2,721
8,171
8,535
53,857
0
L
Guan Yu
black12shots
Guan Yu
14,750
1,240
10,943
13,657
29,931
32,267
0
16,324
13,607
0
25,850
L
Mercury
monkeylord4
Mercury
6,709
2,341
2,188
2,770
18,089
9,436
267
10,542
7,547
0
14,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,725
Gold Earned
60,063
151
Minions Killed
191
0
Camps Cleared
0
1,515,215
Distance Traveled
1,523,304
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,035
708
48
3
0
284,499
1
L
Ullr
10,223
601
53
3
0
306,506
0
W
Skadi
11,573
681
45
3
0
286,544
0
W
Horus
11,033
649
6
0
0
329,060
0
L
Fafnir
10,632
625
8
0
0
263,955
0
W
Eset
12,841
755
55
3
0
261,668
0
W
Scylla
12,392
729
22
1
0
321,376
1
W
Thoth
12,224
719
63
4
0
324,656
0
L
Guan Yu
10,165
598
23
1
0
301,715
1
L
Mercury
9,670
569
19
1
0
358,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role