Player Matchup

Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
ChuyChayote
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,684 Elo+
Party 2
Chaac
Chaac
FairBurns
Chaac
Level 158
God Stats
0W - 1L
1,208 SR
Queue Stats
17W - 10L
1,663 Elo+
Party 2
Baron Samedi
Baron Samedi
LongerDongerDong
Baron Samedi
Level 46
God Stats
18W - 10L
1,650 SR
Queue Stats
96W - 64L
1,627 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Magi05
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Team Averages
Level 75
1,472 SR
1,632 Elo+

VS

Team Averages
Level 42
1,465 SR
1,483 Elo+
Fenrir
Fenrir
DialDown
Fenrir
Level 34
God Stats
2W - 3L
1,284 SR
Queue Stats
242W - 171L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
ErickEmil
Cthulhu
Level 45
God Stats
11W - 13L
1,754 SR
Queue Stats
114W - 138L
1,392 Elo+
Solo
Kukulkan
Kukulkan
HollowApollo
Kukulkan
Level 38
God Stats
5W - 11L
1,107 SR
Queue Stats
37W - 55L
1,385 Elo+
Solo
Ravana
Ravana
SCQT
Ravana
Level 65
God Stats
9W - 6L
1,679 SR
Queue Stats
145W - 102L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
St33lers4912
Danzaburou
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
269W - 209L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 3 / 6
11,947
1,086
16,234
16,090
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 13 / 4
9,836
894
4,470
20,512
8,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
FairBurns
Chaac
17
1 / 4 / 8
10,875
989
13,498
27,255
28,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
LongerDongerDong
Baron Samedi
17
4 / 5 / 6
11,856
1,078
14,660
18,418
8,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Magi05
Morgan Le Fay
16
1 / 7 / 7
10,465
951
7,181
18,423
8,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

71

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DialDown
Fenrir
18
4 / 3 / 19
11,569
1,052
18,327
16,329
19,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
ErickEmil
Cthulhu
18
4 / 2 / 20
12,749
1,159
15,690
14,530
26,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
HollowApollo
Kukulkan
19
9 / 0 / 16
12,815
1,165
28,812
8,463
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
SCQT
Ravana
18
5 / 1 / 14
11,778
1,071
11,714
9,611
5,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
St33lers4912
Danzaburou
18
10 / 4 / 12
12,993
1,181
21,685
14,182
7,505
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
113
10
Kills
32
32
Deaths
10
31
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
3
6
2.33
L
0
13
4
0.15
W
Fenrir
DialDown
Fenrir
4
3
19
4.5
W
Cthulhu
ErickEmil
Cthulhu
4
2
20
7
L
Chaac
FairBurns
Chaac
1
4
8
1.25
W
Kukulkan
HollowApollo
Kukulkan
9
0
16
17
L
Baron Samedi
LongerDongerDong
Baron Samedi
4
5
6
1.4
L
Morgan Le Fay
Magi05
Morgan Le Fay
1
7
7
0.64
W
Ravana
SCQT
Ravana
5
1
14
12
W
Danzaburou
St33lers4912
Danzaburou
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,043
Damage
96,228
100,698
Taken
63,115
59,756
Mitigated
63,823
16,703
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,234
1,486
0
621
16,090
6,047
0
5,268
10,822
48,579
0
L
4,470
796
1,481
739
20,512
8,330
0
9,252
11,260
18,550
0
W
Fenrir
DialDown
Fenrir
18,327
3,463
0
1,645
16,329
19,611
0
10,055
6,274
0
29,216
W
Cthulhu
ErickEmil
Cthulhu
15,690
882
751
996
14,530
26,594
0
9,310
4,722
26,817
0
L
Chaac
FairBurns
Chaac
13,498
3,150
0
4,177
27,255
28,586
0
12,224
15,031
340
31,293
W
Kukulkan
HollowApollo
Kukulkan
28,812
865
0
1,573
8,463
4,252
0
6,228
2,235
68,145
0
L
Baron Samedi
LongerDongerDong
Baron Samedi
14,660
729
3,600
4,628
18,418
8,625
0
9,053
9,365
26,383
0
L
Morgan Le Fay
Magi05
Morgan Le Fay
7,181
976
295
1,162
18,423
8,168
0
8,705
9,718
26,152
0
W
Ravana
SCQT
Ravana
11,714
1,879
0
995
9,611
5,861
0
6,203
3,408
0
24,690
W
Danzaburou
St33lers4912
Danzaburou
21,685
13,853
0
4,479
14,182
7,505
0
10,907
3,275
0
43,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,979
Gold Earned
61,904
208
Minions Killed
218
4
Camps Cleared
11
956,783
Distance Traveled
1,064,671
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,947
1,086
82
7
1
214,697
0
L
Ra
9,836
894
26
2
0
141,820
0
W
Fenrir
11,569
1,052
16
1
3
214,318
1
W
Cthulhu
12,749
1,159
32
3
0
219,599
2
L
Chaac
10,875
989
37
3
1
218,963
0
W
Kukulkan
12,815
1,165
95
9
2
240,708
1
L
Baron Samedi
11,856
1,078
26
2
2
202,140
0
L
Morgan Le Fay
10,465
951
37
3
0
179,163
0
W
Ravana
11,778
1,071
24
2
4
209,932
0
W
Danzaburou
12,993
1,181
51
5
2
180,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role