Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BaroodyBaby
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 147L
1,532 Elo+
Party 3
Erlang Shen
Erlang Shen
CoochyJuice
Erlang Shen
Level 26
God Stats
8W - 3L
1,593 SR
Queue Stats
43W - 64L
1,295 Elo+
Party 1
Ymir
Ymir
Evansux
Ymir
Level 46
God Stats
1W - 5L
1,242 SR
Queue Stats
15W - 21L
1,404 Elo+
Party 3
Ne Zha
Ne Zha
Zombie Slicing
Ne Zha
Level 42
God Stats
3W - 8L
1,359 SR
Queue Stats
158W - 205L
1,346 Elo+
Solo
Team Averages
Level 44
1,439 SR
1,415 Elo+

VS

Team Averages
Level 113
1,534 SR
1,563 Elo+
Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Intus Mori
Medusa
Level 144
God Stats
3W - 4L
1,584 SR
Queue Stats
154W - 139L
1,556 Elo+
Party 2
Achilles
Achilles
YayaDime
Achilles
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 157L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZephyrDoughnut
Morgan Le Fay
Level 121
God Stats
2W - 3L
1,654 SR
Queue Stats
13W - 7L
1,705 Elo+
Party 2
Kuzenbo
Kuzenbo
thori34
Kuzenbo
Level 34
God Stats
8W - 3L
1,432 SR
Queue Stats
133W - 94L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 5 / 1
5,388
385
4,368
7,818
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
BaroodyBaby
Heimdallr
11
1 / 6 / 0
6,219
444
2,430
11,873
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
CoochyJuice
Erlang Shen
9
0 / 3 / 0
5,439
389
2,505
8,862
4,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Evansux
Ymir
9
0 / 3 / 0
5,744
410
1,088
9,716
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 4 / 0
5,559
397
1,752
11,472
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 1 / 0
8,699
621
4,619
12,228
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Intus Mori
Medusa
15
7 / 0 / 5
9,566
683
9,918
8,232
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
YayaDime
Achilles
14
2 / 0 / 3
8,280
591
5,215
7,241
7,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ZephyrDoughnut
Morgan Le Fay
13
3 / 0 / 7
8,166
583
9,240
4,816
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
thori34
Kuzenbo
9
3 / 1 / 9
7,430
531
4,490
8,725
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
21
21
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
1
0.1
W
Arachne
 
Arachne
6
1
0
6
L
Heimdallr
BaroodyBaby
Heimdallr
1
6
0
0.17
L
Erlang Shen
CoochyJuice
Erlang Shen
0
3
0
0
L
Ymir
Evansux
Ymir
0
3
0
0
W
Medusa
Intus Mori
Medusa
7
0
5
9.5
W
Achilles
YayaDime
Achilles
2
0
3
3.5
W
Morgan Le Fay
ZephyrDoughnut
Morgan Le Fay
3
0
7
6.5
L
0
4
0
0
W
Kuzenbo
thori34
Kuzenbo
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,143
Damage
33,482
49,741
Taken
41,242
21,685
Mitigated
29,502
9,677
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,368
867
0
410
7,818
2,639
34
3,422
4,004
28,973
0
W
Arachne
 
Arachne
4,619
2,281
0
7,213
12,228
6,294
1,086
141
12,087
0
74,260
L
Heimdallr
BaroodyBaby
Heimdallr
2,430
1,191
0
2,202
11,873
4,258
0
1,828
9,955
0
37,952
L
Erlang Shen
CoochyJuice
Erlang Shen
2,505
1,636
0
2,545
8,862
4,071
0
1,415
7,376
0
18,497
L
Ymir
Evansux
Ymir
1,088
303
161
1,105
9,716
6,523
0
2,935
6,687
22,414
0
W
Medusa
Intus Mori
Medusa
9,918
3,699
0
1,207
8,232
3,080
3,275
755
7,477
0
76,088
W
Achilles
YayaDime
Achilles
5,215
1,394
0
1,743
7,241
7,758
0
373
6,868
3,326
42,106
W
Morgan Le Fay
ZephyrDoughnut
Morgan Le Fay
9,240
661
0
797
4,816
2,152
1,295
1,819
2,997
50,479
0
L
1,752
604
0
3,254
11,472
4,194
0
3,581
7,823
0
30,138
W
Kuzenbo
thori34
Kuzenbo
4,490
1,779
223
1,261
8,725
10,218
60
2,368
6,357
16,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
42,141
227
Minions Killed
426
0
Camps Cleared
0
1,212,674
Distance Traveled
1,427,663
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,388
385
40
3
0
238,931
0
W
Arachne
8,699
621
129
9
0
344,482
7
L
Heimdallr
6,219
444
58
4
0
230,531
3
L
Erlang Shen
5,439
389
32
2
0
241,624
0
L
Ymir
5,744
410
36
3
0
252,666
3
W
Medusa
9,566
683
116
8
0
259,479
1
W
Achilles
8,280
591
79
6
0
279,666
5
W
Morgan Le Fay
8,166
583
82
6
0
270,163
6
L
Ne Zha
5,559
397
61
4
0
248,922
0
W
Kuzenbo
7,430
531
20
1
0
273,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role