Player Matchup

Ra
Ra
KrisP_ChicknFace
Ra
Level 23
God Stats
1W - 4L
1,413 SR
Queue Stats
1W - 4L
1,413 Elo+
Party 3
Lancelot
Lancelot
PonchoSaRdz
Lancelot
Level 140
God Stats
7W - 9L
1,442 SR
Queue Stats
185W - 156L
1,565 Elo+
Party 1
Chernobog
Chernobog
Sylvak
Chernobog
Level 35
God Stats
1W - 3L
1,336 SR
Queue Stats
1W - 6L
1,321 Elo+
Party 3
Cthulhu
Cthulhu
TriggaDosTres
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 3
Tyr
Tyr
XxThe_Shooter9xX
Tyr
Level 126
God Stats
1W - 3L
1,462 SR
Queue Stats
110W - 113L
1,508 Elo+
Party 1
Team Averages
Level 68
1,431 SR
1,417 Elo+

VS

Team Averages
Level 58
1,601 SR
1,493 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Bucqo
Bakasura
Level 69
God Stats
2W - 2L
1,734 SR
Queue Stats
57W - 44L
1,705 Elo+
Party 4
Bacchus
Bacchus
Dynamo30
Bacchus
Level 42
God Stats
13W - 2L
1,721 SR
Queue Stats
363W - 368L
1,397 Elo+
Solo
Eset
Eset
Frhee
Eset
Level 109
God Stats
9W - 9L
1,528 SR
Queue Stats
166W - 137L
1,549 Elo+
Party 4
Sun Wukong
Sun Wukong
Jonje90
Sun Wukong
Level 40
God Stats
2W - 4L
1,523 SR
Queue Stats
15W - 21L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
11,744
452
11,811
22,607
17,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
PonchoSaRdz
Lancelot
19
11 / 8 / 3
13,595
523
19,416
27,593
14,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Sylvak
Chernobog
16
1 / 10 / 4
10,413
401
16,938
22,339
9,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
17
3 / 6 / 3
10,150
390
7,761
20,150
16,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 5 / 6
11,408
439
17,828
29,309
35,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
12 / 4 / 7
13,787
530
22,623
21,553
12,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Bucqo
Bakasura
20
11 / 5 / 14
15,481
595
25,519
31,325
18,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Dynamo30
Bacchus
17
2 / 3 / 15
12,432
478
10,528
19,746
34,402
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
Frhee
Eset
20
8 / 4 / 12
14,888
573
27,934
18,151
9,582
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jonje90
Sun Wukong
20
2 / 2 / 12
13,166
506
14,292
19,205
25,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
17
Kills
35
35
Deaths
18
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
4
7
3.88
W
Bakasura
Bucqo
Bakasura
11
5
14
3.6
W
Bacchus
Dynamo30
Bacchus
2
3
15
3.17
W
Eset
Frhee
Eset
8
4
12
3.5
W
Sun Wukong
Jonje90
Sun Wukong
2
2
12
4
L
2
6
6
0.83
L
Lancelot
PonchoSaRdz
Lancelot
11
8
3
1.56
L
Chernobog
Sylvak
Chernobog
1
10
4
0.3
L
Cthulhu
3
6
3
0.75
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,754
Damage
100,896
121,998
Taken
109,980
92,818
Mitigated
100,974
23,062
Healing
31,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,623
14,949
0
11,029
21,553
12,810
4,779
6,228
14,843
0
101,829
W
Bakasura
Bucqo
Bakasura
25,519
17,132
0
10,426
31,325
18,686
5,373
4,250
26,949
0
130,067
W
Bacchus
Dynamo30
Bacchus
10,528
747
0
2,449
19,746
34,402
606
3,343
15,994
35,920
0
W
Eset
Frhee
Eset
27,934
2,859
1,414
2,441
18,151
9,582
1,871
3,874
14,271
142,977
0
W
Sun Wukong
Jonje90
Sun Wukong
14,292
2,139
0
3,514
19,205
25,494
2,639
1,424
17,703
0
89,088
L
11,811
791
1,605
6,166
22,607
17,408
0
10,213
11,562
87,905
0
L
Lancelot
PonchoSaRdz
Lancelot
19,416
3,959
0
4,772
27,593
14,532
1,008
6,928
19,903
0
94,492
L
Chernobog
Sylvak
Chernobog
16,938
11,779
0
3,073
22,339
9,282
0
5,718
15,898
0
86,602
L
Cthulhu
7,761
634
0
1,205
20,150
16,301
0
5,885
13,120
35,337
0
L
17,828
1,532
0
6,241
29,309
35,295
412
8,772
18,594
0
85,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,310
Gold Earned
69,754
620
Minions Killed
735
0
Camps Cleared
0
2,260,568
Distance Traveled
2,581,242
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,787
530
138
5
0
443,418
6
W
Bakasura
15,481
595
198
8
0
607,077
5
W
Bacchus
12,432
478
32
1
0
501,570
0
W
Eset
14,888
573
218
8
0
516,833
1
W
Sun Wukong
13,166
506
149
6
0
512,344
4
L
Ra
11,744
452
154
6
0
476,446
0
L
Lancelot
13,595
523
131
5
0
485,740
2
L
Chernobog
10,413
401
148
6
0
405,430
6
L
Cthulhu
10,150
390
44
2
0
437,823
3
L
Tyr
11,408
439
143
6
0
455,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role