Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lurker7w7
Loki
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 155L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
MrR0b07
Zhong Kui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 268L
1,539 Elo+
Solo
Persephone
Persephone
Red_espartano
Persephone
Level 48
God Stats
0W - 1L
1,320 SR
Queue Stats
104W - 129L
1,301 Elo+
Solo
Izanami
Izanami
Shyvana910
Izanami
Level 66
God Stats
1W - 1L
1,763 SR
Queue Stats
2W - 1L
1,781 Elo+
Solo
Team Averages
Level 99
1,517 SR
1,520 Elo+

VS

Team Averages
Level 134
1,947 SR
2,037 Elo+
Cupid
Cupid
EBNoXie
Cupid
Level 79
God Stats
201W - 38L
2,086 SR
Queue Stats
689W - 131L
1,988 Elo+
Party 1
Geb
Geb
Hikarustall
Geb
Level 123
God Stats
52W - 6L
1,992 SR
Queue Stats
742W - 88L
2,068 Elo+
Party 1
Nike
Nike
Krizalid
Nike
Level 154
God Stats
25W - 7L
1,744 SR
Queue Stats
702W - 190L
2,025 Elo+
Party 1
Fenrir
Fenrir
Shïrö
Fenrir
Level 154
God Stats
24W - 0L
2,130 SR
Queue Stats
616W - 42L
2,119 Elo+
Party 1
Nu Wa
Nu Wa
whіstle
Nu Wa
Level 159
God Stats
9W - 2L
1,783 SR
Queue Stats
534W - 98L
1,985 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
0 / 9 / 0
9,561
869
8,468
28,673
21,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
15
0 / 4 / 0
9,552
868
9,204
13,875
5,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
MrR0b07
Zhong Kui
15
0 / 6 / 0
9,964
906
9,718
19,650
15,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
Red_espartano
Persephone
15
0 / 4 / 0
9,858
896
9,158
14,843
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Shyvana910
Izanami
15
0 / 5 / 0
9,261
842
5,053
18,586
7,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

85

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EBNoXie
Cupid
17
4 / 0 / 13
11,285
1,026
16,440
8,657
4,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 26
11,627
1,057
9,764
11,135
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
17
7 / 0 / 20
11,531
1,048
17,053
8,043
9,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Shïrö
Fenrir
18
14 / 0 / 13
12,758
1,160
26,408
15,877
18,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
whіstle
Nu Wa
17
2 / 0 / 20
11,514
1,047
21,678
4,350
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
120
0
Kills
28
28
Deaths
0
0
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
9
0
0
W
Cupid
EBNoXie
Cupid
4
0
13
10.5
W
1
0
26
14
W
Nike
7
0
20
17
L
Loki
0
4
0
0
L
Zhong Kui
MrR0b07
Zhong Kui
0
6
0
0
L
Persephone
Red_espartano
Persephone
0
4
0
0
L
Izanami
Shyvana910
Izanami
0
5
0
0
W
Fenrir
Shïrö
Fenrir
14
0
13
20.5
W
Nu Wa
whіstle
Nu Wa
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,601
Damage
91,343
95,627
Taken
48,062
56,103
Mitigated
52,101
3,330
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,468
430
454
408
28,673
21,307
0
8,374
20,094
524
17,775
W
Cupid
EBNoXie
Cupid
16,440
10,378
786
1,804
8,657
4,908
0
3,208
5,449
0
42,577
W
9,764
856
0
1,099
11,135
16,467
0
4,634
6,501
16,652
0
W
Nike
17,053
1,329
0
0
8,043
9,763
0
4,022
4,021
0
20,447
L
Loki
9,204
198
0
18
13,875
5,963
0
6,745
6,898
0
30,655
L
Zhong Kui
MrR0b07
Zhong Kui
9,718
447
0
1,849
19,650
15,594
0
5,213
14,217
43,070
0
L
Persephone
Red_espartano
Persephone
9,158
361
0
489
14,843
5,818
0
4,547
10,142
25,013
0
L
Izanami
Shyvana910
Izanami
5,053
3,621
0
112
18,586
7,421
0
5,577
12,830
0
26,028
W
Fenrir
Shïrö
Fenrir
26,408
10,310
0
1,954
15,877
18,774
0
5,946
9,523
0
33,493
W
Nu Wa
whіstle
Nu Wa
21,678
4,685
158
899
4,350
2,189
0
1,200
3,150
62,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,196
Gold Earned
58,715
206
Minions Killed
212
7
Camps Cleared
9
909,579
Distance Traveled
1,182,310
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,561
869
21
2
1
191,461
0
W
Cupid
11,285
1,026
97
9
1
218,954
0
W
Geb
11,627
1,057
12
1
0
251,808
0
W
Nike
11,531
1,048
9
1
1
254,637
0
L
Loki
9,552
868
29
3
3
200,961
1
L
Zhong Kui
9,964
906
76
7
2
160,523
0
L
Persephone
9,858
896
36
3
1
201,740
0
L
Izanami
9,261
842
44
4
0
154,894
0
W
Fenrir
12,758
1,160
7
1
4
236,191
0
W
Nu Wa
11,514
1,047
87
8
3
220,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role