Player Matchup

Scylla
Scylla
Corovus
Scylla
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
167W - 178L
1,517 Elo+
Solo
Nox
Nox
DSUnderground88
Nox
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Dakenkai
Da Ji
Level 147
God Stats
2W - 4L
1,622 SR
Queue Stats
449W - 477L
1,509 Elo+
Solo
Olorun
Olorun
swarthy_order91
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,473 Elo+
Solo
Rama
Rama
要瞎起名
Rama
Level 27
God Stats
5W - 2L
1,812 SR
Queue Stats
111W - 130L
1,452 Elo+
Solo
Team Averages
Level 77
1,587 SR
1,490 Elo+

VS

Team Averages
Level 75
1,562 SR
1,420 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Blood-diamond400
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 246L
1,329 Elo+
Solo
Cabrakan
Cabrakan
MubadiWubda
Cabrakan
Level 109
God Stats
9W - 7L
1,587 SR
Queue Stats
400W - 445L
1,486 Elo+
Solo
Ganesha
Ganesha
fofan00
Ganesha
Level 27
God Stats
2W - 0L
1,692 SR
Queue Stats
8W - 13L
1,287 Elo+
Solo
Hera
Hera
n3wmoon
Hera
Level 127
God Stats
7W - 4L
1,533 SR
Queue Stats
233W - 213L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Corovus
Scylla
18
6 / 3 / 5
11,227
802
17,408
7,727
4,226
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 7
8,961
640
6,254
10,028
5,278
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Dakenkai
Da Ji
16
2 / 6 / 7
9,269
662
8,585
15,776
16,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 9 / 3
8,535
610
8,576
15,798
8,156
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 6
8,866
633
8,769
13,718
7,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
8 / 1 / 13
11,650
832
9,928
20,724
28,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 2 / 14
11,120
794
15,644
13,760
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
MubadiWubda
Cabrakan
16
3 / 3 / 19
10,531
752
6,721
18,318
23,551
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
fofan00
Ganesha
16
0 / 4 / 23
9,948
711
5,718
17,721
17,324
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
n3wmoon
Hera
19
11 / 2 / 13
11,999
857
19,698
12,071
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
11
Kills
28
29
Deaths
12
28
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
8
1
13
14.5
W
6
2
14
6.5
L
Scylla
Corovus
Scylla
6
3
5
2.83
L
1
5
7
0.9
L
Da Ji
Dakenkai
Da Ji
2
6
7
0.92
W
Cabrakan
MubadiWubda
Cabrakan
3
3
19
4.17
W
Ganesha
fofan00
Ganesha
0
4
23
2.88
W
Hera
n3wmoon
Hera
11
2
13
8.75
L
1
9
3
0.28
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,592
Damage
57,709
63,047
Taken
82,594
41,434
Mitigated
84,692
10,647
Healing
33,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,928
3,869
3,761
6,844
20,724
28,572
576
7,950
12,774
18,490
0
W
15,644
5,164
6,454
5,285
13,760
8,201
4,265
5,903
7,857
37,166
2,697
L
Scylla
Corovus
Scylla
17,408
2,051
1,331
1,230
7,727
4,226
354
7,163
564
41,153
0
L
6,254
957
281
185
10,028
5,278
428
9,860
168
23,242
0
L
Da Ji
Dakenkai
Da Ji
8,585
1,687
829
881
15,776
16,464
126
13,447
2,329
0
14,648
W
Cabrakan
MubadiWubda
Cabrakan
6,721
440
2,891
2,660
18,318
23,551
406
5,630
12,688
11,464
0
W
Ganesha
fofan00
Ganesha
5,718
436
630
1,504
17,721
17,324
374
7,392
10,329
12,368
0
W
Hera
n3wmoon
Hera
19,698
3,545
1,510
2,267
12,071
7,044
2,436
5,363
6,708
55,347
0
L
8,576
2,811
894
1,454
15,798
8,156
156
13,596
2,202
26,203
0
L
8,769
7,045
726
2,836
13,718
7,310
1,036
12,540
1,178
0
25,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,858
Gold Earned
55,248
163
Minions Killed
158
0
Camps Cleared
0
1,085,015
Distance Traveled
1,294,626
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,650
832
15
1
0
283,184
4
W
Olorun
11,120
794
62
4
0
255,015
0
L
Scylla
11,227
802
52
4
0
264,974
2
L
Nox
8,961
640
39
3
0
211,980
0
L
Da Ji
9,269
662
4
0
0
211,017
0
W
Cabrakan
10,531
752
10
1
0
223,580
3
W
Ganesha
9,948
711
3
0
0
253,505
4
W
Hera
11,999
857
68
5
0
279,342
2
L
Olorun
8,535
610
26
2
0
198,929
0
L
Rama
8,866
633
42
3
0
198,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role