Player Matchup

Bacchus
Bacchus
BakaBella
Bacchus
Level 149
God Stats
5W - 2L
1,683 SR
Queue Stats
45W - 20L
1,772 Elo+
Party 1
Poseidon
Poseidon
Bimmpy
Poseidon
Level 128
God Stats
3W - 4L
1,705 SR
Queue Stats
168W - 121L
1,654 Elo+
Party 1
Mercury
Mercury
Scytrope
Mercury
Level 41
God Stats
163W - 89L
1,692 SR
Queue Stats
274W - 213L
1,641 Elo+
Party 1
Merlin
Merlin
Spaaci
Merlin
Level 103
God Stats
33W - 25L
1,601 SR
Queue Stats
114W - 91L
1,599 Elo+
Party 1
Ullr
Ullr
gatovish
Ullr
Level 155
God Stats
4W - 1L
1,910 SR
Queue Stats
156W - 107L
1,667 Elo+
Party 1
Team Averages
Level 115
1,718 SR
1,667 Elo+

VS

Team Averages
Level 76
1,599 SR
1,648 Elo+
Yemoja
Yemoja
BBKeane
Yemoja
Level 36
God Stats
0W - 1L
1,590 SR
Queue Stats
12W - 7L
1,624 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DoubleG32
Tsukuyomi
Level 127
God Stats
1W - 1L
1,490 SR
Queue Stats
38W - 17L
1,739 Elo+
Party 2
Persephone
Persephone
Llevron
Persephone
Level 107
God Stats
4W - 1L
1,904 SR
Queue Stats
35W - 20L
1,684 Elo+
Party 2
Bellona
Bellona
Suryy
Bellona
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Izanami
Izanami
winknit
Izanami
Level 69
God Stats
2W - 4L
1,510 SR
Queue Stats
21W - 12L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BakaBella
Bacchus
16
1 / 1 / 15
11,785
491
9,765
20,047
26,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Bimmpy
Poseidon
20
6 / 1 / 5
14,267
594
12,300
10,853
5,705
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Scytrope
Mercury
19
7 / 2 / 5
13,119
547
11,442
19,353
9,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Spaaci
Merlin
17
3 / 3 / 7
12,182
508
14,769
12,148
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
20
11 / 0 / 4
16,344
681
31,013
20,144
11,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BBKeane
Yemoja
13
0 / 3 / 1
8,867
369
6,177
13,246
11,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
DoubleG32
Tsukuyomi
13
4 / 10 / 2
9,547
398
13,462
26,933
12,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Llevron
Persephone
16
3 / 6 / 2
11,317
472
16,515
21,881
9,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Suryy
Bellona
15
0 / 4 / 0
9,155
381
2,380
16,238
15,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
winknit
Izanami
15
0 / 5 / 1
9,837
410
7,752
20,976
10,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
28
Kills
7
7
Deaths
28
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BBKeane
Yemoja
0
3
1
0.17
W
Bacchus
BakaBella
Bacchus
1
1
15
8.5
W
Poseidon
Bimmpy
Poseidon
6
1
5
8.5
L
Tsukuyomi
DoubleG32
Tsukuyomi
4
10
2
0.5
L
Persephone
Llevron
Persephone
3
6
2
0.67
W
Mercury
Scytrope
Mercury
7
2
5
4.75
W
Merlin
Spaaci
Merlin
3
3
7
2.17
L
Bellona
Suryy
Bellona
0
4
0
0
W
Ullr
11
0
4
13
L
Izanami
winknit
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,289
Damage
46,286
82,545
Taken
99,274
57,510
Mitigated
58,917
25,059
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BBKeane
Yemoja
6,177
1,564
4,446
1,481
13,246
11,387
0
9,590
3,656
23,845
0
W
Bacchus
BakaBella
Bacchus
9,765
1,166
0
5,729
20,047
26,576
197
6,786
12,085
25,296
0
W
Poseidon
Bimmpy
Poseidon
12,300
1,915
0
6,485
10,853
5,705
6,301
1,951
8,902
153,273
11,109
L
Tsukuyomi
DoubleG32
Tsukuyomi
13,462
3,197
0
5,499
26,933
12,331
0
7,615
19,318
0
65,614
L
Persephone
Llevron
Persephone
16,515
659
114
3,648
21,881
9,899
0
6,629
15,246
93,718
0
W
Mercury
Scytrope
Mercury
11,442
5,718
0
2,858
19,353
9,113
402
6,347
13,006
0
113,535
W
Merlin
Spaaci
Merlin
14,769
204
468
4,097
12,148
5,060
0
3,946
8,202
93,830
0
L
Bellona
Suryy
Bellona
2,380
858
0
2,094
16,238
15,212
278
1,359
14,879
0
51,222
W
Ullr
31,013
16,044
0
5,422
20,144
11,056
5,769
4,554
15,590
0
173,248
L
Izanami
winknit
Izanami
7,752
3,927
0
2,445
20,976
10,088
0
12,080
8,896
0
93,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,697
Gold Earned
48,723
767
Minions Killed
522
0
Camps Cleared
0
2,518,689
Distance Traveled
2,091,770
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,867
369
28
1
0
412,744
4
W
Bacchus
11,785
491
20
1
0
476,415
9
W
Poseidon
14,267
594
231
10
0
511,178
11
L
Tsukuyomi
9,547
398
79
3
0
433,216
4
L
Persephone
11,317
472
148
6
0
446,218
4
W
Mercury
13,119
547
129
5
0
567,271
3
W
Merlin
12,182
508
144
6
0
474,652
2
L
Bellona
9,155
381
105
4
0
388,198
1
W
Ullr
16,344
681
243
10
0
489,173
4
L
Izanami
9,837
410
162
7
0
411,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role