Player Matchup

Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GustavIV
Tyr
Level 29
God Stats
35W - 15L
1,684 SR
Queue Stats
160W - 56L
1,773 Elo+
Party 1
Atlas
Atlas
Rich9022
Atlas
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 86L
1,605 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Speedlimate
Ah Muzen Cab
Level 29
God Stats
65W - 14L
1,790 SR
Queue Stats
80W - 27L
1,721 Elo+
Party 1
Ares
Ares
brendonliu
Ares
Level 88
God Stats
27W - 6L
1,822 SR
Queue Stats
137W - 28L
1,777 Elo+
Party 1
Team Averages
Level 56
1,659 SR
1,675 Elo+

VS

Team Averages
Level 68
1,583 SR
1,500 Elo+
Erlang Shen
Erlang Shen
Hadezhell777
Erlang Shen
Level 143
God Stats
0W - 3L
1,704 SR
Queue Stats
45W - 56L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Killianthemc
Cthulhu
Level 25
God Stats
45W - 42L
1,583 SR
Queue Stats
48W - 47L
1,555 Elo+
Party 3
Ao Kuang
Ao Kuang
Thee_Goated1
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,372 Elo+
Party 2
Mercury
Mercury
adduumm12
Mercury
Level 101
God Stats
8W - 13L
1,493 SR
Queue Stats
244W - 250L
1,505 Elo+
Party 2
Poseidon
Poseidon
rymclean99
Poseidon
Level 43
God Stats
8W - 6L
1,633 SR
Queue Stats
118W - 99L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 0 / 26
11,848
1,185
18,129
5,228
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 1 / 13
12,088
1,209
18,431
17,613
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Rich9022
Atlas
17
0 / 1 / 26
10,978
1,098
8,475
14,824
21,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Speedlimate
Ah Muzen Cab
18
11 / 2 / 16
12,428
1,243
23,395
10,607
5,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 23
11,412
1,141
14,948
9,217
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

277

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hadezhell777
Erlang Shen
15
0 / 8 / 4
9,604
960
10,061
23,496
20,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Killianthemc
Cthulhu
15
2 / 3 / 2
10,268
1,027
10,336
14,532
18,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Thee_Goated1
Ao Kuang
15
1 / 9 / 1
9,411
941
8,501
19,761
8,292
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
adduumm12
Mercury
15
0 / 8 / 2
9,350
935
11,192
18,690
7,331
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
rymclean99
Poseidon
15
1 / 5 / 2
10,085
1,009
12,489
12,457
4,702
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
15
33
Kills
4
4
Deaths
33
104
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
26
19
W
14
1
13
20.5
L
Erlang Shen
Hadezhell777
Erlang Shen
0
8
4
0.25
L
Cthulhu
Killianthemc
Cthulhu
2
3
2
1
W
Atlas
Rich9022
Atlas
0
1
26
13
W
Ah Muzen Cab
Speedlimate
Ah Muzen Cab
11
2
16
9.5
L
Ao Kuang
Thee_Goated1
Ao Kuang
1
9
1
0.17
L
Mercury
adduumm12
Mercury
0
8
2
0.13
W
2
0
23
13.5
L
Poseidon
rymclean99
Poseidon
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,378
Damage
52,579
57,489
Taken
88,936
53,082
Mitigated
58,549
11,428
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,129
1,689
0
70
5,228
2,654
0
2,256
2,972
44,540
0
W
18,431
3,808
0
7,598
17,613
14,699
0
7,701
9,912
0
28,849
L
Erlang Shen
Hadezhell777
Erlang Shen
10,061
6,210
0
2,019
23,496
20,185
0
8,983
14,145
0
16,908
L
Cthulhu
Killianthemc
Cthulhu
10,336
99
1,045
0
14,532
18,039
0
6,938
7,492
27,262
0
W
Atlas
Rich9022
Atlas
8,475
2,528
0
1,058
14,824
21,048
0
8,341
6,483
16,143
0
W
Ah Muzen Cab
Speedlimate
Ah Muzen Cab
23,395
8,853
0
1,439
10,607
5,235
0
7,441
3,166
0
49,555
L
Ao Kuang
Thee_Goated1
Ao Kuang
8,501
3,008
0
1,142
19,761
8,292
0
10,858
8,714
15,155
0
L
Mercury
adduumm12
Mercury
11,192
7,358
0
1,191
18,690
7,331
0
8,885
9,719
0
21,533
W
14,948
472
0
1,263
9,217
9,446
0
5,587
3,630
19,412
0
L
Poseidon
rymclean99
Poseidon
12,489
1,585
0
0
12,457
4,702
0
5,888
6,492
60,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,754
Gold Earned
48,718
186
Minions Killed
215
5
Camps Cleared
7
1,025,832
Distance Traveled
982,872
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,848
1,185
90
9
1
200,865
2
W
Tyr
12,088
1,209
21
2
0
213,698
1
L
Erlang Shen
9,604
960
7
1
1
194,000
0
L
Cthulhu
10,268
1,027
42
4
1
189,127
0
W
Atlas
10,978
1,098
3
0
0
206,647
0
W
Ah Muzen Cab
12,428
1,243
66
7
3
189,564
1
L
Ao Kuang
9,411
941
11
1
1
184,832
0
L
Mercury
9,350
935
29
3
4
225,915
1
W
Ares
11,412
1,141
6
1
1
215,058
0
L
Poseidon
10,085
1,009
126
13
0
188,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role