Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kortlex
Anhur
Level 125
God Stats
3W - 0L
1,812 SR
Queue Stats
61W - 54L
1,578 Elo+
Solo
Ymir
Ymir
SickDoktor
Ymir
Level 137
God Stats
5W - 7L
1,426 SR
Queue Stats
578W - 588L
1,477 Elo+
Solo
Athena
Athena
TC ACHT DR3I
Athena
Level 149
God Stats
5W - 1L
1,639 SR
Queue Stats
355W - 378L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
Termit1488
Ao Kuang
Level 158
God Stats
1W - 1L
1,655 SR
Queue Stats
22W - 29L
1,440 Elo+
Solo
Team Averages
Level 138
1,606 SR
1,502 Elo+

VS

Team Averages
Level 148
1,506 SR
1,478 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Headshotsurvive
Artio
Level 154
God Stats
4W - 3L
1,541 SR
Queue Stats
182W - 198L
1,442 Elo+
Solo
Guan Yu
Guan Yu
Kizoku_08
Guan Yu
Level 108
God Stats
1W - 4L
1,488 SR
Queue Stats
498W - 504L
1,441 Elo+
Solo
Lancelot
Lancelot
YoyoSlide
Lancelot
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 1 / 10
6,915
988
8,221
7,873
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Kortlex
Anhur
12
2 / 2 / 7
6,883
983
10,866
8,597
3,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 6
6,661
952
7,126
11,278
12,773
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
13
2 / 1 / 8
7,470
1,067
4,143
11,317
11,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Termit1488
Ao Kuang
12
4 / 1 / 5
7,022
1,003
3,566
7,304
3,701
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 2 / 5
6,554
936
13,034
7,131
3,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
 
Osiris
11
0 / 3 / 6
6,039
863
6,809
11,458
11,076
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 5
6,168
881
7,352
11,709
10,355
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Kizoku_08
Guan Yu
12
3 / 4 / 4
6,663
952
4,365
10,273
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Lancelot
YoyoSlide
Lancelot
1
0 / 0 / 0
1,836
262
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
11
Kills
7
7
Deaths
11
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
10
6
L
Danzaburou
 
Danzaburou
2
2
5
2.25
L
Osiris
 
Osiris
0
3
6
1
L
2
2
5
2.25
L
Guan Yu
Kizoku_08
Guan Yu
3
4
4
1.25
W
Anhur
Kortlex
Anhur
2
2
7
2.75
W
2
2
6
2.5
W
Athena
2
1
8
6
W
Ao Kuang
Termit1488
Ao Kuang
4
1
5
6.5
L
Lancelot
YoyoSlide
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
31,560
46,369
Taken
40,571
34,755
Mitigated
32,480
17,449
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,221
472
4,930
3,318
7,873
3,395
1,068
1,328
6,458
13,716
0
L
Danzaburou
 
Danzaburou
13,034
3,691
996
1,840
7,131
3,641
0
4,692
2,439
0
22,881
L
Osiris
 
Osiris
6,809
1,779
692
1,976
11,458
11,076
0
5,089
6,369
0
11,824
L
7,352
673
4,167
4,524
11,709
10,355
0
6,668
5,041
11,454
0
L
Guan Yu
Kizoku_08
Guan Yu
4,365
416
2,332
2,901
10,273
7,408
110
6,607
3,666
0
8,753
W
Anhur
Kortlex
Anhur
10,866
4,322
915
704
8,597
3,848
558
1,090
7,443
0
22,073
W
7,126
369
277
334
11,278
12,773
429
1,942
9,207
15,533
0
W
Athena
4,143
1,585
857
1,969
11,317
11,038
267
1,566
9,623
9,435
0
W
Ao Kuang
Termit1488
Ao Kuang
3,566
839
1,635
2,510
7,304
3,701
133
1,426
5,878
5,549
0
L
Lancelot
YoyoSlide
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
27,260
87
Minions Killed
43
0
Camps Cleared
0
729,986
Distance Traveled
596,217
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,915
988
14
2
0
146,906
0
L
Danzaburou
6,554
936
20
3
0
131,328
2
L
Osiris
6,039
863
5
1
0
153,804
4
L
Artio
6,168
881
6
1
0
150,183
0
L
Guan Yu
6,663
952
12
2
0
160,902
1
W
Anhur
6,883
983
42
6
0
129,165
0
W
Ymir
6,661
952
16
2
0
130,161
0
W
Athena
7,470
1,067
12
2
0
162,386
1
W
Ao Kuang
7,022
1,003
3
0
0
161,368
2
L
Lancelot
1,836
262
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role