Player Matchup

Morgan Le Fay
Morgan Le Fay
AGEKByHazi
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,468 SR
Queue Stats
41W - 45L
1,475 Elo+
Party 1
Charybdis
Charybdis
Hugo_Al24
Charybdis
Level 87
God Stats
0W - 2L
1,315 SR
Queue Stats
118W - 137L
1,460 Elo+
Party 1
Hel
Hel
V-SlaysGamesJE
Hel
Level 110
God Stats
0W - 2L
1,320 SR
Queue Stats
50W - 54L
1,471 Elo+
Party 1
Team Averages
Level 75
1,368 SR
1,469 Elo+

VS

Team Averages
Level 73
1,629 SR
1,533 Elo+
Hades
Hades
TheEleven420
Hades
Level 62
God Stats
3W - 3L
1,459 SR
Queue Stats
12W - 6L
1,486 Elo+
Party 2
Cerberus
Cerberus
Ultimatewolf805
Cerberus
Level 28
God Stats
3W - 0L
1,792 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
chief53
Lancelot
Level 128
God Stats
10W - 3L
1,637 SR
Queue Stats
148W - 78L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AGEKByHazi
Morgan Le Fay
14
2 / 10 / 7
11,396
600
18,964
20,507
8,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Hugo_Al24
Charybdis
17
6 / 7 / 3
14,017
738
11,949
23,344
10,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 7
11,933
628
5,062
20,166
13,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 11
14,466
761
15,803
14,588
8,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
14
0 / 7 / 9
11,408
600
5,699
22,524
23,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
chief53
Lancelot
20
18 / 3 / 9
15,857
835
36,286
21,221
13,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
27
27
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AGEKByHazi
Morgan Le Fay
2
10
7
0.55
L
Charybdis
Hugo_Al24
Charybdis
6
7
3
1.07
W
9
1
11
14.5
W
Cerberus
0
7
9
0.64
L
1
10
7
0.45
W
Lancelot
chief53
Lancelot
18
3
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,975
Damage
57,788
64,017
Taken
58,333
33,104
Mitigated
44,366
13,091
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AGEKByHazi
Morgan Le Fay
18,964
3,109
198
1,032
20,507
8,774
0
6,406
14,101
33,938
0
L
Charybdis
Hugo_Al24
Charybdis
11,949
7,523
0
4,037
23,344
10,567
0
9,508
13,836
0
48,676
W
15,803
1,410
843
6,812
14,588
8,053
907
7,234
6,931
54,200
0
W
Cerberus
5,699
399
0
4,187
22,524
23,213
25
5,856
15,726
31,370
0
L
5,062
473
2,592
5,232
20,166
13,763
25
5,866
14,300
41,191
0
W
Lancelot
chief53
Lancelot
36,286
3,779
0
2,641
21,221
13,100
2,124
11,647
8,912
0
78,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
41,731
178
Minions Killed
193
6
Camps Cleared
11
860,506
Distance Traveled
1,076,484
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,396
600
38
2
0
283,282
2
L
Charybdis
14,017
738
79
4
3
291,907
2
W
Hades
14,466
761
69
4
3
355,699
4
W
Cerberus
11,408
600
44
2
3
322,942
3
L
Hel
11,933
628
61
3
3
285,317
3
W
Lancelot
15,857
835
80
4
5
397,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role