Player Matchup

Cthulhu
Cthulhu
MattPaigeDamon
Cthulhu
Level 123
God Stats
1W - 9L
1,519 SR
Queue Stats
105W - 122L
1,615 Elo+
Solo
Thor
Thor
NardoTooWicked
Thor
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,584 Elo+
Party 2
Thoth
Thoth
Prxset
Thoth
Level 154
God Stats
0W - 2L
1,797 SR
Queue Stats
96W - 95L
1,601 Elo+
Party 2
Team Averages
Level 136
1,605 SR
1,600 Elo+

VS

Team Averages
Level 151
1,502 SR
1,621 Elo+
Osiris
Osiris
Krotis
Osiris
Level 160
God Stats
9W - 12L
1,626 SR
Queue Stats
467W - 349L
1,593 Elo+
Party 1
Skadi
Skadi
Snailbert
Skadi
Level 145
God Stats
2W - 2L
1,382 SR
Queue Stats
402W - 280L
1,611 Elo+
Party 1
Scylla
Scylla
chloescot96
Scylla
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 82L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
10,361
609
7,429
25,910
35,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
4 / 2 / 2
11,560
680
11,222
18,715
11,431
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Prxset
Thoth
16
2 / 3 / 4
11,407
671
14,259
14,874
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Krotis
Osiris
16
2 / 3 / 8
11,306
665
16,438
18,776
22,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Snailbert
Skadi
18
6 / 3 / 5
12,501
735
18,304
13,242
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
17
3 / 0 / 5
11,810
695
13,369
5,036
1,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
11
11
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
Krotis
Osiris
2
3
8
2
L
0
6
4
0.33
L
4
2
2
2.5
L
Thoth
Prxset
Thoth
2
3
4
1.33
W
Skadi
Snailbert
Skadi
6
3
5
2.83
W
Scylla
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,910
Damage
48,111
59,499
Taken
37,054
54,066
Mitigated
29,408
10,860
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Krotis
Osiris
16,438
4,233
620
2,508
18,776
22,689
294
9,294
9,482
0
26,019
L
7,429
963
1,276
5,590
25,910
35,162
294
8,300
16,924
18,940
0
L
11,222
2,287
0
2,665
18,715
11,431
1,183
3,411
15,066
0
46,188
L
Thoth
Prxset
Thoth
14,259
330
0
1,329
14,874
7,473
34
1,634
13,182
63,473
0
W
Skadi
Snailbert
Skadi
18,304
5,876
0
2,183
13,242
5,026
1,719
9,468
3,774
0
58,630
W
Scylla
13,369
1,529
0
190
5,036
1,693
533
3,211
1,825
39,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
35,617
190
Minions Killed
192
7
Camps Cleared
8
942,826
Distance Traveled
886,936
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,306
665
17
1
0
321,634
4
L
Cthulhu
10,361
609
14
1
1
297,181
6
L
Thor
11,560
680
88
5
2
328,907
1
L
Thoth
11,407
671
88
5
4
316,738
3
W
Skadi
12,501
735
103
6
4
301,282
4
W
Scylla
11,810
695
72
4
4
264,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role