Player Matchup

Scylla
Scylla
Donkey Teeth631
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 103L
1,621 Elo+
Party 3
Sun Wukong
Sun Wukong
KidCudlet
Sun Wukong
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 40L
1,552 Elo+
Party 3
Kukulkan
Kukulkan
Layaksys
Kukulkan
Level 105
God Stats
24W - 15L
1,609 SR
Queue Stats
157W - 180L
1,508 Elo+
Solo
Lancelot
Lancelot
Sharpshooter4-20
Lancelot
Level 145
God Stats
0W - 1L
1,369 SR
Queue Stats
10W - 9L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
luckeyman20
Hou Yi
Level 67
God Stats
1W - 2L
1,681 SR
Queue Stats
13W - 7L
1,752 Elo+
Party 2
Team Averages
Level 105
1,532 SR
1,603 Elo+

VS

Team Averages
Level 41
1,839 SR
1,708 Elo+
Bastet
Bastet
NugQueen
Bastet
Level 5
God Stats
3W - 1L
1,858 SR
Queue Stats
8W - 5L
1,670 Elo+
Party 1
Tyr
Tyr
Tallen904
Tyr
Level 82
God Stats
20W - 4L
1,935 SR
Queue Stats
240W - 116L
1,771 Elo+
Party 1
Chang'e
Chang'e
UberRatchet
Chang'e
Level 69
God Stats
53W - 24L
1,780 SR
Queue Stats
221W - 96L
1,758 Elo+
Party 1
Artemis
Artemis
Waynyth
Artemis
Level 41
God Stats
17W - 5L
1,863 SR
Queue Stats
150W - 71L
1,725 Elo+
Party 1
Kukulkan
Kukulkan
YKJustin
Kukulkan
Level 8
God Stats
2W - 0L
1,761 SR
Queue Stats
9W - 6L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 3
13,840
989
15,563
15,510
8,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KidCudlet
Sun Wukong
19
2 / 7 / 6
13,507
965
13,434
34,754
38,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Layaksys
Kukulkan
20
2 / 7 / 4
14,688
1,049
19,534
24,239
11,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 10 / 7
13,957
997
27,237
32,906
15,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
19
3 / 9 / 5
14,107
1,008
7,976
33,183
15,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NugQueen
Bastet
20
1 / 2 / 19
13,795
985
5,389
10,495
4,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 1 / 15
14,593
1,042
19,378
24,387
28,407
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
UberRatchet
Chang'e
20
12 / 4 / 14
16,907
1,208
35,078
21,959
10,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Waynyth
Artemis
20
17 / 2 / 18
18,352
1,311
61,727
28,113
13,467
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
YKJustin
Kukulkan
20
1 / 3 / 18
14,367
1,026
14,406
9,533
4,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
12
Kills
36
36
Deaths
12
25
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Sun Wukong
KidCudlet
Sun Wukong
2
7
6
0.71
L
Kukulkan
Layaksys
Kukulkan
2
7
4
0.57
W
Bastet
NugQueen
Bastet
1
2
19
5.25
L
2
10
7
0.55
W
5
1
15
12.5
W
Chang'e
UberRatchet
Chang'e
12
4
14
4.75
W
Artemis
Waynyth
Artemis
17
2
18
13
W
Kukulkan
YKJustin
Kukulkan
1
3
18
3.33
L
Hou Yi
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,744
Damage
135,978
140,592
Taken
94,487
88,945
Mitigated
61,248
6,683
Healing
26,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,563
460
0
584
15,510
8,291
0
6,585
8,729
37,613
0
L
Sun Wukong
KidCudlet
Sun Wukong
13,434
2,111
0
3,943
34,754
38,602
0
10,419
24,016
0
23,216
L
Kukulkan
Layaksys
Kukulkan
19,534
1,695
0
378
24,239
11,100
0
11,053
12,904
74,424
0
W
Bastet
NugQueen
Bastet
5,389
1,422
0
1,085
10,495
4,625
0
4,492
6,003
0
12,320
L
27,237
6,229
0
536
32,906
15,705
0
11,280
21,217
0
54,950
W
19,378
4,021
0
2,144
24,387
28,407
0
8,879
14,833
0
27,790
W
Chang'e
UberRatchet
Chang'e
35,078
837
5,350
7,671
21,959
10,416
0
4,896
17,063
70,003
0
W
Artemis
Waynyth
Artemis
61,727
46,526
0
10,123
28,113
13,467
0
11,296
16,817
0
98,202
W
Kukulkan
YKJustin
Kukulkan
14,406
1,505
0
256
9,533
4,333
0
5,534
3,999
47,274
0
L
Hou Yi
7,976
3,120
0
1,242
33,183
15,247
0
8,729
24,242
0
23,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,099
Gold Earned
78,014
292
Minions Killed
297
13
Camps Cleared
9
1,407,987
Distance Traveled
1,533,803
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,840
989
48
3
2
266,538
0
L
Sun Wukong
13,507
965
19
1
1
299,243
0
L
Kukulkan
14,688
1,049
130
9
3
256,232
1
W
Bastet
13,795
985
25
2
1
325,307
2
L
Lancelot
13,957
997
57
4
5
326,833
0
W
Tyr
14,593
1,042
10
1
1
350,955
0
W
Chang'e
16,907
1,208
81
6
2
307,781
0
W
Artemis
18,352
1,311
91
7
5
283,525
1
W
Kukulkan
14,367
1,026
90
6
0
266,235
0
L
Hou Yi
14,107
1,008
38
3
2
259,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role