Player Matchup

Chaac
Chaac
Kuroba01
Chaac
Level 159
God Stats
5W - 4L
1,683 SR
Queue Stats
147W - 135L
1,641 Elo+
Party 2
Raijin
Raijin
MINALIES2706
Raijin
Level 158
God Stats
4W - 4L
1,525 SR
Queue Stats
197W - 181L
1,650 Elo+
Party 2
Freya
Freya
Nitrix Warlord
Freya
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,558 Elo+
Party 1
Fafnir
Fafnir
Pichete14
Fafnir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,664 Elo+
Party 2
Ullr
Ullr
SGT GRIGGS 200
Ullr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,558 Elo+
Party 1
Team Averages
Level 148
1,541 SR
1,614 Elo+

VS

Team Averages
Level 146
1,444 SR
1,616 Elo+
Agni
Agni
BxRBurstfire
Agni
Level 160
God Stats
10W - 7L
1,524 SR
Queue Stats
408W - 343L
1,629 Elo+
Party 3
Sol
Sol
G33T3R
Sol
Level 128
God Stats
0W - 2L
1,248 SR
Queue Stats
38W - 34L
1,567 Elo+
Party 3
Lancelot
Lancelot
HelenKiller4658
Lancelot
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 325L
1,632 Elo+
Party 3
Hou Yi
Hou Yi
NomadHokie
Hou Yi
Level 160
God Stats
1W - 3L
1,321 SR
Queue Stats
391W - 346L
1,630 Elo+
Party 3
Kumbhakarna
Kumbhakarna
taintsonfire
Kumbhakarna
Level 124
God Stats
1W - 3L
1,625 SR
Queue Stats
197W - 224L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kuroba01
Chaac
20
4 / 3 / 15
12,289
647
15,279
17,502
27,794
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
20
10 / 4 / 8
14,148
745
17,936
16,784
9,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 5 / 12
11,131
586
8,746
19,914
10,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
Pichete14
Fafnir
19
5 / 4 / 15
13,434
707
9,875
22,387
37,321
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 8 / 12
11,956
629
22,117
21,266
11,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 7
11,964
630
20,475
15,776
6,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
G33T3R
Sol
20
6 / 3 / 8
13,300
700
21,205
14,644
8,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
20
3 / 9 / 12
13,474
709
16,430
23,192
25,955
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
NomadHokie
Hou Yi
20
7 / 3 / 9
13,317
701
19,061
15,595
8,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
taintsonfire
Kumbhakarna
17
2 / 3 / 12
12,378
651
6,977
17,329
20,395
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
69
25
Kills
21
24
Deaths
25
62
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
Sol
G33T3R
Sol
6
3
8
3.33
L
Lancelot
3
9
12
1
W
Chaac
Kuroba01
Chaac
4
3
15
3.83
W
Raijin
10
4
8
3.5
W
0
5
12
1.2
L
Hou Yi
NomadHokie
Hou Yi
7
3
9
3.83
W
Fafnir
Pichete14
Fafnir
5
4
15
3.13
W
6
8
12
1.5
L
Kumbhakarna
taintsonfire
Kumbhakarna
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,953
Damage
84,148
97,853
Taken
86,536
96,017
Mitigated
69,906
39,650
Healing
26,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,475
1,404
433
1,875
15,776
6,936
319
5,627
9,828
38,582
0
L
Sol
G33T3R
Sol
21,205
2,990
2,207
5,063
14,644
8,360
1,928
5,641
8,300
48,208
0
L
Lancelot
16,430
3,477
972
2,021
23,192
25,955
549
9,419
13,181
0
33,826
W
Chaac
Kuroba01
Chaac
15,279
2,232
2,050
5,571
17,502
27,794
58
9,700
7,802
0
39,085
W
Raijin
17,936
1,801
4,047
4,557
16,784
9,257
416
8,528
8,256
48,246
0
W
8,746
2,656
2,828
6,287
19,914
10,130
762
9,565
10,349
23,276
0
L
Hou Yi
NomadHokie
Hou Yi
19,061
5,991
2,844
3,378
15,595
8,260
3,262
7,265
8,043
0
36,020
W
Fafnir
Pichete14
Fafnir
9,875
3,444
3,664
6,151
22,387
37,321
147
10,017
12,370
14,304
0
W
22,117
6,766
2,584
1,911
21,266
11,515
497
10,847
10,419
0
32,500
L
Kumbhakarna
taintsonfire
Kumbhakarna
6,977
141
3,730
4,304
17,329
20,395
794
7,337
9,386
11,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,958
Gold Earned
64,433
202
Minions Killed
178
0
Camps Cleared
0
1,600,701
Distance Traveled
1,508,029
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,964
630
42
2
0
281,263
1
L
Sol
13,300
700
50
3
0
316,744
0
L
Lancelot
13,474
709
34
2
0
315,876
2
W
Chaac
12,289
647
41
2
0
377,179
4
W
Raijin
14,148
745
111
6
0
294,472
2
W
Freya
11,131
586
29
2
0
330,401
0
L
Hou Yi
13,317
701
38
2
0
337,925
1
W
Fafnir
13,434
707
7
0
0
308,876
4
W
Ullr
11,956
629
14
1
0
289,773
5
L
Kumbhakarna
12,378
651
14
1
0
256,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role